Related papers: LaughNet: synthesizing laughter utterances from wa…
We propose TalkNet, a non-autoregressive convolutional neural model for speech synthesis with explicit pitch and duration prediction. The model consists of three feed-forward convolutional networks. The first network predicts grapheme…
A chatbot is perceived as more humanlike and likeable if it includes some jokes in its output. But most existing joke generators were not designed to be integrated into chatbots. This paper presents Witscript, a novel joke generation system…
In this project, we aim to build a Text-to-Speech system able to produce speech with a controllable emotional expressiveness. We propose a methodology for solving this problem in three main steps. The first is the collection of emotional…
Human emotion synthesis is a crucial aspect of affective computing. It involves using computational methods to mimic and convey human emotions through various modalities, with the goal of enabling more natural and effective human-computer…
We present a method for automatically producing human-like vocal imitations of sounds: the equivalent of "sketching," but for auditory rather than visual representation. Starting with a simulated model of the human vocal tract, we first try…
We propose a neural talking-head video synthesis model and demonstrate its application to video conferencing. Our model learns to synthesize a talking-head video using a source image containing the target person's appearance and a driving…
The automatic detection of humor poses a grand challenge for natural language processing. Transformer-based systems have recently achieved remarkable results on this task, but they usually (1)~were evaluated in setups where serious vs…
We describe speaker-independent speech synthesis driven by a small set of phonetically meaningful speech parameters such as formant frequencies. The intention is to leverage deep-learning advances to provide a highly realistic signal…
In the domain of photorealistic avatar generation, the fidelity of audio-driven lip motion synthesis is essential for realistic virtual interactions. Existing methods face two key challenges: a lack of vivacity due to limited diversity in…
Humans often speak in a continuous manner which leads to coherent and consistent prosody properties across neighboring utterances. However, most state-of-the-art speech synthesis systems only consider the information within each sentence…
We present a new model for singing synthesis based on a modified version of the WaveNet architecture. Instead of modeling raw waveform, we model features produced by a parametric vocoder that separates the influence of pitch and timbre.…
In this work, we extend ClariNet (Ping et al., 2019), a fully end-to-end speech synthesis model (i.e., text-to-wave), to generate high-fidelity speech from multiple speakers. To model the unique characteristic of different voices, low…
We propose a linear prediction (LP)-based waveform generation method via WaveNet vocoding framework. A WaveNet-based neural vocoder has significantly improved the quality of parametric text-to-speech (TTS) systems. However, it is…
In this work, we address the problem of finegrained traceback of emotional and manipulation characteristics from synthetically manipulated speech. We hypothesize that combining semantic-prosodic cues captured by Speech Foundation Models…
Singing voice synthesis has made remarkable progress in generating natural and high-quality voices. However, existing methods rarely provide precise control over vocal techniques such as intensity, mixed voice, falsetto, bubble, and breathy…
In this paper, we propose a multi-speaker face-to-speech waveform generation model that also works for unseen speaker conditions. Using a generative adversarial network (GAN) with linguistic and speaker characteristic features as auxiliary…
Speech synthesis has recently seen significant improvements in fidelity, driven by the advent of neural vocoders and neural prosody generators. However, these systems lack intuitive user controls over prosody, making them unable to rectify…
Humor is a fundamental facet of human cognition and interaction. Yet, despite recent advances in natural language processing, humor detection remains a challenging task that is complicated by the scarcity of datasets that pair humorous…
We present a multimodal learning-based method to simultaneously synthesize co-speech facial expressions and upper-body gestures for digital characters using RGB video data captured using commodity cameras. Our approach learns from sparse…
Controlling text-to-speech (TTS) systems to synthesize speech with the prosodic characteristics expected by users has attracted much attention. To achieve controllability, current studies focus on two main directions: (1) using reference…