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This paper is concerned with several security notions for information theoretically secure encryptions defined by the variational (statistical) distance. To ensure the perfect secrecy (PS), the mutual information is often used to evaluate…

Cryptography and Security · Computer Science 2012-01-06 Mitsugu Iwamoto , Kazuo Ohta

The paper attempts to develop a suitable accessibility index for networks where each link has a value such that a smaller number is preferred like distance, cost, or travel time. A measure called distance sum is characterized by three…

Social and Information Networks · Computer Science 2017-10-27 László Csató

Natural languages are powerful tools wielded by human beings to communicate information. Among their desirable properties, compositionality has been the main focus in the context of referential games and variants, as it promises to enable…

Computation and Language · Computer Science 2023-05-01 Kevin Denamganaï , Sondess Missaoui , James Alfred Walker

We study the value and the optimal strategies for a two-player zero-sum optimal stopping game with incomplete and asymmetric information. In our Bayesian set-up, the drift of the underlying diffusion process is unknown to one player…

Probability · Mathematics 2020-07-15 Tiziano De Angelis , Erik Ekström , Kristoffer Glover

Recently, in [K.R. Apt and S. Simon: Well-founded extensive games with perfect information, TARK21], we studied well-founded games, a natural extension of finite extensive games with perfect information in which all plays are finite. We…

Computer Science and Game Theory · Computer Science 2023-07-18 Krzysztof R. Apt , Sunil Simon

A new paradigm for distributed quantum systems where information is a valuable resource is developed. After finding a unique measure for information, we construct a scheme for it's manipulation in analogy with entanglement theory. In this…

Weighted timed games are played by two players on a timed automaton equipped with weights: one player wants to minimise the accumulated weight while reaching a target, while the other has an opposite objective. Used in a reactive synthesis…

Computer Science and Game Theory · Computer Science 2017-02-01 Damien Busatto-Gaston , Benjamin Monmege , Pierre-Alain Reynier

This article studies the value of information in route choice decisions when a fraction of players have access to high accuracy information about traffic incidents relative to others. To model such environments, we introduce a Bayesian…

Computer Science and Game Theory · Computer Science 2016-03-30 Jeffrey Liu , Saurabh Amin , Galina Schwartz

In experimental applications of bounded-reasoning models, behavior is often summarized by distributions of "levels". We argue that such summaries conflate two conceptually distinct dimensions: a player's type, capturing beliefs about what…

Theoretical Economics · Economics 2026-04-15 Shuige Liu , Gabriel Ziegler

This paper examines games with strategic complements or substitutes and incomplete information, where players are uncertain about the opponents' parameters. We assume that the players' beliefs about the opponent's parameters are selected…

Theoretical Economics · Economics 2025-01-28 Joep van Sloun

Studying continuous time counterpart of some discrete time dynamics is now a standard and fruitful technique, as some properties hold in both setups. In game theory, this is usually done by considering differential games on Euclidean…

Optimization and Control · Mathematics 2018-11-13 Vianney Perchet , Marc Quincampoix

Information distance can be defined not only between two strings but also in a finite multiset of strings of cardinality greater than two. We give an elementary proof for expressing the information distance in terms of plain Kolmogorov…

Information Theory · Computer Science 2019-08-29 P. M. B. Vitanyi

Reversibility is a key issue in the interface between computation and physics, and of growing importance as miniaturization progresses towards its physical limits. Most foundational work on reversible computing to date has focussed on…

Logic in Computer Science · Computer Science 2011-12-01 Samson Abramsky

For zero-sum two-player continuous-time games with integral payoff and incomplete information on one side, one shows that the optimal strategy of the informed player can be computed through an auxiliary optimization problem over some…

Probability · Mathematics 2008-10-02 Pierre Cardaliaguet , Catherine Rainer

In our previous arXiv papers ("The Information and the Matter", v1, v5; more systematically the informational conception is presented in the paper "The Information as Absolute", 2010) it was rigorously shown that Matter in our Universe -…

General Physics · Physics 2021-09-08 Sergey V. Shevchenko , Vladimir V. Tokarevsky

Definable zero-sum stochastic games involve a finite number of states and action sets, reward and transition functions that are definable in an o-minimal structure. Prominent examples of such games are finite, semi-algebraic or globally…

Optimization and Control · Mathematics 2015-01-05 Jérôme Bolte , Stéphane Gaubert , Guillaume Vigeral

The well-known three distance theorem states that there are at most three distinct gaps between consecutive elements in the set of the first n multiples of any real number. We generalise this theorem to higher dimensions under a suitable…

Combinatorics · Mathematics 2007-05-23 Sujith Vijay

Zero-sum stochastic games generalize the notion of Markov Decision Processes (i.e. controlled Markov chains, or stochastic dynamic programming) to the 2-player competitive case : two players jointly control the evolution of a state…

Optimization and Control · Mathematics 2019-05-17 Jérôme Renault

We consider imperfect information stochastic games where we require the players to use pure (i.e. non randomised) strategies. We consider reachability, safety, B\"uchi and co-B\"uchi objectives, and investigate the existence of…

Formal Languages and Automata Theory · Computer Science 2018-03-28 Arnaud Carayol , Christof Löding , Olivier Serre

Two extensive game structures with imperfect information are said to be behaviorally equivalent if they share the same map (up to relabelings) from profiles of structurally reduced strategies to induced terminal paths. We show that this is…

Theoretical Economics · Economics 2019-11-11 Pierpaolo Battigalli , Paolo Leonetti , Fabio Maccheroni
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