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We study data-driven representations for three-dimensional triangle meshes, which are one of the prevalent objects used to represent 3D geometry. Recent works have developed models that exploit the intrinsic geometry of manifolds and…

Machine Learning · Statistics 2018-06-19 Ilya Kostrikov , Zhongshi Jiang , Daniele Panozzo , Denis Zorin , Joan Bruna

Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 François Darmon , Bénédicte Bascle , Jean-Clément Devaux , Pascal Monasse , Mathieu Aubry

Point cloud analysis is a fundamental task in 3D computer vision. Most previous works have conducted experiments on synthetic datasets with well-aligned data; while real-world point clouds are often not pre-aligned. How to achieve rotation…

Computer Vision and Pattern Recognition · Computer Science 2021-06-02 Chen Zhao , Jiaqi Yang , Xin Xiong , Angfan Zhu , Zhiguo Cao , Xin Li

Given a set of points in the plane, we want to establish a connection network between these points that consists of several disjoint layers. Motivated by sensor networks, we want that each layer is spanning and plane, and that no edge is…

We propose $S^3$LAM, a novel RGB-D SLAM system that leverages 2D surfel splatting to achieve highly accurate geometric representations for simultaneous tracking and mapping. Unlike existing 3DGS-based SLAM approaches that rely on 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ruoyu Fan , Yuhui Wen , Jiajia Dai , Tao Zhang , Long Zeng , Yong-jin Liu

Monocular depth estimation is an ambiguous problem, thus global structural cues play an important role in current data-driven single-view depth estimation methods. Panorama images capture the complete spatial information of their…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Meng Li , Senbo Wang , Weihao Yuan , Weichao Shen , Zhe Sheng , Zilong Dong

Modeling human trajectories in crowded environments is challenging due to the complex nature of pedestrian behavior and interactions. This paper proposes a geometric graph neural network (GNN) architecture that integrates domain knowledge…

Machine Learning · Computer Science 2024-10-24 Sara Honarvar , Yancy Diaz-Mercado

The network structure of an urban transportation system has a significant impact on its traffic performance. This study uses network indicators along with several traffic performance measures including speed, trip length, travel time, and…

Physics and Society · Physics 2015-07-15 Behnam Amini , Farideddin Peiravian , Morteza Mojarradi , Sybil Derrible

In this work, we propose a novel framework shape back-projection for computationally efficient point cloud processing in a probabilistic manner. The primary component of the technique is shape histogram and a back-projection procedure. The…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ashish Kumar , L. Behera

Application-level peer-to-peer (P2P) network overlays are an emerging paradigm that facilitates decentralization and flexibility in the scalable deployment of applications such as group communication, content delivery, and data sharing.…

Networking and Internet Architecture · Computer Science 2016-08-31 Zahid Anwar , William Yurcik , Vivek Pandey , Asim Shankar , Indranil Gupta , Roy H. Campbell

This paper introduces and demonstrates a computational pipeline for the statistical analysis of shape graph datasets, namely geometric networks embedded in 2D or 3D spaces. Unlike traditional abstract graphs, our purpose is not only to…

Machine Learning · Computer Science 2026-02-19 Murad Hossen , Demetrio Labate , Nicolas Charon

Recent advancements in 3D reconstruction coupled with neural rendering techniques have greatly improved the creation of photo-realistic 3D scenes, influencing both academic research and industry applications. The technique of 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Zexu Huang , Min Xu , Stuart Perry

We describe an efficient and scalable spherical graph embedding method. The method uses a generalization of the Euclidean stress function for Multi-Dimensional Scaling adapted to spherical space, where geodesic pairwise distances are…

Computational Geometry · Computer Science 2022-09-02 Jacob Miller , Vahan Huroyan , Stephen Kobourov

In this work, we propose "tangent images," a spherical image representation that facilitates transferable and scalable $360^\circ$ computer vision. Inspired by techniques in cartography and computer graphics, we render a spherical image to…

Computer Vision and Pattern Recognition · Computer Science 2020-05-25 Marc Eder , Mykhailo Shvets , John Lim , Jan-Michael Frahm

Next generation mobile networks will rely ever more heavily on resource sharing. In this article we study the sharing of radio access network and spectrum among mobile operators. We assess the impact of sharing these two types of resources…

Networking and Internet Architecture · Computer Science 2017-02-07 Jacek Kibiłda , Nicholas J. Kaminski , Luiz A. DaSilva

Graph Neural Networks (GNNs) rely on the graph structure to define an aggregation strategy where each node updates its representation by combining information from its neighbours. A known limitation of GNNs is that, as the number of layers…

Machine Learning · Computer Science 2022-01-19 Davide Buffelli , Fabio Vandin

3D scatterplots are a well-established plotting technique that can be used to represent data with three or more dimensions. On paper and computer monitors they are essentially two-dimensional projections of the three-dimensional Cartesian…

Human-Computer Interaction · Computer Science 2026-01-05 Philippos Papaphilippou , Lucy Hederman

This paper introduces a new method to stylize 3D geometry. The key observation is that the surface normal is an effective instrument to capture different geometric styles. Centered around this observation, we cast stylization as a shape…

Graphics · Computer Science 2021-07-13 Hsueh-Ti Derek Liu , Alec Jacobson

We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…

Human-Computer Interaction · Computer Science 2024-09-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

To produce cartographic maps, simplification is typically used to reduce complexity of the map to a legible level. With schematic maps, however, this simplification is pushed far beyond the legibility threshold and is instead constrained by…

Computational Geometry · Computer Science 2016-06-22 Wouter Meulemans
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