Related papers: Counting Unreachable Single-Side Pawn Diagrams wit…
On the n x n chessboard, the move totals of distinct pieces satisfy a small number of striking arithmetic identities. The total diagonal mobility of the bishop and the total 8-neighbor mobility of the king are exactly proportional, with…
The $n$ queens problem considers the maximum number of safe squares on an $n \times n$ chess board when placing $n$ queens; the answer is only known for small $n$. Miller, Sheng and Turek considered instead $n$ randomly placed rooks,…
Temporal graphs extend ordinary graphs with discrete time that affects the availability of edges. We consider solving games played on temporal graphs where one player aims to explore the graph, i.e., visit all vertices. The complexity…
A temporal graph is a graph whose edges only appear at certain points in time. Reachability in these graphs is defined in terms of paths that traverse the edges in chronological order (temporal paths). This form of reachability is neither…
The Queen's Domination problem, studied for over 160 years, poses the following question: What is the least number of queens that can be arranged on a $m \times n$ chessboard so that they either attack or occupy every cell? We propose a…
Consider an undirected graph modeling a social network, where the vertices represent users, and the edges do connections among them. In the competitive diffusion game, each of a number of players chooses a vertex as a seed to propagate…
Let $a_n$ denote the number of ways in which a chess rook can move from a corner cell to the opposite corner cell of an $n \times n \times n$ three-dimensional chessboard, assuming that the piece moves closer to the goal cell at each step.…
Using closure concepts, we show that within every undirected network, or graph, there is a unique irreducible subgraph which we call its "spine". The chordless cycles which comprise this irreducible core effectively characterize the…
A graph-theoretic parameter, in a form of a function, called the extra-factorial sum is discussed. The main results are presented in ref. [1] (Nastou et al., Optim Lett, 10, 1203-1220, 2016) and the reader is strongly advised to study the…
We study the {\em Budgeted Dominating Set} (BDS) problem on uncertain graphs, namely, graphs with a probability distribution $p$ associated with the edges, such that an edge $e$ exists in the graph with probability $p(e)$. The input to the…
Consider the following method of card shuffling. Start with a deck of $N$ cards numbered 1 through N. Fix a parameter $p$ between 0 and 1. In this model a ``shuffle'' consists of uniformly selecting a pair of adjacent cards and then…
Recently, there has been interest in representing single graphs by multiple drawings; for example, using graph stories, storyplans, or uncrossed collections. In this paper, we apply this idea to orthogonal graph drawing. Due to the…
A Halin graph is a graph constructed by embedding a tree with no vertex of degree two in the plane and then adding a cycle to join the tree's leaves. The Halin Tur\'an number of a graph $F$, denoted as $\ex_{\hh}(n,F)$, is the maximum…
We consider a two player simultaneous-move game where the two players each select any permissible $n$-sided die for a fixed integer $n$. A player wins if the outcome of his roll is greater than that of his opponent. Remarkably, for $n>3$,…
We consider upward-planar layered drawings of directed graphs, i.e., crossing-free drawings in which each edge is drawn as a y-monotone curve going upward from its tail to its head, and the y-coordinates of the vertices are integers. The…
The reachable sets of nonlinear control systems can in general only be numerically approximated, and are often very expensive to calculate. In this paper, we propose an algorithm that tracks only the boundaries of the reachable sets and…
A graph with n vertices is 1-planar if it can be drawn in the plane such that each edge is crossed at most once, and is optimal if it has the maximum of 4n-8 edges. We show that optimal 1-planar graphs can be recognized in linear time. Our…
Priced timed games (PTGs) are two-player zero-sum games played on the infinite graph of configurations of priced timed automata where two players take turns to choose transitions in order to optimize cost to reach target states. Bouyer et…
A recent result of Eden, Levi, and Ron (ECCC 2015) provides a sublinear time algorithm to estimate the number of triangles in a graph. Given an undirected graph $G$, one can query the degree of a vertex, the existence of an edge between…
Bundling crossings is a strategy which can enhance the readability of drawings. In this paper we consider good drawings, i.e., we require that any two edges have at most one common point which can be a common vertex or a crossing. Our main…