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Mobile crowdsensing (MCS) is a new paradigm of sensing by taking advantage of the rich embedded sensors of mobile user devices. However, the traditional server-client MCS architecture often suffers from the high operational cost on the…

Computer Science and Game Theory · Computer Science 2017-05-16 Changkun Jiang , Lin Gao , Lingjie Duan , Jianwei Huang

In the context of Vehicular ad-hoc networks (VANETs), the hierarchical management of intelligent vehicles, based on clustering methods, represents a well-established solution for effectively addressing scalability and reliability issues.…

Computer Science and Game Theory · Computer Science 2025-03-12 Weiyi Yang , Xiaolu Liu , Lei He , Yonghao Du , Yingwu Chen

Collaborative Mobile Crowdsourcing (CMCS) allows platforms to recruit worker teams to collaboratively execute complex sensing tasks. The efficiency of such collaborations could be influenced by trust relationships among workers. To obtain…

Social and Information Networks · Computer Science 2024-03-25 Zhongwei Zhan , Yingjie Wang , Peiyong Duan , Akshita Maradapu Vera Venkata Sai , Zhaowei Liu , Chaocan Xiang , Xiangrong Tong , Weilong Wang , Zhipeng Cai

The rapid advancement of immersive technologies has propelled the development of the Metaverse, where the convergence of virtual and physical realities necessitates the generation of high-quality, photorealistic images to enhance user…

Networking and Internet Architecture · Computer Science 2025-01-17 Guangyuan Liu , Hongyang Du , Jiacheng Wang , Dusit Niyato , Dong In Kim

In recent years, coded distributed computing (CDC) has attracted significant attention, because it can efficiently facilitate many delay-sensitive computation tasks against unexpected latencies in distributed computing systems. Despite such…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-07-12 Baoqian Wang , Junfei Xie , Kejie Lu , Yan Wan , Shengli Fu

With the rapid development of communication technologies and extended reality (XR), the services and applications of the Metaverse are gradually entering our lives. However, the current development of the Metaverse provides users with…

Networking and Internet Architecture · Computer Science 2023-09-19 Yilong Hui , Gaosheng Zhao , Nan Cheng , Haibo Zhou , Zhou Su

An emerging requirement for 5G systems is the ability to provide wireless ultra-reliable communication (URC) services with close-to-full availability for cloud-based applications. Among such applications, a prominent role is expected to be…

Information Theory · Computer Science 2016-01-18 Seyyed Mohammadreza Azimi , Osvaldo Simeone , Onur Sahin , Petar Popovski

The vehicular metaverse is envisioned as a blended immersive domain that promises to bring revolutionary changes to the automotive industry. As a core component of vehicular metaverses, Vehicle Twins (VTs) are digital twins that cover the…

Artificial Intelligence · Computer Science 2025-05-06 Yingkai Kang , Jinbo Wen , Jiawen Kang , Tao Zhang , Hongyang Du , Dusit Niyato , Rong Yu , Shengli Xie

This work proposes a novel framework to dynamically and effectively manage and allocate different types of resources for Metaverse applications, which are forecasted to demand massive resources of various types that have never been seen…

Networking and Internet Architecture · Computer Science 2023-02-28 Nam H. Chu , Diep N. Nguyen , Dinh Thai Hoang , Khoa T. Phan , Eryk Dutkiewicz , Dusit Niyato , Tao Shu

In mobile crowdsourcing (MCS), mobile users accomplish outsourced human intelligence tasks. MCS requires an appropriate task assignment strategy, since different workers may have different performance in terms of acceptance rate and…

Machine Learning · Computer Science 2018-11-09 Sabrina Klos , Cem Tekin , Mihaela van der Schaar , Anja Klein

Mobile edge computing seeks to provide resources to different delay-sensitive applications. This is a challenging problem as an edge cloud-service provider may not have sufficient resources to satisfy all resource requests. Furthermore,…

Networking and Internet Architecture · Computer Science 2020-01-03 Faheem Zafari , Kin K. Leung , Don Towsley , Prithwish Basu , Ananthram Swami , Jian Li

The convergence of mobile edge computing (MEC) and blockchain is transforming the current computing services in wireless Internet-of-Things networks, by enabling task offloading with security enhancement based on blockchain mining. Yet the…

This paper develops a game-theoretic decision-making framework for autonomous driving in multi-agent scenarios. A novel hierarchical game-based decision framework is developed for the ego vehicle. This framework features an interaction…

Systems and Control · Electrical Eng. & Systems 2025-07-30 Mushuang Liu , Yan Wan , Frank Lewis , Subramanya Nageshrao , H. Eric Tseng , Dimitar Filev

This paper presents a new use case for continuous crowdsourcing, where multiple players collectively control a single character in a video game. Similar approaches have already been proposed, but they suffer from certain limitations: (1)…

Human-Computer Interaction · Computer Science 2022-12-06 Kacper Kenji Lesniak , Maria Maistro

Most approaches to deep reinforcement learning (DRL) attempt to solve a single task at a time. As a result, most existing research benchmarks consist of individual games or suites of games that have common interfaces but little overlap in…

The Metaverse is regarded as the next-generation Internet paradigm that allows humans to play, work, and socialize in an alternative virtual world with immersive experience, for instance, via head-mounted display for Virtual Reality (VR)…

Computer Science and Game Theory · Computer Science 2021-11-09 Minrui Xu , Dusit Niyato , Jiawen Kang , Zehui Xiong , Chunyan Miao , Dong In Kim

This work studies the problem of ad hoc teamwork in teams composed of agents with differing computational capabilities. We consider cooperative multi-player games in which each agent's policy is constrained by a private capability…

Multiagent Systems · Computer Science 2023-04-28 Charles Jin , Zhang-Wei Hong , Farid Arthaud , Idan Orzech , Martin Rinard

This paper considers the setting where a cloud server services a static set or a dynamic sequence of tasks submitted by multiple clients. Every client wishes to assure honest execution of tasks by additionally employing a trusted third…

Computer Science and Game Theory · Computer Science 2021-03-12 Pinglan Liu , Xiaojuan Ma , Wensheng Zhang

Given the revolutionary role of metaverses, healthcare metaverses are emerging as a transformative force, creating intelligent healthcare systems that offer immersive and personalized services. The healthcare metaverses allow for effective…

Computer Science and Game Theory · Computer Science 2023-08-01 Jiawen Kang , Jinbo Wen , Dongdong Ye , Bingkun Lai , Tianhao Wu , Zehui Xiong , Jiangtian Nie , Dusit Niyato , Yang Zhang , Shengli Xie

Collaborative Edge Computing (CEC) is an effective method that improves the performance of Mobile Edge Computing (MEC) systems by offloading computation tasks from busy edge servers (ESs) to idle ones. However, ESs usually belong to…

Networking and Internet Architecture · Computer Science 2022-11-15 Xingqiu He , Yuhang Shen , Hongxi Zhu , Sheng Wang , Chaoqun You , Tony Q. S. Quek