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Virtual reality (VR) technology is commonly used in entertainment applications; however, it has also been deployed in practical applications in more serious aspects of our lives, such as safety. To support people working in dangerous…

Human-Computer Interaction · Computer Science 2022-08-25 Ziming Li , Yiming Luo , Jialin Wang , Yushan Pan , Lingyun Yu , Hai-Ning Liang

The pedestrian stress level is shown to significantly influence human cognitive processes and, subsequently, decision-making, e.g., the decision to select a gap and cross a street. This paper systematically studies the stress experienced by…

Computers and Society · Computer Science 2024-10-22 Mohsen Nazemi , Bara Rababah , Daniel Ramos , Tangxu Zhao , Bilal Farooq

In this study, we investigated the effectiveness and user acceptance of three external interaction modalities (i.e., visual, auditory, and visual+auditory) in promoting communications between automated vehicle systems (AVS) and pedestrians…

Human-Computer Interaction · Computer Science 2021-07-22 Sue Bai , Dakota Drake Legge , Ashley Young , Shan Bao , Feng Zhou

Transportation systems have long been shaped by complexity and heterogeneity, driven by the interdependency of agent actions and traffic outcomes. The deployment of automated vehicles (AVs) in such systems introduces a new challenge:…

Multiagent Systems · Computer Science 2025-05-08 Mohammad Elayan , Wissam Kontar

With automated vehicles (AVs), the absence of a human operator could necessitate external Human-Machine Interfaces (eHMIs) to communicate with other road users. Existing research primarily focuses on pedestrian-AV interactions, with limited…

Human-Computer Interaction · Computer Science 2026-01-28 Mark Colley , Simon Kopp , Debargha Dey , Pascal Jansen , Enrico Rukzio

Recently, we developed a dynamic distributed end-to-end vehicle routing system (E2ECAV) using a network of intelligent intersections and level 5 CAVs (Djavadian & Farooq, 2018). The case study of the downtown Toronto Network showed that…

Human-Computer Interaction · Computer Science 2019-01-23 Shadi Djavadian , Bilal Farooq , Rafael Vasquez , Grace Yip

Vehicle-pedestrian interaction (VPI) is one of the most challenging tasks for automated driving systems. The design of driving strategies for such systems usually starts with verifying VPI in simulation. This work proposed an improved…

Robotics · Computer Science 2020-05-19 Dongfang Yang , Keith Redmill , Umit Ozguner

Autonomous driving research currently faces data sparsity in representation of risky scenarios. Such data is both difficult to obtain ethically in the real world, and unreliable to obtain via simulation. Recent advances in virtual reality…

Robotics · Computer Science 2023-03-10 Laura Zheng , Julio Poveda , James Mullen , Shreelekha Revankar , Ming C. Lin

While the promise of autonomous vehicles has led to significant scientific and industrial progress, fully automated, SAE level 5 conform cars will likely not see mass adoption anytime soon. Instead, in many applications, human supervision,…

Human-Computer Interaction · Computer Science 2023-08-28 Snehanjali Kalamkar , Verena Biener , Fabian Beck , Jens Grubert

We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…

Human-Computer Interaction · Computer Science 2019-02-28 Zhu Wang , Anat Lubetzky , Marta Gospodarek , Makan TaghaviDilamani , Ken Perlin

Automotive user interface (AUI) evaluation becomes increasingly complex due to novel interaction modalities, driving automation, heterogeneous data, and dynamic environmental contexts. Immersive analytics may enable efficient explorations…

Human-Computer Interaction · Computer Science 2023-02-22 Pascal Jansen , Julian Britten , Alexander Häusele , Thilo Segschneider , Mark Colley , Enrico Rukzio

A novel head-mounted virtual immersive/interactive reality environment (VIRE) is utilized to evaluate the behaviour of participants in three pedestrian road crossing conditions while 1) not distracted, 2) distracted with a smartphone, and…

Human-Computer Interaction · Computer Science 2018-06-19 Anae Sobhani , Bilal Farooq

Designing and evaluating in-vehicle interfaces requires experimental platforms that combine ecological validity with experimental control. Driving simulators are widely used for this purpose. However, they face a fundamental trade-off:…

Human-Computer Interaction · Computer Science 2026-03-10 Patrick Ebel , Michał Patryk Miazga , Martin Lorenz , Timur Getselev , Pavlo Bazilinskyy , Celine Conzen

This paper describes our recent effort to use virtual reality to simulate threatening emergency evacuation scenarios in which a robot guides a person to an exit. Our prior work has demonstrated that people will follow a robot's guidance,…

Safe, socially compliant, and efficient navigation of low-speed autonomous vehicles (AVs) in pedestrian-rich environments necessitates considering pedestrians' future positions and interactions with the vehicle and others. Despite the…

Robotics · Computer Science 2025-02-25 Mahsa Golchoubian , Moojan Ghafurian , Kerstin Dautenhahn , Nasser Lashgarian Azad

HRI research using autonomous robots in real-world settings can produce results with the highest ecological validity of any study modality, but many difficulties limit such studies' feasibility and effectiveness. We propose Vid2Real HRI, a…

Robotics · Computer Science 2024-03-26 Elliott Hauser , Yao-Cheng Chan , Sadanand Modak , Joydeep Biswas , Justin Hart

External human-machine interface (eHMI) is considered as a new explicit communication method for pedestrian-AV interactions, particularly in encounter scenarios. Pedestrians without prior negotiation experience with eHMI may misinterpret…

Human-Computer Interaction · Computer Science 2025-04-17 Hailong Liu , Takatsugu Hirayama

With the transition to fully autonomous vehicles, non-driving related tasks (NDRTs) become increasingly important, allowing passengers to use their driving time more efficiently. In-car Augmented Reality (AR) gives the possibility to engage…

Human-Computer Interaction · Computer Science 2025-02-13 Robin Connor Schramm , Markus Sasalovici , Jann Philipp Freiwald , Michael Otto , Melissa Reinelt , Ulrich Schwanecke

As passengers spend more time in vehicles, the demand for non-driving related tasks (NDRTs) increases. In-car Augmented Reality (AR) has the potential to enhance passenger experiences by enabling interaction with the environment through…

Human-Computer Interaction · Computer Science 2025-02-13 Robin Connor Schramm , Ginevra Fedrizzi , Markus Sasalovici , Jann Philipp Freiwald , Ulrich Schwanecke

As we move towards a future of autonomous vehicles, questions regarding their method of communication have arisen. One of the common questions concerns the placement of the signaling used to communicate with pedestrians and road users, but…

Human-Computer Interaction · Computer Science 2026-04-27 Jose Gonzalez-Belmonte , Jaerock Kwon
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