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Virtual reality is the way of the future. The use of virtual reality is expanding over time across all sectors, from the entertainment industry to the military and space. VREd is a similar concept where a virtual reality-based classroom is…

Computers and Society · Computer Science 2023-04-24 Ratun Rahman , Md Rafid Islam

Real estate appraisal is important for a variety of endeavors such as real estate deals, investment analysis, and real property taxation. Recently, deep learning has shown great promise for real estate appraisal by harnessing substantial…

Machine Learning · Computer Science 2026-03-24 Weijia Zhang , Jindong Han , Hao Liu , Wei Fan , Hao Wang , Hui Xiong

Current virtual reality (VR) headsets encounter a trade-off between high processing power and affordability. Consequently, offloading 3D rendering to remote servers helps reduce costs, battery usage, and headset weight. Maintaining network…

Systems and Control · Electrical Eng. & Systems 2024-10-04 Ali Majlesi Kopaee , Seyed Amir Hajseyedtaghia , Hossein Chitsaz

We introduce the concept of a meta-object, a next-generation virtual object that inherits the form, properties, and functions of its real-world counterpart, enabling seamless synchronization, interaction, and sharing between the physical…

Human-Computer Interaction · Computer Science 2025-03-26 Dooyoung Kim , Taewook Ha , Jinseok Hong , Seonji Kim , Selin Choi , Heejeong Ko , Woontack Woo

Critical sectors of human society are progressing toward the adoption of powerful artificial intelligence (AI) agents, which are trained individually on behalf of self-interested principals but deployed in a shared environment. Short of…

Multiagent Systems · Computer Science 2021-12-22 Jiachen Yang , Ethan Wang , Rakshit Trivedi , Tuo Zhao , Hongyuan Zha

Reward design is of great importance for solving complex tasks with reinforcement learning. Recent studies have explored using image-text similarity produced by vision-language models (VLMs) to augment rewards of a task with visual…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Lirui Luo , Guoxi Zhang , Hongming Xu , Yaodong Yang , Cong Fang , Qing Li

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

Recent years have witnessed remarkable progress in 3D content generation. However, corresponding evaluation methods struggle to keep pace. Automatic approaches have proven challenging to align with human preferences, and the mixed…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Weitao Wang , Haoran Xu , Yuxiao Yang , Zhifang Liu , Jun Meng , Haoqian Wang

Creating a digital world that closely mimics the real world with its many complex interactions and outcomes is possible today through advanced emulation software and ubiquitous computing power. Such a software-based emulation of an entity…

Signal Processing · Electrical Eng. & Systems 2023-05-18 Batool Salehi , Utku Demir , Debashri Roy , Suyash Pradhan , Jennifer Dy , Stratis Ioannidis , Kaushik Chowdhury

The importance of emotions in service and in product design is well known. However, it is still not very well understood how users' emotions can be incorporated in a product or service lifecycle. We argue that this gap is due to a lack of a…

Human-Computer Interaction · Computer Science 2021-04-12 Davide Andreoletti , Luca Luceri , Tiziano Leidi , Achille Peternier , Silvia Giordano

Virtual Reality (VR) interfaces are increasingly used as remote visualization media in telerobotics. Remote environments captured through RGB-D cameras and visualized using VR interfaces can enhance operators' situational awareness and…

Human-Computer Interaction · Computer Science 2022-10-12 Y. T. Tefera , D. Mazzanti , S. Anastasi , D. G. Caldwell , P. Fiorini , N. Deshpande

Metaverse as the next-generation Internet provides users with physical-virtual world interactions. To improve the quality of immersive experience, users access to Metaverse service providers (MSPs) and purchase bandwidth resource to reduce…

Computer Science and Game Theory · Computer Science 2022-08-16 Xumin Huang , Weifeng Zhong , Jiangtian Nie , Qin Hu , Zehui Xiong , Jiawen Kang , Tony Q. S. Quek

The metro as a form of public transportation is an important urban infrastructure that takes a large population from place A to B every day. To achieve that, it is primarily designed for extreme functionality and efficiency. However, in…

Human-Computer Interaction · Computer Science 2022-10-04 Yiying Wu , Miikka J. Lehtonen

Achieving the expansion of domestic demand and the economic internal circulation requires balanced and coordinated support from multiple industries (domains) such as consumption, education, entertainment, engineering infrastructure, etc.,…

Computation and Language · Computer Science 2022-04-05 Hongyin Zhu

During the COVID-19 pandemic, most countries have experienced some form of remote education through video conferencing software platforms. However, these software platforms fail to reduce immersion and replicate the classroom experience.…

Human-Computer Interaction · Computer Science 2023-02-08 Yuyang Wang , Lik-Hang Lee , Tristan Braud , Pan Hui

In this article, we have proposed an educational learning material model using 360-degree environment on web-based platform by personalizing the learning environment as per user surf the web. Virtual Machinery Workshop allow an illusionary…

Computers and Society · Computer Science 2019-05-01 Prayitno , Anwar Sukito Ardjo , Liliek Triyono , Bambang Kuswanto

Assistive agents should make humans' lives easier. Classically, such assistance is studied through the lens of inverse reinforcement learning, where an assistive agent (e.g., a chatbot, a robot) infers a human's intention and then selects…

Artificial Intelligence · Computer Science 2025-01-17 Vivek Myers , Evan Ellis , Sergey Levine , Benjamin Eysenbach , Anca Dragan

Interactive segmentation has recently been explored to effectively and efficiently harvest high-quality segmentation masks by iteratively incorporating user hints. While iterative in nature, most existing interactive segmentation methods…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Chaofan Ma , Qisen Xu , Xiangfeng Wang , Bo Jin , Xiaoyun Zhang , Yanfeng Wang , Ya Zhang

Multi-access edge computing (MEC) is one of the enabling technologies for high-performance computing at the edge of the 6 G networks, supporting high data rates and ultra-low service latency. Although MEC is a remedy to meet the growing…

Computer Science and Game Theory · Computer Science 2024-02-08 Ummy Habiba , Setareh Maghsudi , Ekram Hossain

Recent advancements in virtual reality (VR) technology have enabled the creation of immersive learning environments that provide engineering students with hands-on, interactive experiences. This paper presents a novel framework for virtual…

Human-Computer Interaction · Computer Science 2026-03-30 Rafael Padilla , Özgür Keleş