Related papers: E-learning model for art education: Case study in …
Incorporating interdisciplinary perspectives is seen as an essential step towards enhancing artificial intelligence (AI) ethics. In this regard, the field of arts is perceived to play a key role in elucidating diverse historical and…
The growth of Educational Technology (EdTech) has enabled highly personalized learning experiences through Artificial Intelligence (AI)-based recommendation systems tailored to each student needs. However, these systems can unintentionally…
Artificial Intelligence (AI) in Education has been said to have the potential for building more personalised curricula, as well as democratising education worldwide and creating a Renaissance of new ways of teaching and learning. Millions…
Project-based learning (PBL) is an instructional method that is very helpful in nurturing students' creativity, but it requires significant time and energy from both students and teachers. Large language models (LLMs) have been proven to…
GANs (Generative adversarial networks) is a new AI technology that can perform deep learning with less training data and has the capability of achieving transformation between two image sets. Using GAN we have carried out a comparison…
Imitation Learning is a sequential task where the learner tries to mimic an expert's action in order to achieve the best performance. Several algorithms have been proposed recently for this task. In this project, we aim at proposing a wide…
The age of Artificial Intelligence (AI) is marked by its transformative "generative" capabilities, distinguishing it from prior iterations. This burgeoning characteristic of AI has enabled it to produce new and original content, inherently…
This study explores the concept of creativity and artificial intelligence (AI) and their recent integration. While AI has traditionally been perceived as incapable of generating new ideas or creating art, the development of more…
Drawing supports learning by externalizing mental models, but providing timely feedback at scale remains challenging. We present Draw2Learn, a system that explores how AI can act as a supportive teammate during drawing-based learning. The…
E-learning with using multimedia and graphical interfaces is now fashionable in some virtual learning environments. Especially, in open colleges, universities and E-learning databases, using these interfaces can improve quality of educating…
Do we really understand how machine classifies art styles? Historically, art is perceived and interpreted by human eyes and there are always controversial discussions over how people identify and understand art. Historians and general…
The effective integration of generative artificial intelligence in education is a fundamental aspect to prepare future generations. The objective of this study is to analyze from a quantitative and qualitative point of view the perception…
Nowadays, represented by Deep Learning techniques, the field of machine learning is experiencing unprecedented prosperity and its influence is demonstrated in academia, industry and civil society. "Intelligent" has become a label which…
Nowadays, the student community is growing up with mobile devices and it has becomes an integral part of their life. Devices such as smartphones, tablets, and e-book readers connect users to access information and enabling instant…
This paper examines the integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) into education, emphasizing the inclusion of the Arts to foster creativity alongside traditional STEM skills. STEAM encourages…
Contemporary AI art's diverse and widely recognized repertoire features numerous artworks that share conceptual, thematic, narrative, procedural, or presentational properties with other artworks across disciplinary and historical spectrums.…
Hundreds of millions of people learn something new online every day. Simultaneously, the study of online education has blossomed within the human computer interaction community, with new systems, experiments, and observations creating and…
The amount of visual communication we are facing is rapidly increasing, and skills to process, understand, and generate visual representations are in high demand. Especially students focusing on computer graphics and visualization can…
In this work we study the knowledge acquisition process in a teaching-learning scenario that takes place within the classroom. We explore two complementary approaches, which include classroom observations and student surveys, and the…
Developing students as well-rounded professionals is increasingly important for our modern society. Although there is a great consensus that technical and professional ("soft") skills should be developed and intertwined in the core of…