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Traditional methods for visualizing dynamic human expressions, particularly in medical training, often rely on flat-screen displays or static mannequins, which have proven inefficient for realistic simulation. In response, we propose a…

Graphics · Computer Science 2025-02-13 Tri Tung Nguyen Nguyen , Fujii Yasuyuki , Dinh Tuan Tran , Joo-Ho Lee

Holographic Reduced Representations (HRR) are a method for performing symbolic AI on top of real-valued vectors by associating each vector with an abstract concept, and providing mathematical operations to manipulate vectors as if they were…

Artificial Intelligence · Computer Science 2021-12-30 Ashwinkumar Ganesan , Hang Gao , Sunil Gandhi , Edward Raff , Tim Oates , James Holt , Mark McLean

The pedagogy of teaching and learning has changed with the proliferation of communication technology and it is necessary to develop interactive learning materials for children that may improve their learning, catching, and memorizing…

Computers and Society · Computer Science 2014-11-11 Md. Baharul Islam , Md. Kabirul Islam , Arif Ahmed , Abu Kalam Shamsuddin

This study uses double/debiased machine learning (DML) to evaluate the impact of transitioning from lecture-based blended teaching to a flipped classroom concept. Our findings indicate effects on students' self-conception, procrastination,…

General Economics · Economics 2025-10-29 Daniel Czarnowske , Florian Heiss , Theresa M. A. Schmitz , Amrei Stammann

Online remote learning has certain advantages, such as higher flexibility and greater inclusiveness. However, a caveat is the teachers' limited ability to monitor student interaction during an online class, especially while teachers are…

Human-Computer Interaction · Computer Science 2022-10-17 Arnab Sen Sharma , Mohammad Ruhul Amin , Muztaba Fuad

Independent learners often struggle with sustaining focus and emotional regulation in unstructured or distracting settings. Although some rely on ambient aids such as music, ASMR, or visual backgrounds to support concentration, these tools…

Artificial Intelligence · Computer Science 2025-05-07 George Xi Wang , Jingying Deng , Safinah Ali

Research in multi-modal interfaces aims to provide solutions to immersion and increase overall human performance. A promising direction is combining auditory, visual and haptic interaction between the user and the simulated environment.…

Human-Computer Interaction · Computer Science 2020-04-01 Eleftherios Triantafyllidis , Christopher McGreavy , Jiacheng Gu , Zhibin Li

As online higher education expands, sustaining student engagement remains a critical challenge. This paper approaches immersive learning by investigating how custom GPTs foster immersion (as a state of deep mental involvement) for students…

Computers and Society · Computer Science 2026-04-21 Dennis Beck , Leonel Morgado

While current deep learning models achieve high performance by learning statistical correlations from vast datasets,which stands in stark contrast to human learning. They lack the flexibility of humans-particularly preverbal infants-to…

Machine Learning · Computer Science 2026-04-24 Kyotaro Ushida , Takayuki Komatsu , Yoshiyuki Ohmura , Yasuo Kuniyoshi

While learning by teaching is a popular pedagogical technique, it is a learning phenomenon that is difficult to study due to variability in the tutor-tutee pairings and learning environments. In this paper, we introduce the Curiosity…

Human-Computer Interaction · Computer Science 2021-08-24 Ken Jen Lee , Apoorva Chauhan , Joslin Goh , Elizabeth Nilsen , Edith Law

We present a novel near-eye display concept which consists of a waveguide combiner, a spatial light modulator, and a laser light source. The proposed system can display true 3D holographic images through see-through pupil-replicating…

Optics · Physics 2022-11-08 Changwon Jang , Kiseung Bang , Minseok Chae , Byoungho Lee , Douglas Lanman

This paper presents a two-year research project focused on developing AI-driven measures to analyze classroom dynamics, with particular emphasis on teacher actions captured through multimodal sensor data. We applied real-time data from…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Andreea I. Niculescu , Jochen Ehnes , Chen Yi , Du Jiawei , Tay Chiat Pin , Joey Tianyi Zhou , Vigneshwaran Subbaraju , Teh Kah Kuan , Tran Huy Dat , John Komar , Gi Soong Chee , Kenneth Kwok

Process-based learning is crucial for the transmission of intangible cultural heritage, especially in complex arts like Chinese calligraphy, where mastering techniques cannot be achieved by merely observing the final work. To explore the…

Human-Computer Interaction · Computer Science 2025-02-25 Xinya Gong , Wenhui Tao , Yuxin Ma

Head-worn augmented reality (AR) allows audiences to be immersed and engaged in stories told by live presenters. While presenters may also be in AR to have the same level of immersion and awareness as their audience, this symmetric…

Human-Computer Interaction · Computer Science 2025-03-18 Matt Gottsacker , Mengyu Chen , David Saffo , Feiyu Lu , Benjamin Lee , Blair MacIntyre

Humans have long relied on visual aids like sketches and diagrams to support reasoning and problem-solving. Visual tools, like auxiliary lines in geometry or graphs in calculus, are essential for understanding complex ideas. However, many…

Human-Computer Interaction · Computer Science 2025-04-03 Steven-Shine Chen , Jimin Lee , Paul Pu Liang

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

Human-Computer Interaction · Computer Science 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…

Human-Computer Interaction · Computer Science 2020-09-01 Elaine Huynh , Angela Nyhout , Patricia Ganea , Fanny Chevalier

This paper presents an immersive virtual reality environment that can be used to develop collaborative educational applications. Multiple users can collaborate within the virtual shared space and communicate with each other through voice.…

Human-Computer Interaction · Computer Science 2020-10-14 Milan Dolezal , Jiri Chmelik , Fotis Liarokapis

The rise of AI, especially Large Language Models, presents challenges and opportunities to integrate such technology into the classroom. AI has the potential to revolutionize education by helping teaching staff with various tasks, such as…

Human-Computer Interaction · Computer Science 2025-07-01 Jarne Thys , Sebe Vanbrabant , Davy Vanacken , Gustavo Rovelo Ruiz

In online education, innovative tools are crucial for enhancing learning outcomes. SAM (Study with AI Mentor) is an advanced platform that integrates educational videos with a context-aware chat interface powered by large language models.…

Artificial Intelligence · Computer Science 2025-02-25 Anna Bodonhelyi , Enkeleda Thaqi , Süleyman Özdel , Efe Bozkir , Enkelejda Kasneci