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The field of learning analytics needs to adopt a more rigorous approach for predictive model evaluation that matches the complex practice of model-building. In this work, we present a procedure to statistically test hypotheses about model…

Applications · Statistics 2018-02-19 Josh Gardner , Christopher Brooks

Many studies in educational data mining address specific learner groups, such as first-in-family to attend Higher Education, or focus on differences in characteristics such as gender or ethnicity, with the aim of predicting performance and…

Computers and Society · Computer Science 2022-12-23 Robert D. Macredie , Martin Shepperd , Tommaso Turchi , Terry Young

The prevailing paradigm for improving large language models relies on offline training with human annotations or simulated environments, leaving the rich experience accumulated during real-world deployment entirely unexploited. We propose…

Computation and Language · Computer Science 2026-03-18 Tianzhu Ye , Li Dong , Qingxiu Dong , Xun Wu , Shaohan Huang , Furu Wei

Reinforcement Learning from Human Feedback (RLHF) has been highly successful in aligning large language models with human preferences. While prevalent methods like DPO have demonstrated strong performance, they frame interactions with the…

Machine Learning · Computer Science 2025-05-27 Yongtao Wu , Luca Viano , Yihang Chen , Zhenyu Zhu , Kimon Antonakopoulos , Quanquan Gu , Volkan Cevher

With the rapid emergence of K-12 online learning platforms, a new era of education has been opened up. It is crucial to have a dropout warning framework to preemptively identify K-12 students who are at risk of dropping out of the online…

Computers and Society · Computer Science 2020-06-02 Hang Li , Wenbiao Ding , Zitao Liu

Engagement is an essential indicator of the Quality-of-Learning Experience (QoLE) and plays a major role in developing intelligent educational interfaces. The number of people learning through Massively Open Online Courses (MOOCs) and other…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Sarthak Batra , Hewei Wang , Avishek Nag , Philippe Brodeur , Marianne Checkley , Annette Klinkert , Soumyabrata Dev

Strategic interaction in congested systems is commonly modelled using Stackelberg games, where competing leaders anticipate the behaviour of self-interested followers. A key limitation of existing models is that they typically ignore agents…

Multiagent Systems · Computer Science 2026-03-06 Niloofar Aminikalibar , Farzaneh Farhadi , Maria Chli

Since the COVID-19 pandemic, online lectures have spread rapidly and many students are satisfied with them. However, one challenge remains the loss of concentration due to the lack of students' copresence. Our previous work suggests that…

Human-Computer Interaction · Computer Science 2026-02-05 Saizo Aoyagi , Ryoma Okazaki , Seishiro Hara , Fumiya Ikeda , Michiya Yamamoto

The paper describes creation and development of the educational online communication platform for teaching and learning foreign languages. The system is based on the time bank principle, allowing users to teach others their native tongue…

Human-Computer Interaction · Computer Science 2015-01-20 Ilya V. Osipov , Anna Y. Prasikova , Alex A. Volinsky

The focus of this research was to use Educational Data Mining (EDM) techniques to conduct a quantitative analysis of students interaction with an e-learning system through instructor-led non-graded and graded courses. This exercise is…

Computers and Society · Computer Science 2014-12-30 I. P. Ratnapala , R. G. Ragel , S. Deegalla

We introduce a stochastic principal-agent model. A principal and an agent interact in a stochastic environment, each privy to observations about the state not available to the other. The principal has the power of commitment, both to elicit…

Computer Science and Game Theory · Computer Science 2024-09-13 Jiarui Gan , Rupak Majumdar , Debmalya Mandal , Goran Radanovic

The online learning tools and management also known as Learning Management System (LMS) have been adopted by higher education as it allows convenient and flexibility in learning process between students and instructors or tutors with…

Computers and Society · Computer Science 2014-11-18 Yabit Alas , Muhammad Anshari

We consider the problem of learning to exploit learning algorithms through repeated interactions in games. Specifically, we focus on the case of repeated two player, finite-action games, in which an optimizer aims to steer a no-regret…

Computer Science and Game Theory · Computer Science 2025-05-29 Yizhou Zhang , Yi-An Ma , Eric Mazumdar

Demand-side management is very critical in China's energy systems because of its high fossil energy consumption and low system energy efficiency. A building shape factor is introduced in describing the architectural characteristics of…

Systems and Control · Electrical Eng. & Systems 2022-08-30 Limeng Wang , Ranran Yang , Yang Qu , Chengzhe Xu

This study has proposed an E-textbook platform, MetaCQ, which integrates ITS and OLM to enable users to monitor their study progress. The platform adopts a chatbot to generate MCQs and manage learners' study data and their learning model.…

Human-Computer Interaction · Computer Science 2025-12-02 Beier Wang , Xueting Huang

This paper describes results from a project in an undergraduate engineering physics course that coupled classroom use of interactive computer simulations with the collection of real-time formative assessment using pen-enabled mobile…

Physics Education · Physics 2016-11-17 F. V. Kowalski , S. E. Kowalski

Massive open online courses (MOOC) have become important in the learning journey of college students and have been extensively implemented in higher education. However, there are few studies that investigated the willingness to continue…

Computers and Society · Computer Science 2024-11-27 D. Shang , Q. Chen , X. Guo , H. Jin , S. Ke , M. Li

In recent years, distance education has enjoyed a major boom. Much work at The Open University (OU) has focused on improving retention rates in these modules by providing timely support to students who are at risk of failing the module. In…

Computers and Society · Computer Science 2018-11-16 Martin Hlosta , Drahomira Herrmannova , Lucie Vachova , Jakub Kuzilek , Zdenek Zdrahal , Annika Wolff

Evaluating teachers' skills is crucial for enhancing education quality and student outcomes. Teacher discourse, significantly influencing student performance, is a key component. However, coding this discourse can be laborious. This study…

Computation and Language · Computer Science 2024-12-20 Samuel Falcon , Jaime Leon

Effectively predicting intent and behavior requires inferring leadership in multi-agent interactions. Dynamic games provide an expressive theoretical framework for modeling these interactions. Employing this framework, we propose a novel…

Multiagent Systems · Computer Science 2024-04-10 Hamzah Khan , David Fridovich-Keil
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