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Deep Reinforcement Learning in Ice Hockey for Context-Aware Player Evaluation

Machine Learning 2018-07-17 v3 Artificial Intelligence Machine Learning

Abstract

A variety of machine learning models have been proposed to assess the performance of players in professional sports. However, they have only a limited ability to model how player performance depends on the game context. This paper proposes a new approach to capturing game context: we apply Deep Reinforcement Learning (DRL) to learn an action-value Q function from 3M play-by-play events in the National Hockey League (NHL). The neural network representation integrates both continuous context signals and game history, using a possession-based LSTM. The learned Q-function is used to value players' actions under different game contexts. To assess a player's overall performance, we introduce a novel Game Impact Metric (GIM) that aggregates the values of the player's actions. Empirical Evaluation shows GIM is consistent throughout a play season, and correlates highly with standard success measures and future salary.

Keywords

Cite

@article{arxiv.1805.11088,
  title  = {Deep Reinforcement Learning in Ice Hockey for Context-Aware Player Evaluation},
  author = {Guiliang Liu and Oliver Schulte},
  journal= {arXiv preprint arXiv:1805.11088},
  year   = {2018}
}

Comments

This paper has been accepted by IJCAI 2018

R2 v1 2026-06-23T02:10:56.731Z