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Recently, multimodal tasks have strongly advanced the field of action recognition with their rich multimodal information. However, due to the scarcity of tri-modal data, research on tri-modal action recognition tasks faces many challenges.…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Songping Wang , Xiantao Hu , Yueming Lyu , Caifeng Shan

Egocentric action anticipation aims to predict the future actions the camera wearer will perform from the observation of the past. While predictions about the future should be available before the predicted events take place, most…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Antonino Furnari , Giovanni Maria Farinella

We introduce the Action Transformer model for recognizing and localizing human actions in video clips. We repurpose a Transformer-style architecture to aggregate features from the spatiotemporal context around the person whose actions we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-20 Rohit Girdhar , João Carreira , Carl Doersch , Andrew Zisserman

A human action can be seen as transitions between one's body poses over time, where the transition depicts a temporal relation between two poses. Recognizing actions thus involves learning a classifier sensitive to these pose transitions as…

Computer Vision and Pattern Recognition · Computer Science 2017-04-03 Guillermo Garcia-Hernando , Tae-Kyun Kim

Although action recognition systems can achieve top performance when evaluated on in-distribution test points, they are vulnerable to unanticipated distribution shifts in test data. However, test-time adaptation of video action recognition…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Wei Lin , Muhammad Jehanzeb Mirza , Mateusz Kozinski , Horst Possegger , Hilde Kuehne , Horst Bischof

Transfer learning aims at improving the performance of target learners on target domains by transferring the knowledge contained in different but related source domains. In this way, the dependence on a large number of target domain data…

Machine Learning · Computer Science 2020-06-24 Fuzhen Zhuang , Zhiyuan Qi , Keyu Duan , Dongbo Xi , Yongchun Zhu , Hengshu Zhu , Hui Xiong , Qing He

Imitation learning is a data-driven approach to acquiring skills that relies on expert demonstrations to learn a policy that maps observations to actions. When performing demonstrations, experts are not always consistent and might…

Machine Learning · Computer Science 2021-01-05 Sagar Gubbi Venkatesh , Nihesh Rathod , Shishir Kolathaya , Bharadwaj Amrutur

This paper focuses on multi-person action forecasting in videos. More precisely, given a history of H previous frames, the goal is to detect actors and to predict their future actions for the next T frames. Our approach jointly models…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Chen Sun , Abhinav Shrivastava , Carl Vondrick , Rahul Sukthankar , Kevin Murphy , Cordelia Schmid

This paper presents a classifier ensemble for Facial Expression Recognition (FER) based on models derived from transfer learning. The main experimentation work is conducted for facial action unit detection using feature extraction and…

Computer Vision and Pattern Recognition · Computer Science 2018-07-20 Yen Khye Lim , Zukang Liao , Stavros Petridis , Maja Pantic

Understanding how information propagates in real-life complex networks yields a better understanding of dynamic processes such as misinformation or epidemic spreading. The recently introduced branch of machine learning methods for learning…

Social and Information Networks · Computer Science 2023-02-21 Sebastian Mežnar , Nada Lavrač , Blaž Škrlj

This paper presents a study on the prediction of outcomes in matches of the electronic game League of Legends (LoL) using machine learning techniques. With the aim of exploring the ability to predict real-time results, considering different…

Machine Learning · Computer Science 2026-05-01 Jailson B. S. Junior , Claudio E. C. Campelo

The task of action-driven human motion prediction aims to forecast future human motion based on the observed sequence while respecting the given action label. It requires modeling not only the stochasticity within human motion but the…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Chunzhi Gu , Chao Zhang , Shigeru Kuriyama

Ensuring the safety and well-being of elderly and vulnerable populations in assisted living environments is a critical concern. Computer vision presents an innovative and powerful approach to predicting health risks through video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Yixuan Wang , Paul Stynes , Pramod Pathak , Cristina Muntean

Reinforcement Learning (RL)-based motion planning has recently shown the potential to outperform traditional approaches from autonomous navigation to robot manipulation. In this work, we focus on a motion planning task for an evasive target…

Robotics · Computer Science 2025-05-12 Zixuan Wu , Sean Ye , Manisha Natarajan , Matthew C. Gombolay

With the advancement in computer vision deep learning, systems now are able to analyze an unprecedented amount of rich visual information from videos to enable applications such as autonomous driving, socially-aware robot assistant and…

Computer Vision and Pattern Recognition · Computer Science 2021-07-19 Junwei Liang

Transfer learning is a machine learning technique that uses previously acquired knowledge from a source domain to enhance learning in a target domain by reusing learned weights. This technique is ubiquitous because of its great advantages…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Nermeen Abou Baker , Nico Zengeler , Uwe Handmann

In this work we present a new efficient approach to Human Action Recognition called Video Transformer Network (VTN). It leverages the latest advances in Computer Vision and Natural Language Processing and applies them to video…

Computer Vision and Pattern Recognition · Computer Science 2019-05-22 Alexander Kozlov , Vadim Andronov , Yana Gritsenko

This paper describes a new algorithm for decision making in two-player real-time video games. As with Monte Carlo Tree Search, the algorithm can be used without heuristics and has been developed for use in general video game AI. The…

Artificial Intelligence · Computer Science 2016-07-07 Jialin Liu , Diego Pérez-Liébana , Simon M. Lucas

Action recognition and anticipation are key to the success of many computer vision applications. Existing methods can roughly be grouped into those that extract global, context-aware representations of the entire image or sequence, and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-21 Mohammad Sadegh Aliakbarian , Fatemehsadat Saleh , Basura Fernando , Mathieu Salzmann , Lars Petersson , Lars Andersson

In this paper, we propose a new approach to under-stand actions in egocentric videos that exploits the semantics of object interactions at both frame and temporal levels. At the frame level, we use a region-based approach that takes as…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Alejandro Cartas , Petia Radeva , Mariella Dimiccoli
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