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Recent VLM-based agents aim to replicate OpenAI O3's "thinking with images" via tool use, yet most open-source methods restrict inputs to a single image, limiting their applicability to real-world multi-image QA tasks. To address this gap,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Chengqi Dong , Chuhuai Yue , Hang He , Rongge Mao , Fenghe Tang , S Kevin Zhou , Zekun Xu , Xiaohan Wang , Jiajun Chai , Guojun Yin

We propose to build a reinforcement learning prover of independent components: a deductive system (an environment), the proof state representation (how an agent sees the environment), and an agent training algorithm. To that purpose, we…

Artificial Intelligence · Computer Science 2022-09-07 Boris Shminke

Electric motors are used in many applications and their efficiency is strongly dependent on their control. Among others, PI approaches or model predictive control methods are well-known in the scientific literature and industrial practice.…

Systems and Control · Electrical Eng. & Systems 2019-10-22 Arne Traue , Gerrit Book , Wilhelm Kirchgässner , Oliver Wallscheid

In recent years, Reinforcement Learning (RL), has become a popular field of study as well as a tool for enterprises working on cutting-edge artificial intelligence research. To this end, many researchers have built RL frameworks such as…

There is increased interest in using generative AI to create 3D spaces for Virtual Reality (VR) applications. However, today's models produce artificial environments, falling short of supporting collaborative tasks that benefit from…

Artificial Intelligence · Computer Science 2024-09-24 Nels Numan , Shwetha Rajaram , Balasaravanan Thoravi Kumaravel , Nicolai Marquardt , Andrew D. Wilson

This paper presents Gym-Ignition, a new framework to create reproducible robotic environments for reinforcement learning research. It interfaces with the new generation of Gazebo, part of the Ignition Robotics suite, which provides three…

Robotics · Computer Science 2020-04-17 Diego Ferigo , Silvio Traversaro , Giorgio Metta , Daniele Pucci

We introduce Reinforcement Learning (RL) with Adaptive Verifiable Environments (RLVE), an approach using verifiable environments that procedurally generate problems and provide algorithmically verifiable rewards, to scale up RL for language…

Manipulating deformable objects has long been a challenge in robotics due to its high dimensional state representation and complex dynamics. Recent success in deep reinforcement learning provides a promising direction for learning to…

Robotics · Computer Science 2021-03-09 Xingyu Lin , Yufei Wang , Jake Olkin , David Held

Since the enormous breakthroughs in machine learning over the last decade, functional neural network models are of growing interest for many researchers in the field of computational neuroscience. One major branch of research is concerned…

Neurons and Cognition · Quantitative Biology 2017-09-19 Jakob Jordan , Philipp Weidel , Abigail Morrison

This work describes a new version of a previously published Python package - gym-saturation: a collection of OpenAI Gym environments for guiding saturation-style provers based on the given clause algorithm with reinforcement learning. We…

Machine Learning · Computer Science 2023-09-19 Boris Shminke

Virtual Reality (VR) has emerged as a powerful tool for workforce training, offering immersive, interactive, and risk-free environments that enhance skill acquisition, decision-making, and confidence. Despite its advantages, developing VR…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Subin Raj Peter

OpenAI Gym is a toolkit for reinforcement learning research. It includes a growing collection of benchmark problems that expose a common interface, and a website where people can share their results and compare the performance of…

Machine Learning · Computer Science 2016-06-07 Greg Brockman , Vicki Cheung , Ludwig Pettersson , Jonas Schneider , John Schulman , Jie Tang , Wojciech Zaremba

Modern Vision-Language Models (VLMs) remain poorly characterized in multi-step visual interactions, particularly in how they integrate perception, memory, and action over long horizons. We introduce VisGym, a gymnasium of 17 environments…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zirui Wang , Junyi Zhang , Jiaxin Ge , Long Lian , Letian Fu , Lisa Dunlap , Ken Goldberg , XuDong Wang , Ion Stoica , David M. Chan , Sewon Min , Joseph E. Gonzalez

We propose VRGym, a virtual reality testbed for realistic human-robot interaction. Different from existing toolkits and virtual reality environments, the VRGym emphasizes on building and training both physical and interactive agents for…

Human-Computer Interaction · Computer Science 2019-04-04 Xu Xie , Hangxin Liu , Zhenliang Zhang , Yuxing Qiu , Feng Gao , Siyuan Qi , Yixin Zhu , Song-Chun Zhu

One problem with researching cognitive modeling and reinforcement learning (RL) is that researchers spend too much time on setting up an appropriate computational framework for their experiments. Many open source implementations of current…

Machine Learning · Computer Science 2024-01-29 Jan Dohmen , Frank Röder , Manfred Eppe

Training Vision-Language Models (VLMs) for Graphical User Interfaces (GUI) agents via Reinforcement Learning (RL) faces critical challenges: environment-based RL requires costly interactions, while environment-free methods struggle with…

Machine Learning · Computer Science 2025-02-27 Jiani Zheng , Lu Wang , Fangkai Yang , Chaoyun Zhang , Lingrui Mei , Wenjie Yin , Qingwei Lin , Dongmei Zhang , Saravan Rajmohan , Qi Zhang

Virtual reality (VR) offers immersive visualization and intuitive interaction. We leverage VR to enable any biomedical professional to deploy a deep learning (DL) model for image classification. While DL models can be powerful tools for…

Machine Learning · Computer Science 2022-06-22 Kevin C. VanHorn , Meyer Zinn , Murat Can Cobanoglu

We present VisualHints, a novel environment for multimodal reinforcement learning (RL) involving text-based interactions along with visual hints (obtained from the environment). Real-life problems often demand that agents interact with the…

Machine Learning · Computer Science 2020-10-28 Thomas Carta , Subhajit Chaudhury , Kartik Talamadupula , Michiaki Tatsubori

We introduce AndroidEnv, an open-source platform for Reinforcement Learning (RL) research built on top of the Android ecosystem. AndroidEnv allows RL agents to interact with a wide variety of apps and services commonly used by humans…

Effective visual accessibility in Virtual Reality (VR) is crucial for Blind and Low Vision (BLV) users. However, designing visual accessibility systems is challenging due to the complexity of 3D VR environments and the need for techniques…

Human-Computer Interaction · Computer Science 2025-02-07 Junlong Chen , Rosella P. Galindo Esparza , Vanja Garaj , Per Ola Kristensson , John Dudley