Related papers: Coalition Game-based Approach for Improving the Qo…
This study introduces a novel cooperative game theory model designed to improve the United Nations' current funding mechanisms, which predominantly rely on voluntary contributions. By shifting from a Nash equilibrium framework, where member…
In this work, we investigate the distributed generalized Nash equilibrium (GNE) seeking problems for $N$-coalition games with inequality constraints. First, we study the scenario where each agent in a coalition has full information of all…
We propose a type of non-cooperative game, termed multi-cluster aggregative game, which is composed of clusters as players, where each cluster consists of collaborative agents with cost functions depending on their own decisions and the…
This paper aims to design a distributed coordination algorithm for solving a multi-agent decision problem with a hierarchical structure. The primary goal is to search the Nash equilibrium of a noncooperative game such that each player has…
In this work, we consider the problem of autonomous racing with multiple agents where agents must interact closely and influence each other to compete. We model interactions among agents through a game-theoretical framework and propose an…
To what extent does the structure of the players' strategy space influence the efficiency of decentralized solutions in congestion games? In this work, we investigate whether better performance are possible when restricting to load…
High fidelity simulation of large-sized complex networks can be realized on a distributed computing platform that leverages the combined resources of multiple processors or machines. In a discrete event driven simulation, the assignment of…
Decentralized air traffic management systems offer a scalable alternative to centralized control, but often assume high levels of cooperation. In practice, such assumptions frequently break down since airspace sectors operate independently…
Ensuring robust decision-making in multi-agent systems is challenging when agents have distinct, possibly conflicting objectives and lack full knowledge of each other's strategies. This is apparent in safety-critical applications such as…
Measuring Quality of Experience (QoE) and integrating these measurements into video streaming algorithms is a multi-faceted problem that fundamentally requires the design of comprehensive subjective QoE databases and metrics. To achieve…
Recently, with the rapid deployment of service APIs, personalized service recommendations have played a paramount role in the growth of the e-commerce industry. Quality-of-Service (QoS) parameters determining the service performance, often…
The distributed system use to enhance the performance of all types of multimedia service in the next generation network. The packet loss occurs in the video on demand system due to delay and huge traffic load from the both sides of client…
Distributed Stream Processing (DSP) systems are capable of processing large streams of unbounded data, offering high throughput and low latencies. To maintain a stable Quality of Service (QoS), these systems require a sufficient allocation…
Recently, HTTP-Based Adaptive Streaming has become the de facto standard for video streaming over the Internet. It allows the client to adapt media characteristics to varying network conditions in order to maximize Quality of Experience…
This paper considers competitive mobility-on-demand systems where a group of vehicle sharing companies, on one hand, want to collectively regulate the traffic of the user queueing network, and on the other hand, maximize their own profits…
Elasticity in the cloud is often achieved by on-demand autoscaling. In such context, the goal is to optimize the Quality of Service (QoS) and cost objectives for the cloud-based services. However, the difficulty lies in the facts that these…
Consumers of short videos on Internet can have a bad Quality of Experience QoE due to the long distance between the consumers and the servers that hosting the videos. We propose an optimization of the file allocation in telecommunication…
HTTP-based video streaming is a key application on the Internet today, comprising the majority of Internet traffic today. Yet customers remain dissatisfied with video quality, resulting in lost revenue for content providers. Recent studies…
In Peer-to-Peer (P2P) multichannel live streaming, helper peers with surplus bandwidth resources act as micro-servers to compensate the server deficiencies in balancing the resources between different channel overlays. With deployment of…
We consider the problem of collaborative inference in a sensor network with heterogeneous and statistically dependent sensor observations. Each sensor aims to maximize its inference performance by forming a coalition with other sensors and…