Related papers: Reliable Distributed Computing for Metaverse: A Hi…
Mobile edge computing (MEC) is a promising technology to support mission-critical vehicular applications, such as intelligent path planning and safety applications. In this paper, a collaborative edge computing framework is developed to…
The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…
Coded distributed computing (CDC) introduced by Li et al. in 2015 offers an efficient approach to trade computing power to reduce the communication load in general distributed computing frameworks such as MapReduce. For the more general…
With the advances of the Internet of Things (IoT) and 5G/6G wireless communications, the paradigms of mobile computing have developed dramatically in recent years, from centralized mobile cloud computing to distributed fog computing and…
The Metaverse, a burgeoning collective virtual space merging augmented reality and persistent virtual worlds, necessitates advanced artificial intelligence (AI) and communication technologies to support immersive and interactive…
We consider a set of cellular users associated with a base station (BS) in a cellular network that employs Device-to-device (D2D) communication. A subset of the users request for some files from the BS. Now, some of the users can…
The Metaverse has emerged to extend our lifestyle beyond physical limitations. As essential components in the Metaverse, digital twins (DTs) are the real-time digital replicas of physical items. Multi-access edge computing (MEC) provides…
This paper addresses active state estimation with a team of robotic sensors. The states to be estimated are represented by spatially distributed, uncorrelated, stationary vectors. Given a prior belief on the geographic locations of the…
Accommodating digital twins (DTs) in the metaverse is essential to achieving digital reality. This need for integrating DTs into the metaverse while operating them at the network edge has increased the demand for a decentralized…
The metaverse, emerging as a revolutionary platform for social and economic activities, provides various virtual services while posing security and privacy challenges. Wearable devices serve as bridges between the real world and the…
This paper studies the resource allocation problem for a heterogeneous network (HetNet) in which the spectrum owned by a macro-cell operator (MCO) can be shared by both unlicensed users (UUs) and licensed users (LUs). We formulate a novel…
Over the past decade, the continuous surge in cloud computing demand has intensified data center workloads, leading to significant carbon emissions and driving the need for improving their efficiency and sustainability. This paper focuses…
We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…
Crowdsourced mobile edge caching and sharing (Crowd-MECS) is emerging as a promising content delivery paradigm by employing a large crowd of existing edge devices (EDs) to cache and share popular contents. The successful technology adoption…
In large scale distributed computing systems, communication overhead is one of the major bottlenecks. In the map-shuffle-reduce framework, which is one of the major distributed computing frameworks, the communication load among servers can…
Mobile edge computing (MEC) is a promising computing paradigm that offers users proximity and instant computing services for various applications, and it has become an essential component of the Internet of Things (IoT). However, as…
This paper studies MapReduce-based heterogeneous coded distributed computing (CDC) where, besides different computing capabilities at workers, input files to be accessed by computing jobs have nonuniform popularity. We propose a file…
Decentralized computation outsourcing should allow anyone to access the large amounts of computational power that exists in the Internet of Things. Unfortunately, when trusted third parties are removed to achieve this decentralization,…
Coded Distributed Computing (CDC) introduced by Li et al. in 2015 offers an efficient approach to trade computing power to reduce the communication load in general distributed computing frameworks such as MapReduce and Spark. In particular,…
In this work, using a game-theoretic approach, cost-sensitive mechanisms that lead to reliable Internet-based computing are designed. In particular, we consider Internet-based master-worker computations, where a master processor assigns,…