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Binaural audio provides human listeners with an immersive spatial sound experience, but most existing videos lack binaural audio recordings. We propose an audio spatialization method that draws on visual information in videos to convert…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Rishabh Garg , Ruohan Gao , Kristen Grauman

Radio Frequency (RF) sensing has emerged as a powerful, privacy-preserving alternative to vision-based methods for various perception tasks. However, building high-quality RF datasets in dynamic and diverse environments remains a major…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Zhiwei Zheng , Dongyin Hu , Mingmin Zhao

Reverberation not only degrades the quality of speech for human perception, but also severely impacts the accuracy of automatic speech recognition. Prior work attempts to remove reverberation based on the audio modality only. Our idea is to…

Sound · Computer Science 2023-03-15 Changan Chen , Wei Sun , David Harwath , Kristen Grauman

While video-to-audio generation has achieved remarkable progress in semantic and temporal alignment, most existing studies focus solely on these aspects, paying limited attention to the spatial perception and immersive quality of the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Yanan Wang , Linjie Ren , Zihao Li , Junyi Wang , Tian Gan

While visual augmentation dominates the augmented reality landscape, devices like Meta Ray-Ban audio smart glasses signal growing industry movement toward audio augmented reality (AAR). Hearing is a primary channel for sensing context,…

Human-Computer Interaction · Computer Science 2026-01-30 Tram Thi Minh Tran , Soojeong Yoo , Oliver Weidlich , Yidan Cao , Xinyan Yu , Xin Cheng , Yin Ye , Natalia Gulbransen-Diaz , Callum Parker

Realistic audio synthesis that captures accurate acoustic phenomena is essential for creating immersive experiences in virtual and augmented reality. Synthesizing the sound received at any position relies on the estimation of impulse…

Sound · Computer Science 2024-11-12 Zitong Lan , Chenhao Zheng , Zhiwei Zheng , Mingmin Zhao

This paper presents an immersive application where users receive sound and visual feedbacks on their interactions with a virtual environment. In this application, the users play the part of conductors of an orchestra of factory machines…

Multimedia · Computer Science 2014-07-09 Laurent Simon , Florian Nouviale , Ronan Gaugne , Valérie Gouranton

Any audio recording encapsulates the unique fingerprint of the associated acoustic environment, namely the background noise and reverberation. Considering the scenario of a room equipped with a fixed smart speaker device with one or more…

Audio and Speech Processing · Electrical Eng. & Systems 2022-12-05 Francesco Nespoli , Daniel Barreda , Patrick A. Naylor

Incorporating accurate physics-based simulation into interactive design tools is challenging. However, adding the physics accurately becomes crucial to several emerging technologies. For example, in virtual/augmented reality (VR/AR) videos,…

Human-Computer Interaction · Computer Science 2017-12-05 Dingzeyu Li

Metaverse is a perpetual and persistent multi-user environment that merges physical reality with digital virtuality. It is widely considered to be the next revolution of the Internet. Digital humans are a critical part of Metaverse. They…

Computers and Society · Computer Science 2023-03-14 Tianyi Huang , Stan Z. Li , Xin Yuan , Shenghui Cheng

Binaural Audio Telepresence (BAT) aims to encode the acoustic scene at the far end into binaural signals for the user at the near end. BAT encompasses an immense range of applications that can vary between two extreme modes of Immersive BAT…

Audio and Speech Processing · Electrical Eng. & Systems 2024-05-15 Yicheng Hsu , Mingsian R. Bai

Reverberation is a key element in spatial audio perception, historically achieved with the use of analogue devices, such as plate and spring reverb, and in the last decades with digital signal processing techniques that have allowed…

Sound · Computer Science 2024-09-10 Francesco Papaleo , Xavier Lizarraga-Seijas , Frederic Font

We address the challenge of making spatial audio datasets by proposing a shared mechanized recording space that can run custom acoustic experiments: a Mechatronic Acoustic Research System (MARS). To accommodate a wide variety of…

Audio and Speech Processing · Electrical Eng. & Systems 2023-10-03 Austin Lu , Ethaniel Moore , Arya Nallanthighall , Kanad Sarkar , Manan Mittal , Ryan M. Corey , Paris Smaragdis , Andrew Singer

Spatial audio is essential for immersive experiences, yet novel-view acoustic synthesis (NVAS) remains challenging due to complex physical phenomena such as reflection, diffraction, and material absorption. Existing methods based on…

Sound · Computer Science 2026-01-28 Congyi Fan , Jian Guan , Youtian Lin , Dongli Xu , Tong Ye , Qiaoxi Zhu , Pengming Feng , Wenwu Wang

An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Derong Jin , Ruohan Gao

An estimated 253 million people have visual impairments. These visual impairments affect everyday lives, and limit their understanding of the outside world. This can pose a risk to health from falling or collisions. We propose a solution to…

Human-Computer Interaction · Computer Science 2023-03-30 Alexander Mehta , Ritik Jalisatgi

Spatial Orchestra demonstrates how easy it is to play musical instruments using basic input like natural locomotion, which is accessible to most. Unlike many musical instruments, our work allows individuals of all skill levels to…

Human-Computer Interaction · Computer Science 2025-10-29 You-Jin Kim , Myungin Lee , Marko Peljhan , JoAnn Kuchera-Morin , Tobias Höllerer

With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-21 Zhiyuan Zhu , Yu Zhang , Wenxiang Guo , Changhao Pan , Zhou Zhao

Unreal Engine is a platform that has influenced immersive storytelling and virtual reality (VR) through its advanced features and diverse applications. This paper provides an in-depth technical review of Unreal Engine. It analyzes its key…

Human-Computer Interaction · Computer Science 2025-11-04 Oleksandra Sobchyshak , Santiago Berrezueta-Guzman , Stefan Wagner

Non-interactive and linear experiences like cinema film offer high quality surround sound audio to enhance immersion, however the listener's experience is usually fixed to a single acoustic perspective. With the rise of virtual reality,…

Audio and Speech Processing · Electrical Eng. & Systems 2024-10-30 Lachlan Birnie , Thushara Abhayapala , Vladimir Tourbabin , Prasanga Samarasinghe
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