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As artificial intelligence (AI) becomes increasingly integrated into daily life, higher education must move beyond code-centric instruction to foster holistic AI literacy. We present a novel pedagogical approach that integrates embodied,…

Computers and Society · Computer Science 2026-03-31 Jennifer M. Reddig , Scott Moon , Kaitlyn Crutcher , Christopher J. MacLellan

Introductory artificial intelligence (AI) courses present significant learning challenges due to abstract concepts, mathematical complexity, and students' diverse technical backgrounds. While active and collaborative pedagogies are often…

Computers and Society · Computer Science 2026-03-31 Jennifer M. Reddig , Scott Moon , Kaitlyn Crutcher , Christopher J. MacLellan

Flashcard schedulers rely on 1) student models to predict the flashcards a student knows; and 2) teaching policies to pick which cards to show next via these predictions. Prior student models, however, just use study data like the student's…

Computation and Language · Computer Science 2024-10-30 Matthew Shu , Nishant Balepur , Shi Feng , Jordan Boyd-Graber

Hands-on computing education requires a realistic learning environment that enables students to gain and deepen their skills. Available learning environments, including virtual and physical labs, provide students with real-world computer…

Cryptography and Security · Computer Science 2023-07-12 Jan Vykopal , Pavel Seda , Valdemar Švábenský , Pavel Čeleda

As digital systems increasingly rely on pervasive data collection and inference, educating future designers and researchers about Usable Privacy has become a critical need for HCI. However, privacy education in higher education is often…

Computers and Society · Computer Science 2026-04-28 Sanchari Das , Dhiman Goswami , Michelle Melo , Aditya Johri , Vivian G. Motti

In this conceptual paper, we review existing literature on artificial intelligence/machine learning (AI/ML) education to identify three approaches to how learning and teaching ML could be conceptualized. One of them, a data-driven approach,…

Computers and Society · Computer Science 2024-09-04 Luis Morales-Navarro , Yasmin B. Kafai

Data-art exhibitions offer a unique and real-world setting to foster creative visualisation skills among students. They serve as real-world platform for students to display their work, bridging the gap between classroom learning and…

Human-Computer Interaction · Computer Science 2024-08-30 Jonathan C. Roberts

Learning data storytelling involves a complex web of skills. Professional and academic educational offerings typically focus on the computational literacies required, but professionals in the field employ many non-technical methods;…

Human-Computer Interaction · Computer Science 2021-08-24 R. Bhargava , D. Williams , D. D'Ignazio

AI-assisted learning companion robots are increasingly used in early education. Many parents express concerns about content appropriateness, while they also value how AI and robots could supplement their limited skill, time, and energy to…

Robotics · Computer Science 2025-02-26 Hui-Ru Ho , Nitigya Kargeti , Ziqi Liu , Bilge Mutlu

This study introduces an integrated curriculum designed to empower underrepresented students by combining environmental literacy, data literacy, and computer science. The framework promotes environmental awareness, data literacy, and civic…

Computers and Society · Computer Science 2023-10-27 Clare Baek , Dana Saito-Stehberger , Sharin Jacob , Adam Nam , Mark Warschauer

Social computing is the study of how technology shapes human social interactions. This topic has become increasingly relevant to secondary school students (ages 11--18) as more of young people's everyday social experiences take place…

Computers and Society · Computer Science 2024-01-19 Kianna Bolante , Kevin Chen , Quan Ze Chen , Amy Zhang

Merging the content of learning with the motivation of games can be a successful combination, if done properly and supported by the appropriate tool. Towards this goal, we developed Diagramatic an environment used to gamify the in-classroom…

Human-Computer Interaction · Computer Science 2019-10-14 Andreas Mallas , Michalis Xenos

Teaching and advocating data visualization are among the most important activities in the visualization community. With growing interest in data analysis from business and science professionals, data visualization courses attract students…

Human-Computer Interaction · Computer Science 2019-10-08 Leo Yu-Ho Lo , Yao Ming , Huamin Qu

Teaching software development basics to hundreds of students in a frontal setting is cost-efficient and thus still common in universities. However, in a large lecture hall, students can easily get bored, distracted, and disengaged. The…

Software Engineering · Computer Science 2026-01-16 Walid Maalej

Due to the pandemic of COVID-19, many university courses had to abruptly transform to enable remote teaching. Adjusting courses on embedded systems and micro-controllers was extra challenging since interaction with real hardware is their…

Computers and Society · Computer Science 2022-07-26 Jan Koniarik , Daniel Dlhopolcek , Martin Ukrop

This paper, submitted to the special track on resources for teaching AI in K-12, presents an explainable AI (XAI) education tool designed for K-12 classrooms, particularly for students in grades 4-9. The tool was designed for interventions…

Computers and Society · Computer Science 2024-12-19 Nicolas Pope , Juho Kahila , Henriikka Vartiainen , Mohammed Saqr , Sonsoles Lopez-Pernas , Teemu Roos , Jari Laru , Matti Tedre

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

The emergence of large language models has enabled vibe coding, a natural language approach to programming in which users describe intent and AI generates or revises code, potentially broadening access to programming while preserving…

Software Engineering · Computer Science 2026-04-27 Ashley J. Chen , Yijia Cao , Minghao Shao , Ramesh Karri , Muhammad Shafique

Design skills are increasingly recognized as a core competency for software professionals. Unfortunately, these skills are difficult to teach because design requires freedom and open-ended thinking, but new designers require a structured…

Computers and Society · Computer Science 2024-10-17 Christopher William Schankula , Habib Ghaffari Hadigheh , Spencer Smith , Christopher Kumar Anand

Educators often seek ways to introduce gaming in the classroom in order to break the usual teaching routine, expand the usual course curriculum with additional knowledge, but mostly as a means to motivate students and increase their…

Computers and Society · Computer Science 2020-04-17 Domna Chiotaki , Kostas Karpouzis