Related papers: Token Games and History-Deterministic Quantitative…
The Value Problem for weighted timed games (wtgs) consists in determining, given a two-player weighted timed game with a reachability objective and a rational threshold, whether or not the value of the game exceeds the threshold. When…
We propose a new model of a distributed game, called an ATS game, which is played on a non-deterministic asynchronous transition system -- a natural distributed finite-state device working on Mazurkiewicz traces. This new…
This paper investigates the two-person zero-sum stochastic games for piece-wise deterministic Markov decision processes with risk-sensitive finite-horizon cost criterion on a general state space. Here, the transition and cost/reward rates…
We devise a policy-iteration algorithm for deterministic two-player discounted and mean-payoff games, that runs in polynomial time with high probability, on any input where each payoff is chosen independently from a sufficiently random…
The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…
We define a new subclass of nondeterministic finite automata for prefix-closed languages called Flanked Finite Automata (FFA). We show that this class enjoys good complexity properties while preserving the succinctness of nondeterministic…
Parametric timed automata extend the standard timed automata with the possibility to use parameters in the clock guards. In general, if the parameters are real-valued, the problem of language emptiness of such automata is undecidable even…
We are motivated by the following question: which data languages admit an active learning algorithm? This question was left open in previous work by the authors, and is particularly challenging for languages recognised by nondeterministic…
Multi-dimensional mean-payoff and energy games provide the mathematical foundation for the quantitative study of reactive systems, and play a central role in the emerging quantitative theory of verification and synthesis. In this work, we…
We consider the computability and complexity of decision questions for Probabilistic Finite Automata (PFA) with sub-exponential ambiguity. We show that the emptiness problem for strict and non-strict cut-points of polynomially ambiguous…
We consider a general class of decision problems concerning formal languages, called ``(one-dimensional) unboundedness predicates'', for automata that feature reversal-bounded counters (RBCA). We show that each problem in this class reduces…
Energy games are a well-studied class of 2-player turn-based games on a finite graph where transitions are labeled with integer vectors which represent changes in a multidimensional resource (the energy). One player tries to keep the…
In many multiagent environments, a designer has some, but limited control over the game being played. In this paper, we formalize this by considering incompletely specified games, in which some entries of the payoff matrices can be chosen…
We introduce and study input-driven deterministic and nondeterministic double-head pushdown automata. A double-head pushdown automaton is a slight generalization of an ordinary pushdown automaton working with two input heads that move in…
An open problem posed by the first author is the complexity to decide whether a sequence of nonnegative integer numbers can be the final score of a football tournament. In this paper we propose polynomial time approximate and exponential…
Bertrand et al. [1] (LMCS 2019) describe two-player zero-sum games in which one player tries to achieve a reachability objective in $n$ games (on the same finite arena) simultaneously by broadcasting actions, and where the opponent has full…
We study pseudodeterministic constructions, i.e., randomized algorithms which output the same solution on most computation paths. We establish unconditionally that there is an infinite sequence $\{p_n\}_{n \in \mathbb{N}}$ of increasing…
In this note we provide a (decidable) graph-structural characterisation of the infiniteness of $L(w_1, ..., w_k)$, where $L(w_1, ..., w_k) = \{w \in A^* | |w|_{w_1} = \cdots = |w|_{w_k}\}$ is the set of all words that contain the same…
The Type Indeterminacy model is a theoretical framework that formalizes the constructive preference perspective suggested by Kahneman and Tversky. In this paper we explore an extention of the TI-model from simple to strategic…
We show the surprising result that the cutpoint isolation problem is decidable for Probabilistic Finite Automata (PFA) where input words are taken from a letter-bounded context-free language. A context-free language $\mathcal{L}$ is…