A Distributed Clustering Algorithm based on Coalition Game for Intelligent Vehicles
Abstract
In the context of Vehicular ad-hoc networks (VANETs), the hierarchical management of intelligent vehicles, based on clustering methods, represents a well-established solution for effectively addressing scalability and reliability issues. The previous studies have primarily focused on centralized clustering problems with a single objective. However, this paper investigates the distributed clustering problem that simultaneously optimizes two objectives: the cooperative capacity and management overhead of cluster formation, under dynamic network conditions. Specifically, the clustering problem is formulated within a coalition formation game framework to achieve both low computational complexity and automated decision-making in cluster formation. Additionally, we propose a distributed clustering algorithm (DCA) that incorporates three innovative operations for forming/breaking coalition, facilitating collaborative decision-making among individual intelligent vehicles. The convergence of the DCA is proven to result in a Nash stable partition, and extensive simulations demonstrate its superior performance compared to existing state-of-the-art approaches for coalition formation.
Cite
@article{arxiv.2503.08416,
title = {A Distributed Clustering Algorithm based on Coalition Game for Intelligent Vehicles},
author = {Weiyi Yang and Xiaolu Liu and Lei He and Yonghao Du and Yingwu Chen},
journal= {arXiv preprint arXiv:2503.08416},
year = {2025}
}
Comments
8 pages, 4 figures