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Spatial data analytics systems are widely studied in both the academia and industry. However, existing systems are limited when handling a large number of moving objects and real time spatial queries. In this work, we architect a scalable…

Databases · Computer Science 2025-11-13 Jiaping Cao , Ting Sun , Man Lung Yiu , Xiao Yan , Bo Tang

One of the contributions of this work is to formulate the problem of energy-efficient power control in multiple access channels (namely, channels which comprise several transmitters and one receiver) as a stochastic differential game. The…

Networking and Internet Architecture · Computer Science 2013-05-14 François Mériaux , Samson Lasaulce , Hamidou Tembine

In this paper, we introduce a game theoretic framework for studying the problem of minimizing the delay of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…

Information Theory · Computer Science 2014-04-15 Ahmed Douik , Sameh Sorour , Hamidou Tembine , Tareq Y. Al-Naffouri , Mohamed-Slim Alouini

We propose a digital twin-assisted adaptive preloading scheme to enhance bandwidth efficiency and user quality of experience (QoE) in short video streaming. We first analyze the relationship between the achievable throughput and video…

Networking and Internet Architecture · Computer Science 2023-07-18 Shengbo Liu , Wen Wu , Shaofeng Li , Tom H. Luany , Xuemin , Shen

We present an end-to-end performance evaluation of MPEG-DASH video streaming over a Low-Earth Orbit (LEO) satellite-based 5G Integrated Access and Backhaul (IAB) network. Our objective is to investigate how modern transport protocols and…

Networking and Internet Architecture · Computer Science 2026-04-21 Muhammad Adeel Zahid , Ekram Hossain , Peng Hu

The quality of experience (QoE) is known to be subjective and context-dependent. Identifying and calculating the factors that affect QoE is indeed a difficult task. Recently, a lot of effort has been devoted to estimate the users QoE in…

Multimedia · Computer Science 2017-08-22 Imen Triki , Quanyan Zhu , Rachid Elazouzi , Majed Haddad , Zhiheng Xu

The evolving landscape of edge computing envisions platforms operating as dynamic intermediaries between application providers and edge servers (ESs), where task offloading is coupled with payments for computational services. Ensuring…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-27 Ting Xiaoyang , Minfeng Zhang , Shu gonglee , Saimin Chen Zhang

Distributed Stream Processing systems are becoming an increasingly essential part of Big Data processing platforms as users grow ever more reliant on their ability to provide fast access to new results. As such, making timely decisions…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-01-27 Morgan K. Geldenhuys , Benjamin J. J. Pfister , Dominik Scheinert , Lauritz Thamsen , Odej Kao

Cloud-based services with resources to be provisioned for consumers are increasingly the norm, especially with respect to Big data, spatiotemporal data mining and application services that impose a user's agreed Quality of Service (QoS)…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-07 John Olorunfemi Abe , Burak Berk Ustundaug

A rapid increase in the video traffic together with an increasing demand for higher quality videos has put a significant load on content delivery networks in the recent years. Due to the relatively limited delivery infrastructure, the video…

A cyber security problem in a networked system formulated as a resilient graph problem based on a game-theoretic approach is considered. The connectivity of the underlying graph of the network system is reduced by an attacker who removes…

Systems and Control · Electrical Eng. & Systems 2023-03-14 Yurid Nugraha , Ahmet Cetinkaya , Tomohisa Hayakawa , Hideaki Ishii , Quanyan Zhu

We study a class of games which model the competition among agents to access some service provided by distributed service units and which exhibit congestion and frustration phenomena when service units have limited capacity. We propose a…

Computer Science and Game Theory · Computer Science 2015-08-19 F. Altarelli , A. Braunstein , L. Dall'Asta

A Content Delivery Network (CDN) is a dynamic and complex service system. It causes a huge amount of traffic on the network infrastructure of Internet Service Providers (ISPs). Oftentimes, CDN providers and ISPs struggle to find an…

Networking and Internet Architecture · Computer Science 2020-05-29 Peter Hillmann , Tobias Uhlig , Gabi Dreo Rodosek , Oliver Rose

Dynamic games are powerful tools to model multi-agent decision-making, yet computing Nash (generalized Nash) equilibria remains a central challenge in such settings. Complexity arises from tightly coupled optimality conditions, nested…

Computer Science and Game Theory · Computer Science 2026-02-06 Mahdis Rabbani , Navid Mojahed , Shima Nazari

We propose a cache-enabled opportunistic cooperative MIMO (CoMP) framework for wireless video streaming. By caching a portion of the video files at the relays (RS) using a novel MDS-coded random cache scheme, the base station (BS) and RSs…

Information Theory · Computer Science 2016-11-17 An Liu , Vincent Lau

We consider a wireless network in which there is a transmitter and a set of users, all of whom want to download a popular file from the transmitter. Using the framework of cooperative game theory, we investigate conditions under which users…

Networking and Internet Architecture · Computer Science 2025-12-03 Anjali Yadav , Arya Agarwal , Alok Kumar , Tushar S. Muratkar , Gaurav S. Kasbekar

We consider a class of dynamic collective choice models with social interactions, whereby a large number of non-uniform agents have to individually settle on one of multiple discrete alternative choices, with the relevance of their would-be…

Systems and Control · Computer Science 2017-08-21 Rabih Salhab , Roland P. Malhamé , Jerome Le Ny

Federated learning aims to train predictive models for data that is distributed across clients, under the orchestration of a server. However, participating clients typically each hold data from a different distribution, whereby predictive…

Machine Learning · Computer Science 2022-05-24 Sharut Gupta , Kartik Ahuja , Mohammad Havaei , Niladri Chatterjee , Yoshua Bengio

We propose and analyze a broad family of games played by resource-constrained players, which are characterized by the following central features: 1) each user has a multi-dimensional action space, subject to a single sum resource…

Computer Science and Game Theory · Computer Science 2010-05-07 Yi Su , Mihaela van der Schaar

HTTP adaptive streaming (HAS) has become the universal technology for video streaming over the Internet. Many HAS system designs aim at sharing the network bandwidth in a rate-fair manner. However, rate fairness is in general not equivalent…

Networking and Internet Architecture · Computer Science 2017-01-06 Stefano D'Aronco , Laura Toni , Pascal Frossard
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