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Related papers: Mechanism Design with Informational Punishment

200 papers

An uninformed sender publicly commits to an informative experiment about an uncertain state, privately observes its outcome, and sends a cheap-talk message to a receiver. We provide an algorithm valid for arbitrary state-dependent…

Theoretical Economics · Economics 2024-05-10 Qianjun Lyu , Wing Suen

In today's economy, it becomes important for Internet platforms to consider the sequential information design problem to align its long term interest with incentives of the gig service providers. This paper proposes a novel model of…

Artificial Intelligence · Computer Science 2022-02-23 Jibang Wu , Zixuan Zhang , Zhe Feng , Zhaoran Wang , Zhuoran Yang , Michael I. Jordan , Haifeng Xu

In many settings -- like market research and social choice -- people may be presented with unfamiliar options. Classical mechanisms may perform poorly because they fail to incentivize people to learn about these options, or worse, encourage…

Theoretical Economics · Economics 2025-07-22 Modibo K. Camara , Nicole Immorlica , Brendan Lucier

When multiple informative equilibria are possible in a general cheap talk game, how much information can a principal guarantee herself? To answer this question, I define the notion of worst-case implementation-implementation via the worst…

Theoretical Economics · Economics 2026-02-17 Andrei Iakovlev

In mechanism design it is typical to impose incentive compatibility and then derive an optimal mechanism subject to this constraint. By replacing the incentive compatibility requirement with the goal of minimizing expected ex post regret,…

Computer Science and Game Theory · Computer Science 2012-08-07 Paul Duetting , Felix Fischer , Pitchayut Jirapinyo , John K. Lai , Benjamin Lubin , David C. Parkes

A fundamental result in mechanism design theory, the so-called revelation principle, asserts that for many questions concerning the existence of mechanisms with a given outcome one can restrict attention to truthful direct…

Computer Science and Game Theory · Computer Science 2011-02-18 Paul Dütting , Felix Fischer , David C. Parkes

We study a mechanism-design problem in which spiteful agents strive to not only maximize their rewards but also, contingent upon their own payoff levels, seek to lower the opponents' rewards. We characterize all individually rational (IR)…

Computer Science and Game Theory · Computer Science 2025-12-02 Aditya Aradhye , David Lagziel , Eilon Solan

We study the mechanism design problem in the setting where agents are rewarded using information only. This problem is motivated by the increasing interest in secure multiparty computation techniques. More specifically, we consider the…

Computer Science and Game Theory · Computer Science 2018-09-28 Simina Brânzei , Claudio Orlandi , Guang Yang

We consider linear-quadratic Gaussian (LQG) games in which players have quadratic payoffs that depend on the players' actions and an unknown payoff-relevant state, and signals on the state that follow a Gaussian distribution conditional on…

Optimization and Control · Mathematics 2023-05-01 Furkan Sezer , Hossein Khazaei , Ceyhun Eksin

Mechanism design is now a standard tool in computer science for aligning the incentives of self-interested agents with the objectives of a system designer. There is, however, a fundamental disconnect between the traditional application…

Computer Science and Game Theory · Computer Science 2008-04-15 Jason D. Hartline , Tim Roughgarden

Our work revisits the design of mechanisms via the learning-augmented framework. In this model, the algorithm is enhanced with imperfect (machine-learned) information concerning the input, usually referred to as prediction. The goal is to…

Computer Science and Game Theory · Computer Science 2024-10-29 George Christodoulou , Alkmini Sgouritsa , Ioannis Vlachos

We create a formal framework for the design of informative securities in prediction markets. These securities allow a market organizer to infer the likelihood of events of interest as well as if he knew all of the traders' private signals.…

Computer Science and Game Theory · Computer Science 2012-10-19 Yiling Chen , Mike Ruberry , Jennifer Wortman Vaughan

We study the design of information acquisition games-environments where a designer contracts their action on Sender's choice of experiment and the realized signals about some state-and identify which predictions can be made absent knowledge…

Theoretical Economics · Economics 2026-01-22 Eric Gao , Daniel Luo

We study optimal information provision in transportation networks when users are strategic and the network state is uncertain. An omniscient planner observes the network state and discloses information to the users with the goal of…

Computer Science and Game Theory · Computer Science 2023-12-01 Leonardo Cianfanelli , Alexia Ambrogio , Giacomo Como

Information design in an incomplete information game includes a designer with the goal of influencing players' actions through signals generated from a designed probability distribution so that its objective function is optimized. We…

Optimization and Control · Mathematics 2023-05-01 Furkan Sezer , Ceyhun Eksin

We study the problem of automated mechanism design with partial verification, where each type can (mis)report only a restricted set of types (rather than any other type), induced by the principal's limited verification power. We prove…

Computer Science and Game Theory · Computer Science 2021-04-13 Hanrui Zhang , Yu Cheng , Vincent Conitzer

In a multi-party machine learning system, different parties cooperate on optimizing towards better models by sharing data in a privacy-preserving way. A major challenge in learning is the incentive issue. For example, if there is…

Multiagent Systems · Computer Science 2020-08-11 Mengjing Chen , Yang Liu , Weiran Shen , Yiheng Shen , Pingzhong Tang , Qiang Yang

We consider the information design problem in spatial resource competition settings. Agents gather at a location deciding whether to move to another location for possibly higher level of resources, and the utility each agent gets by moving…

Computer Science and Game Theory · Computer Science 2019-09-30 Pu Yang , Krishnamurthy Iyer , Peter Frazier

We study the problem of information provision by a strategic central planner who can publicly signal about an uncertain infectious risk parameter. Signalling leads to an updated public belief over the parameter, and agents then make…

Multiagent Systems · Computer Science 2022-05-06 Sohil Shah , Saurabh Amin , Patrick Jaillet

This paper develops a model of \textit{identification design} and applies it to robust causal inference in microeconometrics. The decision maker observes the population distribution of signals generated by an information structure and ranks…

Theoretical Economics · Economics 2026-04-20 Maxwell Rosenthal