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Related papers: Leveraging MoCap Data for Human Mesh Recovery

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Training state-of-the-art models for human pose estimation in videos requires datasets with annotations that are really hard and expensive to obtain. Although transformers have been recently utilized for body pose sequence modeling, related…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Fabien Baradel , Romain Brégier , Thibault Groueix , Philippe Weinzaepfel , Yannis Kalantidis , Grégory Rogez

Traditional methods of reconstructing 3D human pose and mesh from single images rely on paired image-mesh datasets, which can be difficult and expensive to obtain. Due to this limitation, model scalability is constrained as well as…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Kevin Lin , Chung-Ching Lin , Lin Liang , Zicheng Liu , Lijuan Wang

Advances in Deep Learning have recently made it possible to recover full 3D meshes of human poses from individual images. However, extension of this notion to videos for recovering temporally coherent poses still remains unexplored. A major…

Computer Vision and Pattern Recognition · Computer Science 2019-07-02 Jian Liu , Naveed Akhtar , Ajmal Mian

Human motion recovery for real-world interaction demands both precise action details and metric-scale trajectories. Recovering absolute human pose from monocular input presents a viable solution, but faces two main challenges: (1) models'…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zhumei Wang , Zechen Hu , Ruoxi Guo , Huaijin Pi , Ziyong Feng , Liang Zhang , Mingtao Pei , Siyuan Huang

This paper addresses the problem of 3D human pose estimation in the wild. A significant challenge is the lack of training data, i.e., 2D images of humans annotated with 3D poses. Such data is necessary to train state-of-the-art CNN…

Computer Vision and Pattern Recognition · Computer Science 2016-10-31 Grégory Rogez , Cordelia Schmid

We present a bundle-adjustment-based algorithm for recovering accurate 3D human pose and meshes from monocular videos. Unlike previous algorithms which operate on single frames, we show that reconstructing a person over an entire sequence…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Anurag Arnab , Carl Doersch , Andrew Zisserman

This work aims to discuss the current landscape of kinematic analysis tools, ranging from the state-of-the-art in sports biomechanics such as inertial measurement units (IMUs) and retroreflective marker-based optical motion capture (MoCap)…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Kai Armstrong , Alexander Rodrigues , Alexander P. Willmott , Lei Zhang , Xujiong Ye

Despite significant progress in single image-based 3D human mesh recovery, accurately and smoothly recovering 3D human motion from a video remains challenging. Existing video-based methods generally recover human mesh by estimating the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Yingxuan You , Hong Liu , Ti Wang , Wenhao Li , Runwei Ding , Xia Li

Estimating human pose and shape from monocular images is a long-standing problem in computer vision. Since the release of statistical body models, 3D human mesh recovery has been drawing broader attention. With the same goal of obtaining…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yating Tian , Hongwen Zhang , Yebin Liu , Limin Wang

We introduce a data capture system and a new dataset, HO-Cap, for 3D reconstruction and pose tracking of hands and objects in videos. The system leverages multiple RGBD cameras and a HoloLens headset for data collection, avoiding the use of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jikai Wang , Qifan Zhang , Yu-Wei Chao , Bowen Wen , Xiaohu Guo , Yu Xiang

We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid…

Computer Vision and Pattern Recognition · Computer Science 2018-02-26 Weipeng Xu , Avishek Chatterjee , Michael Zollhöfer , Helge Rhodin , Dushyant Mehta , Hans-Peter Seidel , Christian Theobalt

Large datasets are the cornerstone of recent advances in computer vision using deep learning. In contrast, existing human motion capture (mocap) datasets are small and the motions limited, hampering progress on learning models of human…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Naureen Mahmood , Nima Ghorbani , Nikolaus F. Troje , Gerard Pons-Moll , Michael J. Black

Human motion capture (mocap) is a widely used technique for digitalizing human movements. With growing usage, compressing mocap data has received increasing attention, since compact data size enables efficient storage and transmission. Our…

Multimedia · Computer Science 2014-10-20 Junhui Hou , Lap-Pui Chau , Nadia Magnenat-Thalmann , Ying He

Capturing the dynamically deforming 3D shape of clothed human is essential for numerous applications, including VR/AR, autonomous driving, and human-computer interaction. Existing methods either require a highly specialized capturing setup,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Chen Guo , Xu Chen , Jie Song , Otmar Hilliges

Learning to capture human motion is essential to 3D human pose and shape estimation from monocular video. However, the existing methods mainly rely on recurrent or convolutional operation to model such temporal information, which limits the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Wen-Li Wei , Jen-Chun Lin , Tyng-Luh Liu , Hong-Yuan Mark Liao

Marker-based motion capture (MoCap) systems have long been the gold standard for accurate 4D human modeling, yet their reliance on specialized hardware and markers limits scalability and real-world deployment. Advancing reliable markerless…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yeeun Park , Miqdad Naduthodi , Suryansh Kumar

Videos from edited media like movies are a useful, yet under-explored source of information. The rich variety of appearance and interactions between humans depicted over a large temporal context in these films could be a valuable source of…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Georgios Pavlakos , Jitendra Malik , Angjoo Kanazawa

We describe an end-to-end method for recovering 3D human body mesh from single images and monocular videos. Different from the existing methods try to obtain all the complex 3D pose, shape, and camera parameters from one coupling feature,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-18 Sun Yu , Ye Yun , Liu Wu , Gao Wenpeng , Fu YiLi , Mei Tao

3D human motion capture from monocular RGB images respecting interactions of a subject with complex and possibly deformable environments is a very challenging, ill-posed and under-explored problem. Existing methods address it only weakly…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Zhi Li , Soshi Shimada , Bernt Schiele , Christian Theobalt , Vladislav Golyanik

Existing methods for human mesh recovery mainly focus on single-view frameworks, but they often fail to produce accurate results due to the ill-posed setup. Considering the maturity of the multi-view motion capture system, in this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Xiangjian Jiang , Xuecheng Nie , Zitian Wang , Luoqi Liu , Si Liu
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