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Deep metric learning (DML) aims to minimize empirical expected loss of the pairwise intra-/inter- class proximity violations in the embedding space. We relate DML to feasibility problem of finite chance constraints. We show that minimizer…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Yeti Z. Gurbuz , Ogul Can , A. Aydin Alatan

We study the problem of designing voting rules that take as input the ordinal preferences of $n$ agents over a set of $m$ alternatives and output a single alternative, aiming to optimize the overall happiness of the agents. The input to the…

Computer Science and Game Theory · Computer Science 2023-06-01 Vasilis Gkatzelis , Mohamad Latifian , Nisarg Shah

The problem of scheduling unrelated machines by a truthful mechanism to minimize the makespan was introduced in the seminal "Algorithmic Mechanism Design" paper by Nisan and Ronen. Nisan and Ronen showed that there is a truthful mechanism…

Computer Science and Game Theory · Computer Science 2020-11-17 Shahar Dobzinski , Ariel Shaulker

We study the facility location mechanism design problem where $n$ agents report their locations in Euclidean space, and the output is a single facility location. The cost function of each agent is the distance from the returned facility,…

Computer Science and Game Theory · Computer Science 2026-05-27 Zohar Barak

The classical approach to system identification is based on stochastic assumptions about the measurement error, and provides estimates that have random nature. Worst-case identification, on the other hand, only assumes the knowledge of…

Systems and Control · Computer Science 2013-06-07 Fabrizio Dabbene , Mario Sznaier , Roberto Tempo

Discrimination in machine learning often arises along multiple dimensions (a.k.a. protected attributes); it is then desirable to ensure \emph{intersectional fairness} -- i.e., that no subgroup is discriminated against. It is known that…

Machine Learning · Statistics 2023-06-27 Mathieu Molina , Patrick Loiseau

Mechanism design is concerned with settings where a policymaker (or social planner) faces the problem of aggregating the announced preferences of multiple agents into a collective (or social), system-wide decision. One of the most important…

Multiagent Systems · Computer Science 2020-03-02 Mohammad Ali Javidian , Pooyan Jamshidi , Marco Valtorta , Rasoul Ramezanian

In the context of single-winner ranked-choice elections between $m$ candidates, we explore the tradeoff between two competing goals in every democratic system: the majority principle (maximizing the social welfare) and the minority…

Computer Science and Game Theory · Computer Science 2025-07-25 Fatih Erdem Kizilkaya , David Kempe

Randomization is a fundamental tool used in many theoretical and practical areas of computer science. We study here the role of randomization in the area of submodular function maximization. In this area most algorithms are randomized, and…

Data Structures and Algorithms · Computer Science 2015-08-11 Niv Buchbinder , Moran Feldman

We study randomized algorithms for constrained optimization, in abstract frameworks that include, in strictly increasing generality: convex programming; LP-type problems; violator spaces; and a setting we introduce, consistent spaces. Such…

Computational Geometry · Computer Science 2019-06-04 Kenneth L. Clarkson , Bernd Gärtner , Johannes Lengler , May Szedlak

We consider a class of hypothesis testing problems where the null hypothesis postulates $M$ distributions for the observed data, and there is only one possible distribution under the alternative. We show that one can use a stochastic mirror…

We analyse the convergence of an approximate, fully inexact, ADMM algorithm under additive, deterministic and probabilistic error models. We consider the generalized ADMM scheme that is derived from generalized Lagrangian penalty with…

Optimization and Control · Mathematics 2022-10-06 Anis Hamadouche , Yun Wu , Andrew M. Wallace , Joao F. C. Mota

We study the problem of representing all distances between $n$ points in $\mathbb R^d$, with arbitrarily small distortion, using as few bits as possible. We give asymptotically tight bounds for this problem, for Euclidean metrics, for…

Computational Geometry · Computer Science 2021-10-08 Piotr Indyk , Tal Wagner

We study mechanisms for candidate selection that seek to minimize the social cost, where voters and candidates are associated with points in some underlying metric space. The social cost of a candidate is the sum of its distances to each…

Computer Science and Game Theory · Computer Science 2015-12-29 Michal Feldman , Amos Fiat , Iddan Golomb

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

We study the House Allocation problem (also known as the Assignment problem), i.e., the problem of allocating a set of objects among a set of agents, where each agent has ordinal preferences (possibly involving ties) over a subset of the…

Computer Science and Game Theory · Computer Science 2019-05-10 Piotr Krysta , David Manlove , Baharak Rastegari , Jinshan Zhang

Low isometric distortion is often required for mesh parameterizations. A configuration of some vertices, where the distortion is concentrated, provides a way to mitigate isometric distortion, but determining the number and placement of…

Graphics · Computer Science 2019-11-05 Shuangming Chai , Xiao-Ming Fu , Ligang Liu

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

Submodular maximization is one of the central topics in combinatorial optimization. It has found numerous applications in the real world. In the past decades, a series of algorithms have been proposed for this problem. However, most of the…

Data Structures and Algorithms · Computer Science 2023-04-03 Xiaoming Sun , Jialin Zhang , Shuo Zhang , Zhijie Zhang

Consider the problem of finding a point in an n-point metric space with the minimum average distance to all points. We show that this problem has no deterministic $o(n^2)$-query $(4-\Omega(1))$-approximation algorithms.

Data Structures and Algorithms · Computer Science 2014-01-13 Ching-Lueh Chang
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