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Related papers: 3D-GIF: 3D-Controllable Object Generation via Impl…

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While the proposal of the Tri-plane representation has advanced the development of the 3D-aware image generative models, problems rooted in its inherent structure, such as multi-face artifacts caused by sharing the same features in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Ru Jia , Xiaozhuang Ma , Jianji Wang , Nanning Zheng

Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Yi-Hua Huang , Yan-Pei Cao , Yu-Kun Lai , Ying Shan , Lin Gao

3D modeling holds significant importance in the realms of AR/VR and gaming, allowing for both artistic creativity and practical applications. However, the process is often time-consuming and demands a high level of skill. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Eddy Chu , Yiyang Chen , Chedy Raissi , Anand Bhojan

We introduce Artifact-Based Rendering (ABR), a framework of tools, algorithms, and processes that makes it possible to produce real, data-driven 3D scientific visualizations with a visual language derived entirely from colors, lines,…

Recent remarkable advances in large-scale text-to-image diffusion models have inspired a significant breakthrough in text-to-3D generation, pursuing 3D content creation solely from a given text prompt. However, existing text-to-3D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Yang Chen , Yingwei Pan , Yehao Li , Ting Yao , Tao Mei

We introduce InseRF, a novel method for generative object insertion in the NeRF reconstructions of 3D scenes. Based on a user-provided textual description and a 2D bounding box in a reference viewpoint, InseRF generates new objects in 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Mohamad Shahbazi , Liesbeth Claessens , Michael Niemeyer , Edo Collins , Alessio Tonioni , Luc Van Gool , Federico Tombari

The popularity of Neural Radiance Fields (NeRFs) for view synthesis has led to a desire for NeRF editing tools. Here, we focus on inpainting regions in a view-consistent and controllable manner. In addition to the typical NeRF inputs and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Ashkan Mirzaei , Tristan Aumentado-Armstrong , Marcus A. Brubaker , Jonathan Kelly , Alex Levinshtein , Konstantinos G. Derpanis , Igor Gilitschenski

We propose a 3D latent representation that jointly models object geometry and view-dependent appearance. Most prior works focus on either reconstructing 3D geometry or predicting view-independent diffuse appearance, and thus struggle to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Jen-Hao Rick Chang , Xiaoming Zhao , Dorian Chan , Oncel Tuzel

Recent research on learnable neural representations has been widely adopted in the field of 3D scene reconstruction and neural rendering applications. However, traditional feature grid representations often suffer from substantial memory…

Graphics · Computer Science 2026-04-30 Rui Su , Honghao Dong , Haojie Jin , Yisong Chen , Guoping Wang , Sheng Li

Multi-view 3D reconstruction has achieved remarkable progress with the advent of feed-forward 3D reconstruction models. However, these models are typically trained and evaluated under ideal, degradation-free imaging conditions, whereas…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Jin Hyeon Kim , Jaeeun Lee , Claire Kim , Kyoungjin Oh , Paul Hyunbin Cho , Jaewon Min , Yeji Choi , Jihye Park , Hyunhee Park , Minkyu Park , Seungryong Kim

We propose a pipeline to generate Neural Radiance Fields~(NeRF) of an object or a scene of a specific class, conditioned on a single input image. This is a challenging task, as training NeRF requires multiple views of the same scene,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Shengqu Cai , Anton Obukhov , Dengxin Dai , Luc Van Gool

We propose a novel technique for adding geometric details to an input coarse 3D mesh guided by a text prompt. Our method is composed of three stages. First, we generate a single-view RGB image conditioned on the input coarse geometry and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Yun-Chun Chen , Selena Ling , Zhiqin Chen , Vladimir G. Kim , Matheus Gadelha , Alec Jacobson

Virtual environments (VEs) are pivotal for virtual, augmented, and mixed reality systems. Despite advances in 3D generation and reconstruction, the direct creation of 3D objects within an established 3D scene (represented as NeRF) for novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Peng Dai , Feitong Tan , Xin Yu , Yifan Peng , Yinda Zhang , Xiaojuan Qi

In this work, we present SceneDreamer, an unconditional generative model for unbounded 3D scenes, which synthesizes large-scale 3D landscapes from random noise. Our framework is learned from in-the-wild 2D image collections only, without…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Zhaoxi Chen , Guangcong Wang , Ziwei Liu

The 3D Morphable Model (3DMM), which is a Principal Component Analysis (PCA) based statistical model that represents a 3D face using linear basis functions, has shown promising results for reconstructing 3D faces from single-view…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Harim Jung , Myeong-Seok Oh , Seong-Whan Lee

GeRaF is the first method to use neural implicit learning for near-range 3D geometry reconstruction from radio frequency (RF) signals. Unlike RGB or LiDAR-based methods, RF sensing can see through occlusion but suffers from low resolution…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Jiachen Lu , Hailan Shanbhag , Haitham Al Hassanieh

The challenge of image-based 3D reconstruction for glossy objects lies in separating diffuse and specular components on glossy surfaces from captured images, a task complicated by the ambiguity in discerning lighting conditions and material…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Bojian Wu , Yifan Peng , Ruizhen Hu , Xiaowei Zhou

Collecting and labeling training data is one important step for learning-based methods because the process is time-consuming and biased. For face analysis tasks, although some generative models can be used to generate face data, they can…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Dingyun Zhang , Chenglai Zhong , Yudong Guo , Yang Hong , Juyong Zhang

Real-world scenes, such as those in ScanNet, are difficult to capture, with highly limited data available. Generating realistic scenes with varied object poses remains an open and challenging task. In this work, we propose FactoredScenes, a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Joy Hsu , Emily Jin , Jiajun Wu , Niloy J. Mitra

Generating photorealistic images with controllable camera pose and scene contents is essential for many applications including AR/VR and simulation. Despite the fact that rapid progress has been made in 3D-aware generative models, most…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yuanbo Yang , Yifei Yang , Hanlei Guo , Rong Xiong , Yue Wang , Yiyi Liao