English
Related papers

Related papers: Elastic 3D Wavefield Simulation on budget GPUs usi…

200 papers

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

Graphics · Computer Science 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

This paper presents the first gyrokinetic (GK) simulations of edge and scrape-off layer (SOL) turbulence accelerated by a velocity-space spectral approach in the full-f GK code GENE-X. Building upon the original grid velocity-space…

Plasma Physics · Physics 2024-11-15 B. J. Frei , P. Ulbl , J. Trilaksono , F. Jenko

3D Gaussian Splatting (3DGS) has emerged as an efficient approach for achieving photorealistic rendering. Recent MLP-based variants further improve visual fidelity but introduce substantial decoding overhead during rendering. To alleviate…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Yuanyuan Gao , Yuning Gong , Yifei Liu , Li Jingfeng , Dingwen Zhang , Yanci Zhang , Dan Xu , Xiao Sun , Zhihang Zhong

LDA is a statistical approach for topic modeling with a wide range of applications. However, there exist very few attempts to accelerate LDA on GPUs which come with exceptional computing and memory throughput capabilities. To this end, we…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-07-20 Shilong Wang , Hang Liu , Anil Gaihre , Hengyong Yu

The steep computational cost of diffusion models at inference hinders their use as fast physics emulators. In the context of image and video generation, this computational drawback has been addressed by generating in the latent space of an…

Machine Learning · Computer Science 2025-11-04 François Rozet , Ruben Ohana , Michael McCabe , Gilles Louppe , François Lanusse , Shirley Ho

Deep Learning (DL) algorithms are the central focus of modern machine learning systems. As data volumes keep growing, it has become customary to train large neural networks with hundreds of millions of parameters to maintain enough capacity…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-03-03 Beidi Chen , Tharun Medini , James Farwell , Sameh Gobriel , Charlie Tai , Anshumali Shrivastava

With advancements in deep model architectures, tasks in computer vision can reach optimal convergence provided proper data preprocessing and model parameter initialization. However, training on datasets with low feature-richness for complex…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Dom Huh , Sai Gurrapu , Frederick Olson , Huzefa Rangwala , Parth Pathak , Jana Kosecka

Deploying Vision-Language Models (VLMs) on edge devices remains challenging due to their substantial computational and memory demands, which exceed the capabilities of resource-constrained embedded platforms. Conversely, fully offloading…

Machine Learning · Computer Science 2026-04-30 Cyril Shih-Huan Hsu , Wig Yuan-Cheng Cheng , Chrysa Papagianni

In this work, we detail the GPU-porting of an in-house pseudo-spectral solver tailored towards large-scale simulations of interface-resolved simulation of drop- and bubble-laden turbulent flows. The code relies on direct numerical…

Fluid Dynamics · Physics 2024-06-04 Alessio Roccon

A large semantic gap between the high-level synthesis (HLS) design and the low-level (on-board or RTL) simulation environment often creates a barrier for those who are not FPGA experts. Moreover, such low-level simulation takes a long time…

Hardware Architecture · Computer Science 2018-12-27 Yuze Chi , Young-kyu Choi , Jason Cong , Jie Wang

We present VkSplat, a high-performance, cross-vendor 3D Gaussian Splatting (3DGS) training pipeline implemented fully in Vulkan compute, addressing performance and compatibility limitation of existing training pipelines. With various…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Jingxiang Chen , Mohamed Ibrahim , Yang Liu

Hydrodynamics calculations have been successfully used in studies of the bulk properties of the Quark-Gluon Plasma, particularly of elliptic flow and shear viscosity. However, there are areas (for instance event-by-event simulations for…

Scene understanding based on 3D Gaussian Splatting (3DGS) has recently achieved notable advances. Although 3DGS related methods have efficient rendering capabilities, they fail to address the inherent contradiction between the anisotropic…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Q. G. Duan , Benyun Zhao , Mingqiao Han Yijun Huang , Ben M. Chen

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

Recently, 3D Gaussian Splatting (3DGS) has become a promising framework for novel view synthesis, offering fast rendering speeds and high fidelity. However, the large number of Gaussians and their associated attributes require effective…

Computer Vision and Pattern Recognition · Computer Science 2024-06-03 Yufei Wang , Zhihao Li , Lanqing Guo , Wenhan Yang , Alex C. Kot , Bihan Wen

In this paper we present a novel method for efficient and effective 3D surface reconstruction in open scenes. Existing Neural Radiance Fields (NeRF) based works typically require extensive training and rendering time due to the adopted…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Gaochao Song , Chong Cheng , Hao Wang

Autoregressive large language models (LLMs) deliver strong performance but require inherently sequential decoding, leading to high inference latency and poor GPU utilization. Speculative decoding mitigates this bottleneck by using a fast…

Computation and Language · Computer Science 2026-05-29 Jian Chen , Yesheng Liang , Zhijian Liu

3D Gaussian Splatting (3DGS) is an increasingly popular novel view synthesis approach due to its fast rendering time, and high-quality output. However, scaling 3DGS to large (or intricate) scenes is challenging due to its large memory…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Hexu Zhao , Xiwen Min , Xiaoteng Liu , Moonjun Gong , Yiming Li , Ang Li , Saining Xie , Jinyang Li , Aurojit Panda

Interactive dynamic simulators are an accelerator for developing novel robotic control algorithms and complex systems involving humans and robots. In user training and synthetic data generation applications, high-fidelity visualizations…

Aerodynamic shape optimization has many industrial applications. Existing methods, however, are so computationally demanding that typical engineering practices are to either simply try a limited number of hand-designed shapes or restrict…

Computational Engineering, Finance, and Science · Computer Science 2018-02-13 Pierre Baqué , Edoardo Remelli , François Fleuret , Pascal Fua