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Related papers: Wireless Edge-Empowered Metaverse: A Learning-Base…

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Our work proposes a comprehensive solution for predicting Metaverse network traffic, addressing the growing demand for intelligent resource management in eXtended Reality (XR) services. We first introduce a state-of-the-art testbed…

Artificial Intelligence · Computer Science 2024-11-20 Yoga Suhas Kuruba Manjunath , Mathew Szymanowski , Austin Wissborn , Mushu Li , Lian Zhao , Xiao-Ping Zhang

The way we engage with digital spaces and the digital world has undergone rapid changes in recent years, largely due to the emergence of the Metaverse. As technology continues to advance, the demand for sophisticated and immersive…

Human-Computer Interaction · Computer Science 2024-09-04 Senthil Kumar Jagatheesaperumal , Praveen Sathikumar , Harikrishnan Rajan

Augmented reality (AR)-enabled Metaverse is a promising technique to provide immersive service experience for mobile users. However, the limited network resources and unpredictable wireless propagation environments are key design…

Information Theory · Computer Science 2026-02-20 Sun Mao , Lei Liu , Kun Yang , F. Richard Yu , Duist Niyato , Chau Yuen

With the continuous development of machine learning technology, major e-commerce platforms have launched recommendation systems based on it to serve a large number of customers with different needs more efficiently. Compared with…

Machine Learning · Computer Science 2020-12-14 Yang Yu , Zhenhao Gu , Rong Tao , Jingtian Ge , Kenglun Chang

We present VR PreM+, an innovative VR system designed to enhance web exploration beyond traditional computer screens. Unlike static 2D displays, VR PreM+ leverages 3D environments to create an immersive pre-learning experience. Using…

Human-Computer Interaction · Computer Science 2023-11-02 Ze Gao , Xiang Li , Changkun Liu , Xian Wang , Anqi Wang , Liang Yang , Yuyang Wang , Pan Hui , Tristan Braud

Crowd sensing is a new paradigm which leverages the ubiquity of sensor-equipped mobile devices to collect data. To achieve good quality for crowd sensing, incentive mechanisms are indispensable to attract more participants. Most of existing…

Computer Science and Game Theory · Computer Science 2014-05-01 Jiajun Sun

Learning models of artificial intelligence can nowadays perform very well on a large variety of tasks. However, in practice different task environments are best handled by different learning models, rather than a single, universal,…

Artificial Intelligence · Computer Science 2016-05-31 Adi Makmal , Alexey A. Melnikov , Vedran Dunjko , Hans J. Briegel

Immersive applications such as virtual and augmented reality impose stringent requirements on frame rate, latency, and synchronization between physical and virtual environments. To meet these requirements, an edge server must render…

Machine Learning · Computer Science 2026-02-10 Xiaoyi Wu , Juaren Steiger , Bin Li , R. Srikant

Reinforcement Learning (RL) has achieved remarkable success in various domains, yet it often relies on carefully designed programmatic reward functions to guide agent behavior. Designing such reward functions can be challenging and may not…

Machine Learning · Computer Science 2026-04-06 Qi Wang , Mian Wu , Yuyang Zhang , Mingqi Yuan , Wenyao Zhang , Haoxiang You , Yunbo Wang , Xin Jin , Xiaokang Yang , Wenjun Zeng

The design of optimal auctions is a problem of interest in economics, game theory and computer science. Despite decades of effort, strategyproof, revenue-maximizing auction designs are still not known outside of restricted settings.…

Computer Science and Game Theory · Computer Science 2021-10-19 Neehar Peri , Michael J. Curry , Samuel Dooley , John P. Dickerson

Augmented reality applications have rapidly spread across online platforms, allowing consumers to virtually try-on a variety of products, such as makeup, hair dying, or shoes. However, parametrizing a renderer to synthesize realistic images…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Robin Kips , Ruowei Jiang , Sileye Ba , Brendan Duke , Matthieu Perrot , Pietro Gori , Isabelle Bloch

Just recently, the concept of augmented and virtual reality (AR/VR) over wireless has taken the entire 5G ecosystem by storm spurring an unprecedented interest from both academia, industry and others. Yet, the success of an immersive VR…

Networking and Internet Architecture · Computer Science 2017-03-28 Ejder Baştuğ , Mehdi Bennis , Muriel Médard , Mérouane Debbah

Unmanned aerial vehicles (UAVs) are promising for providing communication services due to their advantages in cost and mobility, especially in the context of the emerging Metaverse and Internet of Things (IoT). This paper considers a…

Machine Learning · Computer Science 2023-05-31 Peiyuan Si , Liangxin Qian , Jun Zhao , Kwok-Yan Lam

Reproducing cognitive development, group interaction, and long-term evolution in virtual classrooms remains a core challenge for educational AI, as real classrooms integrate open-ended cognition, dynamic social interaction, affective…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Yiping Ma , Shiyu Hu , Buyuan Zhu , Yipei Wang , Yaxuan Kang , Shiqing Liu , Kang Hao Cheong

Virtual Reality (VR) is expected to be one of the killer-applications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption. In particular, VR requirements in terms of…

Information Theory · Computer Science 2018-12-11 Mohammed S. Elbamby , Cristina Perfecto , Mehdi Bennis , Klaus Doppler

Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), digital twin, Metaverse and other related digital technologies have attracted much attention in recent years. These new emerging technologies are changing the world…

Artificial Intelligence · Computer Science 2023-05-18 Hao Lan Zhang , Yun Xue , Yifan Lu , Sanghyuk Lee

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Mobile augmented reality (MAR) applications extended in the metaverse could provide mixed and immersive experiences by amalgamating the virtual and physical world. However, the joint consideration between MAR and metaverse seeks the…

Networking and Internet Architecture · Computer Science 2023-01-18 Zhaohui Huang , Vasilis Friderikos

The advances in Artificial Intelligence (AI) have led to technological advancements in a plethora of domains. Healthcare, education, and smart city services are now enriched with AI capabilities. These technological advancements would not…

Human-Computer Interaction · Computer Science 2022-10-11 Moayad Aloqaily , Ouns Bouachir , Fakhri Karray , Ismaeel Al Ridhawi , Abdulmotaleb El Saddik

Technological advances are redefining the relationship between physical and virtual spaces. Traditionally, when users engage in virtual reality, they are completely cutoff from the physical space. Similarly, they are unable to access…

Human-Computer Interaction · Computer Science 2025-10-28 Yuichi Hiroi , Yuji Hatada , Takefumi Hiraki
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