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This research investigates the curriculum structures of undergraduate Artificial Intelligence (AI) education across universities worldwide. By examining the curricula of leading universities, the research seeks to contribute to a deeper…

Computers and Society · Computer Science 2024-07-25 Jianing Xia , Man Li , Jianxin Li

Discovering the creative potentials of a random signal to various artistic expressions in aesthetic and conceptual richness is a ground for the recent success of generative machine learning as a way of art creation. To understand the new…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Faizan Farooq Khan , Diana Kim , Divyansh Jha , Youssef Mohamed , Hanna H Chang , Ahmed Elgammal , Luba Elliott , Mohamed Elhoseiny

Creativity, i.e., the process of generating and developing fresh and original ideas or products that are useful or effective, is a valuable skill in a variety of domains. Creativity is called an essential 21st-century skill that should be…

Information Retrieval · Computer Science 2022-10-13 Nasrin Shabani

Art is the ultimate expression of human creativity that is deeply influenced by the philosophy and culture of the corresponding historical epoch. The quantitative analysis of art is therefore essential for better understanding human…

Physics and Society · Physics 2018-09-19 Higor Y. D. Sigaki , Matjaz Perc , Haroldo V. Ribeiro

Artificial Intelligence (AI) is a discipline of computer science that deals with machine intelligence. It is essential to bring AI into the context of learning because it helps in analysing the enormous amounts of data that is collected…

Artificial Intelligence · Computer Science 2021-01-11 Faisal Khan , Debdeep Bose

This paper is based on the study of existing literature, highlights the current state of the work proposed to implement technically enhanced learning. Technology developments and network infrastructure improvements, specifically the world…

Computers and Society · Computer Science 2014-02-12 J. M. Sneha , G. S. Nagaraja

Recommendation systems have been widely used in various domains such as music, films, e-shopping etc. After mostly avoiding digitization, the art world has recently reached a technological turning point due to the pandemic, making online…

Our work aims to study tools offered to students and tutors involved in face-to-face or blended project- based learning activities. Project-based learning is often applied in the case of complex learning (i.e. which aims at making learners…

Computers and Society · Computer Science 2016-11-27 Christine Michel , Elise Lavoué

In education there exists a tension between two modes of learning: traditional lecture-based instruction and more tinkering-based creative learning. In this paper, we outline our efforts as two Ph.D. students (who are skilled in…

Human-Computer Interaction · Computer Science 2024-04-18 Adam Hyland , Murtaza Ali

The unequal distribution of educational opportunities carries the risk of having a long-term negative impact on general social peace, a country's economy and basic democratic structures. In contrast to this observable development is the…

Computers and Society · Computer Science 2024-12-24 Stefan Pietrusky

This chapter aims to stress the importance of addressing culture when designing and implementing learning analytics services. Learning analytics have been implemented in different countries with the purpose of improving learning and…

Computers and Society · Computer Science 2022-12-20 Olga Viberg , Ioana Jivet , Maren Scheffel

In an era where learning is considered a problem, we decided to go for problems for the sake of learning! The purpose of this study was to throw light on the issues involved in two forms of PBL viz., Case Study Based PBL and Research Based…

Computers and Society · Computer Science 2014-10-20 S. M. Jacob , B. Issac

The virtual learning in University Education is the learning which is presented by set of integrated information and pedagogical technologies, in a process of interaction between subjects and objects as the virtual educational resources.…

Computers and Society · Computer Science 2013-04-02 Kerimbayev Nurassyl

Robotic painting has been a subject of interest among both artists and roboticists since the 1970s. Researchers and interdisciplinary artists have employed various painting techniques and human-robot collaboration models to create visual…

Robotics · Computer Science 2020-07-29 Ardavan Bidgoli , Manuel Ladron De Guevara , Cinnie Hsiung , Jean Oh , Eunsu Kang

Nowadays, mobile devices have become increasingly a part of education for those who study or teach at the university level and school levels. The support of electronic learning (elearning) is essential to making mobile learning (m-learning)…

Computers and Society · Computer Science 2015-10-13 Salem Alkhalaf

This paper reviews the history of mobile learning, provides a definition of mobile learning. The properties, advantages and disadvantages of mobile learning, areas of its implementation at the Technical University and mobile learning tools…

Physics Education · Physics 2018-08-08 Natalya Rashevs`ka , Viktoriia Tkachuk

Transfer learning from huge natural image datasets, fine-tuning of deep neural networks and the use of the corresponding pre-trained networks have become de facto the core of art analysis applications. Nevertheless, the effects of transfer…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Nicolas Gonthier , Yann Gousseau , Saïd Ladjal

Artificial Intelligence (AI) is increasingly permeating classrooms worldwide, yet its adoption in schools of developing countries remains under-explored. This paper investigates AI adoption, usage patterns, and perceived impact in Pakistani…

Computers and Society · Computer Science 2025-10-01 Syed Hassan Raza , Azib Farooq

Assessing the artness of AI-generated images continues to be a challenge within the realm of image generation. Most existing metrics cannot be used to perform instance-level and reference-free artness evaluation. This paper presents…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Junyu Chen , Jie An , Hanjia Lyu , Christopher Kanan , Jiebo Luo

Starting from the concept that knowledge comes as element of mediation between the convergent thinking, founded on experience, and the divergent thinking, placed in the perceptive, intuitive, creative dimension, in this paper we want to…

History and Overview · Mathematics 2015-01-09 Nicolina Pastena , Nicla Palladino , Maria Alessandra Vaccaro