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This study proposes a multimodal neural network-based approach to predict segment access frequency in lecture archives. These archives, widely used as supplementary resources in modern education, often consist of long, unedited recordings…

Human-Computer Interaction · Computer Science 2025-04-22 Ruozhu Sheng , Jinghong Li , Shinobu Hasegawa

Learning Analytics Dashboards can be a powerful tool to support self-regulated learning in Digital Learning Environments and promote development of meta-cognitive skills, such as reflection. However, their effectiveness can be affected by…

Machine Learning · Computer Science 2025-11-18 Alina Deriyeva , Benjamin Paassen

Augmented reality (AR) has the potential to revolutionize the way in which information is presented by overlaying virtual information onto a person's direct view of their real-time surroundings. By placing the display on the surface of the…

We introduce a novel framework, called Interface Laplace learning, for graph-based semi-supervised learning. Motivated by the observation that an interface should exist between different classes where the function value is non-smooth, we…

Machine Learning · Computer Science 2025-07-08 Tangjun Wang , Chenglong Bao , Zuoqiang Shi

In the present work we intend to introduce a system based on VR (Virtual Reality) for examining analytical-geometric structures that occur in the study of mathematics and physics concepts in the last high school classes. In our opinion, an…

Physics Education · Physics 2021-11-04 Marco Simonetti , Damiano Perri , Natale Amato , Osvaldo Gervasi

Increasing user engagement is constant challenge for Intelligent Tutoring Systems researchers. A current trend in the ITS field is to increase engagement of proven learning systems by integrating them within games, or adding in game like…

Computer Science and Game Theory · Computer Science 2010-09-14 Kyle B Dempsey , G. Tanner Jackson , Justin F. Brunelle , Michael Rowe , Danielle S. McNamara

We have developed a Java-based teaching tool, "Appreciating Hubble at Hyper-speed" ($\textit{AHaH}$), intended for use by students and instructors in beginning astronomy and cosmology courses, which we have made available online. This tool…

We report the conceptual inventory results of a large-scale assessment project at a large university. We studied an attempt at introducing materials and instructional methods informed by physics education research (PER-informed materials)…

Physics Education · Physics 2015-06-18 Beth Thacker , Hani Dulli , Dave Pattillo , Keith West

With rapid developments in consumer-level head-mounted displays and computer graphics, immersive VR has the potential to take online and remote learning closer to real-world settings. However, the effects of such digital transformations on…

Human-Computer Interaction · Computer Science 2021-05-10 Hong Gao , Efe Bozkir , Lisa Hasenbein , Jens-Uwe Hahn , Richard Göllner , Enkelejda Kasneci

Flipped Classrooms (FC) are a promising teaching strategy, where students engage with the learning material before attending face-to-face sessions. While pre-class activities are critical for course success, many students struggle to engage…

Human-Computer Interaction · Computer Science 2023-05-29 Paola Mejia-Domenzain , Eva Laini , Seyed Parsa Neshaei , Thiemo Wambsganss , Tanja Käser

Slide-based teaching is widely used in higher education, yet in online, hybrid, and asynchronous contexts, slides often lose instructor presence, narrative continuity, and expressive framing that help learners connect with course content.…

Human-Computer Interaction · Computer Science 2026-05-26 Xinxing Wu

Hologram is an ideal method for naked eye three-dimensional (3D) display, and computer-generated holography (CGH) makes it possible to reconstruct virtual objects. However, the large pixel size of common CGH devices results in shortages in…

Optics · Physics 2019-09-13 Hui Gao , Yuxi Wang , Xuhao Fan , Fenzhang Jiao , Jinsong Xia , Wei Xiong , Minghui Hong

The traditional head-up display (HUD) system has the disadvantages of a small area and a single display plane, here we propose and design an augmented reality (AR) HUD system with multi-plane, large area, high diffraction efficiency and a…

Human-Computer Interaction · Computer Science 2021-04-30 Zhenlv Lv , Juan Liu , Liangfa Xu

Laser scanning microscopy enables the acquisition of 3D data in biomedical research. A fundamental challenge in visualizing 3D data is that common flat-panel displays, being 2D in nature, cannot faithfully reproduce light fields. Recent…

Graphics · Computer Science 2025-05-26 Yong Wan , Holly A. Holman , Charles Hansen

As digital systems increasingly rely on pervasive data collection and inference, educating future designers and researchers about Usable Privacy has become a critical need for HCI. However, privacy education in higher education is often…

Computers and Society · Computer Science 2026-04-28 Sanchari Das , Dhiman Goswami , Michelle Melo , Aditya Johri , Vivian G. Motti

The StorySpace project studies the role new interface technologies might play in high school education. With this approach in mind, StorySpace is specifically designed to support and enhance classroom narrative, an already well-established…

Human-Computer Interaction · Computer Science 2025-07-04 Benjamin Watson , Janet Kim , Tim McEneany , Tom Moher , Claudia Hindo , Louis Gomez , Stephen Fransen

Online learning is convenient for many learners; it gives them the possibility of learning without being restricted by attending a particular classroom at a specific time. While this exciting opportunity can let its users manage their life…

Computers and Society · Computer Science 2020-06-01 Zahra Derakhshandeh , Babak Esmaeili

This study presents a case study of active learning within the Investigative Science Learning Environment (ISLE), using the iOLab digital devices. We designed a pilot lab format to enhance student engagement and understanding through direct…

Physics Education · Physics 2025-10-14 Eugenio Tufino , Pasquale Onorato , Stefano Oss

In this paper, we make an important step towards the black-box machine teaching by considering the cross-space machine teaching, where the teacher and the learner use different feature representations and the teacher can not fully observe…

Machine Learning · Statistics 2018-06-07 Weiyang Liu , Bo Dai , Xingguo Li , Zhen Liu , James M. Rehg , Le Song

The lecture "Atomistic Materials Modeling" is a core qualification of the master program "materials science" at the Hamburg University of Technology (TUHH). Within the lecture, various modern methods for atomistic materials modeling are…

Physics Education · Physics 2017-08-30 Gregor Feldbauer , Marcel Steffen