English
Related papers

Related papers: Research on Wearable Technologies for Learning: A …

200 papers

Semantic technologies are evolving and being applied in several research areas, including the education domain. This paper presents the outcomes of a systematic review carried out to provide an overview of the application of semantic…

Computers and Society · Computer Science 2022-08-26 Yixin Cheng , Bernardo Pereira Nunes

Recently, data mining studies are being successfully conducted to estimate several parameters in a variety of domains. Data mining techniques have attracted the attention of the information industry and society as a whole, due to a large…

Artificial Intelligence · Computer Science 2018-10-31 Robson P. Bonidia , Luiz A. L. Rodrigues , Anderson P. Avila-Santos , Danilo S. Sanches , Jacques D. Brancher

Active learning is a decision-making process. In both abstract and physical settings, active learning demands both analysis and action. This is a review of active learning in robotics, focusing on methods amenable to the demands of embodied…

Robotics · Computer Science 2021-06-28 Annalisa T. Taylor , Thomas A. Berrueta , Todd D. Murphey

Readability assessment is the task of evaluating the reading difficulty of a given piece of text. Although research on computational approaches to readability assessment is now two decades old, there is not much work on synthesizing this…

Computation and Language · Computer Science 2022-04-21 Sowmya Vajjala

With the development of artificial intelligence, personalized learning has attracted much attention as an integral part of intelligent education. In recent years, countries and regions such as China, the United States, and the European…

Computers and Society · Computer Science 2026-01-29 Siyu Wu , Yang Cao , Runze Li , Jiajun Cui , Hong Qian , Bo Jiang , Wei Zhang

In computer simulation of the learning process is usually assumed that all elements of the training material are assimilated equally durable. But in practice, the knowledge, which a student uses in its operations, are remembered much…

Computers and Society · Computer Science 2013-12-20 Robert V Mayer

Gamification has been widely employed in the educational domain over the past eight years when the term became a trend. However, the literature states that gamification still lacks formal definitions to support the design and analysis of…

Automated feedback systems have become increasingly integral to programming education, where learners engage in iterative cycles of code construction, testing, and refinement. Despite its wider integration in practices and technical…

Computers and Society · Computer Science 2026-02-03 Yeonji Jung , Yunseo Lee , Jiyeong Bae , DoYong Kim , Heungsoo Choi , Minji Kang , Unggi Lee

This paper reviews the history of mobile learning, provides a definition of mobile learning. The properties, advantages and disadvantages of mobile learning, areas of its implementation at the Technical University and mobile learning tools…

Physics Education · Physics 2018-08-08 Natalya Rashevs`ka , Viktoriia Tkachuk

This paper presents a systematic literature review of music technology tailored for blind and low vision (BLV) individuals. Music activities can be particularly beneficial for BLV people. However, a systematic approach to organizing…

Human-Computer Interaction · Computer Science 2025-08-05 Shumeng Zhang , Raul Masu , Mela Bettega , Mingming Fan

This article is a theoretical study on the effectiveness of educational research in the context of Philosophy of science. This topic of discussion, in the area of educational research, has been the subject of intellectual debate and arises…

Physics Education · Physics 2018-03-06 Omar Ponce , Jose Gomez-Galan , Nellie Pagan-Maldonado

Embedded computing systems are pervasive in our everyday lives, imparting digital intelligence to a variety of electronic platforms used in our vehicles, smart appliances, wearables, mobile devices, and computers. The need to train the next…

Computers and Society · Computer Science 2022-06-08 Sudeep Pasricha

Background: Traditional Learning Management Systems (LMS) usually offer a one-size-fits-all solution that cannot be customized to meet specific learner needs. To address this issue, adaptive learning mechanisms are integrated either by…

Computers and Society · Computer Science 2025-12-23 Sebastian Kucharski , Iris Braun , Gregor Damnik , Matthias Wählisch

Fairness-aware learning aims at satisfying various fairness constraints in addition to the usual performance criteria via data-driven machine learning techniques. Most of the research in fairness-aware learning employs the setting of…

Machine Learning · Computer Science 2022-05-23 Pratik Gajane , Akrati Saxena , Maryam Tavakol , George Fletcher , Mykola Pechenizkiy

While learning by teaching is a popular pedagogical technique, it is a learning phenomenon that is difficult to study due to variability in the tutor-tutee pairings and learning environments. In this paper, we introduce the Curiosity…

Human-Computer Interaction · Computer Science 2021-08-24 Ken Jen Lee , Apoorva Chauhan , Joslin Goh , Elizabeth Nilsen , Edith Law

The transition to sustainable energy is a key challenge of our time, requiring modifications in the entire pipeline of energy production, storage, transmission, and consumption. At every stage, new sequential decision-making challenges…

Machine Learning · Computer Science 2024-07-29 Koen Ponse , Felix Kleuker , Márton Fejér , Álvaro Serra-Gómez , Aske Plaat , Thomas Moerland

The literature on machine teaching, machine education, and curriculum design for machines is in its infancy with sparse papers on the topic primarily focusing on data and model engineering factors to improve machine learning. In this paper,…

Artificial Intelligence · Computer Science 2020-02-11 Hussein A. Abbass , Sondoss Elsawah , Eleni Petraki , Robert Hunjet

Wearable devices are a fast-growing technology with impact on personal healthcare for both society and economy. Due to the widespread of sensors in pervasive and distributed networks, power consumption, processing speed, and system…

Emerging Technologies · Computer Science 2024-02-08 Erika Covi , Elisa Donati , Hadi Heidari , David Kappel , Xiangpeng Liang , Melika Payvand , Wei Wang

Introduction: The Canadian Guidelines recommend physical activity for overall health benefits, including cognitive, emotional, functional, and physical health. However, traditional research methods are inefficient and outdated. This paper…

Quantitative Methods · Quantitative Biology 2023-05-16 Jason Tsang , Harry Prapavessis

Cybersecurity professionals need hands-on training to prepare for managing the current advanced cyber threats. To practice cybersecurity skills, training participants use numerous software tools in computer-supported interactive learning…

Computers and Society · Computer Science 2023-07-18 Valdemar Švábenský , Jan Vykopal , Pavel Čeleda , Lydia Kraus
‹ Prev 1 4 5 6 7 8 10 Next ›