Related papers: Waiter-Client Clique-Factor Game
Reed and Wood and independently Norine, Seymour, Thomas, and Wollan proved that for each positive integer $t$ there is a constant $c(t)$ such that every graph on $n$ vertices with no $K_t$-minor has at most $c(t)n$ cliques. Wood asked in…
In the $k$-cut problem, we want to find the lowest-weight set of edges whose deletion breaks a given (multi)graph into $k$ connected components. Algorithms of Karger \& Stein can solve this in roughly $O(n^{2k})$ time. On the other hand,…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
In the $k$-cut problem, we are given an edge-weighted graph and want to find the least-weight set of edges whose deletion breaks the graph into $k$ connected components. Algorithms due to Karger-Stein and Thorup showed how to find such a…
We consider the setting of repeated fair division between two players, denoted Alice and Bob, with private valuations over a cake. In each round, a new cake arrives, which is identical to the ones in previous rounds. Alice cuts the cake at…
We prove that in the biased 1:b Hamiltonicity Maker-Breaker game, played on the edges of the complete graph K_n, Maker has a winning strategy for b(n)<=(1-o(1))n/ln n, for all large enough n.
Many NP-hard problems, such as Dominating Set, are FPT parameterized by clique-width. For graphs of clique-width $k$ given with a $k$-expression, Dominating Set can be solved in $4^k n^{O(1)}$ time. However, no FPT algorithm is known for…
We analyze the domination game, where two players, Dominator and Staller, construct together a dominating set M in a given graph, by alternately selecting vertices into M. Each move must increase the size of the dominated set. The players…
The slow-coloring game is played by Lister and Painter on a graph $G$. On each round, Lister marks a nonempty subset $M$ of the uncolored vertices, scoring $|M|$ points. Painter then gives a color to a subset of $M$ that is independent in…
In the Maker-Breaker resolving game, two players named Resolver and Spoiler alternately select unplayed vertices of a given graph $G$. The aim of Resolver is to select all the vertices of some resolving set of $G$, while Spoiler aims to…
In the famous network creation game of Fabrikant et al. a set of agents play a game to build a connected graph. The $n$ agents form the vertex set $V$ of the graph and each vertex $v\in V$ buys a set $E_v$ of edges inducing a graph…
We consider a classic rendezvous game where two players try to meet each other on a set of $n$ locations. In each round, every player visits one of the locations and the game finishes when the players meet at the same location. The goal is…
In the Maker-Breaker domination game played on a graph $G$, Dominator's goal is to select a dominating set and Staller's goal is to claim a closed neighborhood of some vertex. We study the cases when Staller can win the game. If Dominator…
Detecting if a graph contains a $k$-Clique is one of the most fundamental problems in computer science. The asymptotically fastest algorithm runs in time $O(n^{\omega k/3})$, where $\omega$ is the exponent of Boolean matrix multiplication.…
We introduce the Maker-Breaker domination game, a two player game on a graph. At his turn, the first player, Dominator, select a vertex in order to dominate the graph while the other player, Staller, forbids a vertex to Dominator in order…
The Maker-Breaker resolving game is a game played on a graph $G$ by Resolver and Spoiler. The players taking turns alternately in which each player selects a not yet played vertex of $G$. The goal of Resolver is to select all the vertices…
We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…
The Work Function Algorithm is the most effective deterministic on-line algorithm for the k-server problem. Koutsoupias and Papadimitriou proved WFA is (2k-1) competitive. However the best known implementation of WFA requires time O(i^2) to…
The Kneser graph $K(n,k)$ is defined for integers $n$ and $k$ with $n \geq 2k$ as the graph whose vertices are all the $k$-subsets of $\{1,2,\ldots,n\}$ where two such sets are adjacent if they are disjoint. A classical result of Lov\'asz…
We introduce a natural variant of weighted voting games, which we refer to as k-Prize Weighted Voting Games. Such games consist of n players with weights, and k prizes, of possibly differing values. The players form coalitions, and the i-th…