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Predicting outcomes in sports is important for teams, leagues, bettors, media, and fans. Given the growing amount of player tracking data, sports analytics models are increasingly utilizing spatially-derived features built upon player…

Machine Learning · Computer Science 2022-07-29 Peter Xenopoulos , Claudio Silva

This paper strives to recognize individual actions and group activities from videos. While existing solutions for this challenging problem explicitly model spatial and temporal relationships based on location of individual actors, we…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Kirill Gavrilyuk , Ryan Sanford , Mehrsan Javan , Cees G. M. Snoek

Football (soccer) is a sport that is characterised by complex game play, where players perform a variety of actions, such as passes, shots, tackles, fouls, in order to score goals, and ultimately win matches. Accurately forecasting the…

Machine Learning · Computer Science 2025-11-25 Michael Horton , Patrick Lucey

In the rapidly evolving field of sports analytics, the automation of targeted video processing is a pivotal advancement. We propose PlayerTV, an innovative framework which harnesses state-of-the-art AI technologies for automatic player…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Håkon Maric Solberg , Mehdi Houshmand Sarkhoosh , Sushant Gautam , Saeed Shafiee Sabet , Pål Halvorsen , Cise Midoglu

Tracking players in sports videos is commonly done in a tracking-by-detection framework, first detecting players in each frame, and then performing association over time. While for some sports tracking players is sufficient for game…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Yang Liu , Luiz G. Hafemann , Michael Jamieson , Mehrsan Javan

This work focuses on player re-identification in broadcast videos of team sports. Specifically, we focus on identifying the same player in images captured from different camera viewpoints during any given moment of a match. This task…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Bharath Comandur

A variety of machine learning models have been proposed to assess the performance of players in professional sports. However, they have only a limited ability to model how player performance depends on the game context. This paper proposes…

Machine Learning · Computer Science 2018-07-17 Guiliang Liu , Oliver Schulte

In this paper, I introduce RisingBALLER, the first publicly available approach that leverages a transformer model trained on football match data to learn match-specific player representations. Drawing inspiration from advances in language…

Machine Learning · Computer Science 2024-10-03 Akedjou Achraff Adjileye

We introduce a novel self-supervised learning approach to learn representations of videos that are responsive to changes in the motion dynamics. Our representations can be learned from data without human annotation and provide a substantial…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Simon Jenni , Givi Meishvili , Paolo Favaro

Jersey number recognition (JNR) has always been an important task in sports analytics. Improving recognition accuracy remains an ongoing challenge because images are subject to blurring, occlusion, deformity, and low resolution. Recent…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Yung-Hui Lin , Yu-Wen Chang , Huang-Chia Shih , Takahiro Ogawa

Drafting strong players is crucial for the team success. We describe a new data-driven interpretable approach for assessing draft prospects in the National Hockey League. Successful previous approaches have built a predictive model based on…

Machine Learning · Computer Science 2018-02-27 Oliver Schulte , Yejia Liu , Chao Li

The massive growth of data collection in sports has opened numerous avenues for professional teams and media houses to gain insights from this data. The data collected includes per frame player and ball trajectories, and event annotations…

Computer Vision and Pattern Recognition · Computer Science 2023-01-25 Aditya Sangram Singh Rana

With the rapid development of electronic science and technology, the research on wearable devices is constantly updated, but for now, it is not comprehensive for wearable devices to recognize and analyze the movement of specific sports.…

Signal Processing · Electrical Eng. & Systems 2023-09-15 Zhuo-yong Shi , Ye-tao Jia , Ke-xin Zhang , Ding-han Wang , Long-meng Ji , Yong Wu

The goal of this paper is to develop an adjusted plus-minus statistic for NHL players that is independent of both teammates and opponents. We use data from the shift reports on NHL.com in a weighted least squares regression to estimate an…

Applications · Statistics 2011-11-28 Brian Macdonald

Person Re-Identification is an important problem in computer vision-based surveillance applications, in which the same person is attempted to be identified from surveillance photographs in a variety of nearby zones. At present, the majority…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Charu Sharma , Siddhant R. Kapil , David Chapman

Puck location in ice hockey is essential for hockey analysts for determining the location of play and analyzing game events. However, because of the difficulty involved in obtaining accurate annotations due to the extremely low visibility…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Kanav Vats , William McNally , Chris Dulhanty , Zhong Qiu Lin , David A. Clausi , John Zelek

Hockey rink registration is a useful tool for aiding and automating sports analysis. When combined with player tracking, it can provide location information of players on the rink by estimating a homography matrix that can warp broadcast…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Jia Cheng Shang , Yuhao Chen , Mohammad Javad Shafiee , David A. Clausi

Multi Object Tracking (MOT) in ice hockey pursues the combined task of localizing and associating players across a given sequence to maintain their identities. Tracking players from monocular broadcast feeds is an important computer vision…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Harish Prakash , Jia Cheng Shang , Ken M. Nsiempba , Yuhao Chen , David A. Clausi , John S. Zelek

Discovering features that set elite players apart is of great significance for eSports coaches as it enables them to arrange a more effective training program focused on improving those features. Moreover, finding such features results in a…

Human-Computer Interaction · Computer Science 2024-07-18 Amin Noroozi , Mohammad S. Hasan , Maryam Ravan , Elham Norouzi , Ying-Ying Law

Motivated by the success of transformers in various fields, such as language understanding and image analysis, this investigation explores their application in the context of the game of Go. In particular, our study focuses on the analysis…

Artificial Intelligence · Computer Science 2023-09-25 Amani Sagri , Tristan Cazenave , Jérôme Arjonilla , Abdallah Saffidine