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Virtual reality (VR) has re-emerged as a low-cost, highly accessible consumer product, and training on simulators is rapidly becoming standard in many industrial sectors. However, the available systems are either focusing on gaming context,…

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Success stories of applied machine learning can be traced back to the datasets and environments that were put forward as challenges for the community. The challenge that the community sets as a benchmark is usually the challenge that the…

Machine Learning · Computer Science 2020-12-16 Ashish Kumar , Toby Buckley , John B. Lanier , Qiaozhi Wang , Alicia Kavelaars , Ilya Kuzovkin

With the recent progress of simulations by 3D modeling software and game engines, many researchers have focused on Embodied AI tasks in the virtual environment. However, the research community lacks a platform that can easily serve both…

Computational Geometry · Computer Science 2022-06-24 Yizhou Zhao , Steven Gong , Xiaofeng Gao , Wensi Ai , Song-Chun Zhu

In Vision-and-Language Navigation (VLN), an agent needs to navigate through the environment based on natural language instructions. Due to limited available data for agent training and finite diversity in navigation environments, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Jialu Li , Hao Tan , Mohit Bansal

skrl is an open-source modular library for reinforcement learning written in Python and designed with a focus on readability, simplicity, and transparency of algorithm implementations. In addition to supporting environments that use the…

Machine Learning · Computer Science 2022-07-12 Antonio Serrano-Muñoz , Dimitris Chrysostomou , Simon Bøgh , Nestor Arana-Arexolaleiba

360 panoramic images are increasingly used in virtual reality, autonomous driving, and robotics for holistic scene understanding. However, current Vision-Language Models (VLMs) struggle with 3D spatial reasoning on Equirectangular…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Zekai Lin , Xu Zheng

This paper presents panda-gym, a set of Reinforcement Learning (RL) environments for the Franka Emika Panda robot integrated with OpenAI Gym. Five tasks are included: reach, push, slide, pick & place and stack. They all follow a Multi-Goal…

Machine Learning · Computer Science 2021-12-21 Quentin Gallouédec , Nicolas Cazin , Emmanuel Dellandréa , Liming Chen

A novel simulator called VMAgent is introduced to help RL researchers better explore new methods, especially for virtual machine scheduling. VMAgent is inspired by practical virtual machine (VM) scheduling tasks and provides an efficient…

Machine Learning · Computer Science 2021-12-10 Junjie Sheng , Shengliang Cai , Haochuan Cui , Wenhao Li , Yun Hua , Bo Jin , Wenli Zhou , Yiqiu Hu , Lei Zhu , Qian Peng , Hongyuan Zha , Xiangfeng Wang

Effective visual representation learning is crucial for reinforcement learning (RL) agents to extract task-relevant information from raw sensory inputs and generalize across diverse environments. However, existing RL benchmarks lack the…

Compiling a quantum circuit for specific quantum hardware is a challenging task. Moreover, current quantum computers have severe hardware limitations. To make the most use of the limited resources, the compilation process should be…

Quantum Physics · Physics 2023-08-08 Stan van der Linde , Willem de Kok , Tariq Bontekoe , Sebastian Feld

We present WebGym, the largest-to-date open-source environment for training realistic visual web agents. Real websites are non-stationary and diverse, making artificial or small-scale task sets insufficient for robust policy learning.…

Machine Learning · Computer Science 2026-05-05 Hao Bai , Alexey Taymanov , Tong Zhang , Aviral Kumar , Spencer Whitehead

Continual Reinforcement Learning (CRL) is a challenging setting where an agent learns to interact with an environment that is constantly changing over time (the stream of experiences). In this paper, we describe Avalanche RL, a library for…

Machine Learning · Computer Science 2022-03-25 Nicolò Lucchesi , Antonio Carta , Vincenzo Lomonaco , Davide Bacciu

Visual Reinforcement Learning is a popular and powerful framework that takes full advantage of the Deep Learning breakthrough. It is known that variations in input domains (e.g., different panorama colors due to seasonal changes) or task…

Machine Learning · Computer Science 2025-02-19 Antonio Pio Ricciardi , Valentino Maiorca , Luca Moschella , Riccardo Marin , Emanuele Rodolà

This paper addresses the challenge of geometric quality assurance in manufacturing, particularly when human assessment is required. It proposes using Blender, an open-source simulation tool, to create synthetic datasets for machine learning…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Joel Sol , Amir M. Soufi Enayati , Homayoun Najjaran

Reinforcement learning has shown great potential in generalizing over raw sensory data using only a single neural network for value optimization. There are several challenges in the current state-of-the-art reinforcement learning algorithms…

Machine Learning · Computer Science 2018-10-04 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

Despite large-scale pretraining endowing models with language and vision reasoning capabilities, improving their spatial reasoning capability remains challenging due to the lack of data grounded in the 3D world. While it is possible for…

One of the main challenges of advancing task-oriented learning such as visual task planning and reinforcement learning is the lack of realistic and standardized environments for training and testing AI agents. Previously, researchers often…

Human-Computer Interaction · Computer Science 2019-03-15 Xiaofeng Gao , Ran Gong , Tianmin Shu , Xu Xie , Shu Wang , Song-Chun Zhu

We present pyRDDLGym, a Python framework for auto-generation of OpenAI Gym environments from RDDL declerative description. The discrete time step evolution of variables in RDDL is described by conditional probability functions, which fits…

Artificial Intelligence · Computer Science 2024-02-07 Ayal Taitler , Michael Gimelfarb , Jihwan Jeong , Sriram Gopalakrishnan , Martin Mladenov , Xiaotian Liu , Scott Sanner

With the rapid growth of the volume of research fields like computer vision and computer graphics, researchers require effective and user-friendly rendering tools to visualize results. While advanced tools like Blender offer powerful…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Vladimir Guzov , Ilya A. Petrov , Gerard Pons-Moll