Related papers: Subquadratic Algorithms for Some \textsc{3Sum}-Har…
The subject of this paper is the time complexity of approximating Knapsack, Subset Sum, Partition, and some other related problems. The main result is an $\widetilde{O}(n+1/\varepsilon^{5/3})$ time randomized FPTAS for Partition, which is…
In this paper, we consider three hitting problems on a disk intersection graph: Triangle Hitting Set, Feedback Vertex Set, and Odd Cycle Transversal. Given a disk intersection graph $G$, our goal is to compute a set of vertices hitting all…
We show that the quantum query complexity of detecting if an $n$-vertex graph contains a triangle is $O(n^{9/7})$. This improves the previous best algorithm of Belovs making $O(n^{35/27})$ queries. For the problem of determining if an…
Counting triangles in a graph and incident to each vertex is a fundamental and frequently considered task of graph analysis. We consider how to efficiently do this for huge graphs using massively parallel distributed-memory machines.…
The 3SUM problem is one of the cornerstones of fine-grained complexity. Its study has led to countless lower bounds, but as has been sporadically observed before -- and as we will demonstrate again -- insights on 3SUM can also lead to…
This paper improves the algorithms based on supporting halfspaces and quadratic programming for convex set intersection problems in our earlier paper in several directions. First, we give conditions so that much smaller quadratic programs…
Shallow cuttings are a fundamental tool in computational geometry and spatial databases for solving offline and online range searching problems. For a set $P$ of $N$ points in 3-D, at SODA'14, Afshani and Tsakalidis designed an optimal…
We initiate the study of diameter computation in geometric intersection graphs from the fine-grained complexity perspective. A geometric intersection graph is a graph whose vertices correspond to some shapes in $d$-dimensional Euclidean…
Many signal processing problems can be solved by maximizing the fitness of a segmented model over all possible partitions of the data interval. This letter describes a simple but powerful algorithm that searches the exponentially large…
Given a graph, the sparsest cut problem asks for a subset of vertices whose edge expansion (the normalized cut given by the subset) is minimized. In this paper, we study a generalization of this problem seeking for $ k $ disjoint subsets of…
We describe a new sampling-based method to determine cuts in an undirected graph. For a graph (V, E), its cycle space is the family of all subsets of E that have even degree at each vertex. We prove that with high probability, sampling the…
We study deterministic algorithms for computing graph cuts, with focus on two fundamental problems: balanced sparse cut and $k$-vertex connectivity for small $k$ ($k=O(\polylog n)$). Both problems can be solved in near-linear time with…
Given a set of N points, we have discovered an algorithm that can separate these points from one another by n-dimensional planes. Each point is chosen at random and put into a set S and planes which separate them are determined and put into…
Understanding spatial correlation is vital in many fields including epidemiology and social science. Lee, Meeks and Pettersson (Stat. Comput. 2021) recently demonstrated that improved inference for areal unit count data can be achieved by…
We present space-efficient parallel strategies for two fundamental combinatorial search problems, namely, backtrack search and branch-and-bound, both involving the visit of an $n$-node tree of height $h$ under the assumption that a node can…
We study the following problem: preprocess a set O of objects into a data structure that allows us to efficiently report all pairs of objects from O that intersect inside an axis-aligned query range Q. We present data structures of size…
Inspired by the classical fractional cascading technique, we introduce new techniques to speed up the following type of iterated search in 3D: The input is a graph $\mathbf{G}$ with bounded degree together with a set $H_v$ of 3D hyperplanes…
Based on the geometric {\it Triangle Algorithm} for testing membership of a point in a convex set, we present a novel iterative algorithm for testing the solvability of a real linear system $Ax=b$, where $A$ is an $m \times n$ matrix of…
We give algorithms for geometric graph problems in the modern parallel models inspired by MapReduce. For example, for the Minimum Spanning Tree (MST) problem over a set of points in the two-dimensional space, our algorithm computes a…
Given two sets $S$ and $T$ of points in the plane, of total size $n$, a {many-to-many} matching between $S$ and $T$ is a set of pairs $(p,q)$ such that $p\in S$, $q\in T$ and for each $r\in S\cup T$, $r$ appears in at least one such pair.…