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We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

In recent years, \emph{Reinforcement Learning} (RL) has made remarkable progress, achieving superhuman performance in a wide range of simulated environments. As research moves toward deploying RL in real-world applications, the field faces…

The purpose of this review article is to provide a bibliographical as well as evidence-based visual guide regarding the effect of ``Uncanny Valley'' (UV) and how it profoundly influences medical virtual reality simulation-based training.…

Graphics · Computer Science 2026-01-01 Eleni Grigoriou , Manos Kamarianakis , George Papagiannakis

An adventure at engineering design and modeling is possible with a Virtual Reality Environment (VRE) that uses multiple computer-generated media to let a user experience situations that are temporally and spatially prohibiting. In this…

Computational Engineering, Finance, and Science · Computer Science 2007-08-15 L. -V. Bochkareva , M. -V. Kireitseu , G. R. Tomlinson , H. Altenbach , V. Kompis , D. Hui

Existing Large Language Models (LLM) can invoke a variety of tools and APIs to complete complex tasks. The computer, as the most powerful and universal tool, could potentially be controlled directly by a trained LLM agent. Powered by the…

Human-Computer Interaction · Computer Science 2025-05-27 Runliang Niu , Jindong Li , Shiqi Wang , Yali Fu , Xiyu Hu , Xueyuan Leng , He Kong , Yi Chang , Qi Wang

A major challenge for reinforcement learning is automatically generating curricula to reduce training time or improve performance in some target task. We introduce SEBNs (Skill-Environment Bayesian Networks) which model a probabilistic…

Artificial Intelligence · Computer Science 2025-02-24 Vincent Hsiao , Mark Roberts , Laura M. Hiatt , George Konidaris , Dana Nau

Recent advances in reinforcement learning (RL) have increased the promise of introducing cognitive assistance and automation to robot-assisted laparoscopic surgery (RALS). However, progress in algorithms and methods depends on the…

Environment setup-the process of configuring the system to work with a specific software project-represents a persistent challenge in Software Engineering (SE). Automated environment setup methods could assist developers by providing fully…

Machine Learning · Computer Science 2025-10-16 Alexander Kovrigin , Aleksandra Eliseeva , Konstantin Grotov , Egor Bogomolov , Yaroslav Zharov

We introduce VLM-Lens, a toolkit designed to enable systematic benchmarking, analysis, and interpretation of vision-language models (VLMs) by supporting the extraction of intermediate outputs from any layer during the forward pass of…

Computation and Language · Computer Science 2025-10-03 Hala Sheta , Eric Huang , Shuyu Wu , Ilia Alenabi , Jiajun Hong , Ryker Lin , Ruoxi Ning , Daniel Wei , Jialin Yang , Jiawei Zhou , Ziqiao Ma , Freda Shi

As deep reinforcement learning driven by visual perception becomes more widely used there is a growing need to better understand and probe the learned agents. Understanding the decision making process and its relationship to visual inputs…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Christian Rupprecht , Cyril Ibrahim , Christopher J. Pal

Vision-as-inverse-graphics, the concept of reconstructing images into editable programs, remains challenging for Vision-Language Models (VLMs), which inherently lack fine-grained spatial grounding in one-shot settings. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Shaofeng Yin , Jiaxin Ge , Zora Zhiruo Wang , Chenyang Wang , Xiuyu Li , Michael J. Black , Trevor Darrell , Angjoo Kanazawa , Haiwen Feng

Reinforcement learning (RL) is a popular machine learning paradigm for game playing, robotics control, and other sequential decision tasks. However, RL agents often have long learning times with high data requirements because they begin by…

Machine Learning · Computer Science 2021-02-05 Matthew E. Taylor , Nicholas Nissen , Yuan Wang , Neda Navidi

We propose Unified Distributed Environment (UDE), an environment virtualization toolkit for reinforcement learning research. UDE is designed to integrate environments built on any simulation platform such as Gazebo, Unity, Unreal, and…

Machine Learning · Computer Science 2022-05-17 Woong Gyu La , Sunil Muralidhara , Lingjie Kong , Pratik Nichat

This paper introduces Unity RL Playground, an open-source reinforcement learning framework built on top of Unity ML-Agents. Unity RL Playground automates the process of training mobile robots to perform various locomotion tasks such as…

Robotics · Computer Science 2025-03-10 Linqi Ye , Rankun Li , Xiaowen Hu , Jiayi Li , Boyang Xing , Yan Peng , Bin Liang

The term visual programming has started to be used in Informatics so far, however, there are different views on its meaning. The separation of visual programming from development tools of interfaces provides not only the certainty for this…

Computers and Society · Computer Science 2018-07-25 Vladyslav Velychko

Reinforcement learning was carried out in a simulated environment to learn continuous velocity control over multiple motor axes. This was then applied to a real-world optical tweezers experiment with the objective of moving a laser-trapped…

Machine Learning · Computer Science 2020-11-11 Matthew Praeger , Yunhui Xie , James A. Grant-Jacob , Robert W. Eason , Ben Mills

Computer graphics can not only generate synthetic images and ground truth but it also offers the possibility of constructing virtual worlds in which: (i) an agent can perceive, navigate, and take actions guided by AI algorithms, (ii)…

Computer Vision and Pattern Recognition · Computer Science 2016-09-07 Weichao Qiu , Alan Yuille

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

Vision-to-code tasks require models to reconstruct structured visual inputs, such as charts, tables, and SVGs, into executable or structured representations with high visual fidelity. While recent Large Vision Language Models (LVLMs)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Ziyu Liu , Shengyuan Ding , Xinyu Fang , Xuanlang Dai , Penghui Yang , Jianze Liang , Jiaqi Wang , Kai Chen , Dahua Lin , Yuhang Zang

Robot navigation in mapless environment is one of the essential problems and challenges in mobile robots. Deep reinforcement learning is a promising technique to tackle the task of mapless navigation. Since reinforcement learning requires a…

Robotics · Computer Science 2019-04-23 Liulong Ma , Yanjie Liu* , Jiao Chen