Related papers: Proactive Scheduling and Caching for Wireless VR V…
Virtual reality (VR) is becoming prevalent with a plethora of applications in education, healthcare, entertainment, etc. To increase the user mobility, and to reduce the energy consumption and production cost of VR head mounted displays…
Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…
Recent popularity of mobile devices increased the demand for mobile network services and applications that require minimal delay. 5G mobile networks are expected to provide much lesser delay than the present mobile networks. One of the…
Recent neural rendering approaches greatly improve image quality, reaching near photorealism. However, the underlying neural networks have high runtime, precluding telepresence and virtual reality applications that require high resolution…
In the context of view-dependent point-cloud streaming in a scene, our rate allocation is "adaptive" in the sense that it priorities the point-cloud models depending on the camera view and the visibility of the objects and their distance as…
Real-time video surveillance has become a crucial technology for smart cities, made possible through the large-scale deployment of mobile and fixed video cameras. In this paper, we propose situation-aware streaming, for real-time…
In this paper, we investigate resource allocation problem in the context of multiple virtual reality (VR) video flows sharing a certain link, considering specific deadline of each video frame and the impact of different frames on video…
Wireless sensor networks sense and monitor real-time events. They supervise a geographic area where a phenomenon is to be monitored. The data in sensor networks have different levels of priority and hence their criticality differs. In order…
Spatial-wise dynamic convolution has become a promising approach to improving the inference efficiency of deep networks. By allocating more computation to the most informative pixels, such an adaptive inference paradigm reduces the spatial…
Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…
Mobile Augmented Reality (MAR) applications face performance challenges due to their high computational demands and need for low-latency responses. Traditional approaches like on-device storage or reactive data fetching from the cloud often…
Virtual reality (VR) over wireless is expected to be one of the killer applications in next-generation communication networks. Nevertheless, the huge data volume along with stringent requirements on latency and reliability under limited…
Wireless edge networks are promising to provide better video streaming services to mobile users by provisioning computing and storage resources at the edge of wireless network. However, due to the diversity of user interests, user devices,…
Mobile network operators are considering caching as one of the strategies to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end user…
There is a growing interest in the use of video sensor networks in surveillance applications in order to detect intruders with low cost. The essential concern of such networks is whether or not a specified target can pass or intrude the…
With the rapid growth of live streaming services, Crowdsourced Cloud-edge service Platforms (CCPs) are playing an increasingly important role in meeting the increasing demand. Although stream scheduling plays a critical role in optimizing…
Efficient video processing is a critical component in many IoMT applications to detect events of interest. Presently, many window optimization techniques have been proposed in event processing with an underlying assumption that the incoming…
Immersive social interactions of mobile users are soon to be enabled within a virtual space, by means of virtual reality (VR) technologies and wireless cellular systems. In a VR mobile social network, the states of all interacting users…
Caching of popular contents at cellular base stations, i.e., edge caching, in order to eliminate duplicate transmission through the backhaul can reduce the latency of data delivery in $5$G networks. However, since caching can only reduce…
Virtual Reality (VR) services delivered over 6G networks demand ultra-low latency and high bandwidth to ensure seamless user experiences. This paper presents an intelligent resource allocation and edge caching framework for 6G O-RAN…