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We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata…

Logic in Computer Science · Computer Science 2023-06-22 Vojtěch Forejt , Petr Jančar , Stefan Kiefer , James Worrell

Weighted automata are nondeterministic automata with numerical weights on transitions. They can define quantitative languages~$L$ that assign to each word~$w$ a real number~$L(w)$. In the case of infinite words, the value of a run is…

Logic in Computer Science · Computer Science 2015-07-01 Krishnendu Chatterjee , Laurent Doyen , Thomas A Henzinger

Turn-based discounted-sum games are two-player zero-sum games played on finite directed graphs. The vertices of the graph are partitioned between player 1 and player 2. Plays are infinite walks on the graph where the next vertex is decided…

Computer Science and Game Theory · Computer Science 2024-05-21 Ali Asadi , Krishnendu Chatterjee , Raimundo Saona , Jakub Svoboda

Compiling Bell games under cryptographic assumptions replaces the need for physical separation, allowing nonlocality to be probed with a single untrusted device. While Kalai et al. (STOC'23) showed that this compilation preserves quantum…

It is well known that the (unique) value of a stochastic control problem or a two person zero sum game under Isaacs condition can be characterized through a PDE driven by the Hamiltonian. Our goal of this paper is to extend this classical…

Optimization and Control · Mathematics 2024-08-20 Bixing Qiao , Jianfeng Zhang

We characterize all the pairs of complementary non-homogenous Beatty sequences $(A_n)_{n\ge 0}$ and $(B_n)_{n\ge 0}$ for which there exists an invariant game having exactly $\{(A_n,B_n)\mid n\ge 0\}\cup \{(B_n,A_n)\mid n\ge 0\}$ as set of…

Combinatorics · Mathematics 2013-12-10 Julien Cassaigne , Eric Duchêne , Michel Rigo

Deterministic and nondeterministic finite automata with translucent letters were introduced by Nagy and Otto more than a decade ago as Cooperative Distributed systems of a kind of stateless restarting automata with window size one. These…

Formal Languages and Automata Theory · Computer Science 2023-09-07 Benedek Nagy

An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by taking turns to perform a timed transition. Player Min wants to…

Computer Science and Game Theory · Computer Science 2020-01-16 Marcin Jurdzinski , Ashutosh Trivedi

We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We show that such reductions exhibit the same desirable…

Computer Science and Game Theory · Computer Science 2020-03-25 Alexander Weinert

Input-driven pushdown automata (also known as visibly pushdown automata and as nested word automata) are a subclass of deterministic pushdown automata and a superclass of the parenthesis languages. Nguyen and Ogawa ("Event-clock visibly…

Formal Languages and Automata Theory · Computer Science 2021-03-09 Mizuhito Ogawa , Alexander Okhotin

In the classic problem of sequence prediction, a predictor receives a sequence of values from an emitter and tries to guess the next value before it appears. The predictor masters the emitter if there is a point after which all of the…

Formal Languages and Automata Theory · Computer Science 2016-03-09 Tim Smith

The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly…

Logic in Computer Science · Computer Science 2015-07-01 Oliver Friedmann , Martin Lange , Markus Latte

We describe a history-deterministic B\"uchi automaton that has strictly less states than every language-equivalent deterministic B\"uchi automaton. This solves a problem that had been open since the introduction of history-determinism and…

Formal Languages and Automata Theory · Computer Science 2026-05-28 Antonio Casares , Keya Prakash , K. S. Thejaswini

Models of a generalized nondeterminism are defined by limitations on nonde- terministic behavior of a computing device. A regular realizability problem is a problem of verifying existence of a special sort word in a regular language. These…

Formal Languages and Automata Theory · Computer Science 2015-03-19 A. Rubtsov , M. Vyalyi

We investigate the connection between the complexity of nonlocal games and the arithmetical hierarchy, a classification of languages according to the complexity of arithmetical formulas defining them. It was recently shown by Ji, Natarajan,…

Quantum Physics · Physics 2023-04-18 Hamoon Mousavi , Seyed Sajjad Nezhadi , Henry Yuen

We consider the value 1 problem for probabilistic automata over finite words: it asks whether a given probabilistic automaton accepts words with probability arbitrarily close to 1. This problem is known to be undecidable. However, different…

Formal Languages and Automata Theory · Computer Science 2017-09-12 Nathanaël Fijalkow

We consider simulation games played between Spoiler and Duplicator on two B\"uchi automata in which the choices made by Spoiler can be buffered by Duplicator in several buffers before she executes them on her structure. We show that the…

Formal Languages and Automata Theory · Computer Science 2016-09-15 Milka Hutagalung , Norbert Hundeshagen , Dietrich Kuske , Martin Lange , Etienne Lozes

The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton A, are there words accepted by A with probability arbitrarily close to 1? This problem was proved undecidable recently.…

Formal Languages and Automata Theory · Computer Science 2012-01-27 Nathanaël Fijalkow , Hugo Gimbert , Youssouf Oualhadj

Weighted automata are nondeterministic automata with numerical weights on transitions. They can define quantitative languages $L$ that assign to each word $w$ a real number $L(w)$. In the case of infinite words, the value of a run is…

Logic in Computer Science · Computer Science 2009-05-15 Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger

The question whether P equals NP revolves around the discrepancy between active production and mere verification by Turing machines. In this paper, we examine the analogous problem for finite transducers and automata. Every nondeterministic…

Computational Complexity · Computer Science 2021-05-03 Elisabet Burjons , Fabian Frei , Martin Raszyk