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We tackle the task of scalable unsupervised object-centric representation learning on 3D scenes. Existing approaches to object-centric representation learning show limitations in generalizing to larger scenes as their learning processes…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Tianyu Wang , Kee Siong Ng , Miaomiao Liu

Accurate geometric surface reconstruction, providing essential environmental information for navigation and manipulation tasks, is critical for enabling robotic self-exploration and interaction. Recently, 3D Gaussian Splatting (3DGS) has…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Tengfei Wang , Xin Wang , Yongmao Hou , Zhaoning Zhang , Yiwei Xu , Zongqian Zhan

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li

In this paper a semi-supervised deep framework is proposed for the problem of 3D shape inverse rendering from a single 2D input image. The main structure of proposed framework consists of unsupervised pre-trained components which…

Computer Vision and Pattern Recognition · Computer Science 2017-11-17 Shima Kamyab , S. Zohreh Azimifar

Because of the diversity in lighting environments, existing illumination estimation techniques have been designed explicitly on indoor or outdoor environments. Methods have focused specifically on capturing accurate energy (e.g., through…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Mohammad Reza Karimi Dastjerdi , Jonathan Eisenmann , Yannick Hold-Geoffroy , Jean-François Lalonde

Estimating a scene's lighting is a very important task when compositing synthetic content within real environments, with applications in mixed reality and post-production. In this work we present a data-driven model that estimates an HDR…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Vasileios Gkitsas , Nikolaos Zioulis , Federico Alvarez , Dimitrios Zarpalas , Petros Daras

3D reconstruction and relighting of objects made from scattering materials present a significant challenge due to the complex light transport beneath the surface. 3D Gaussian Splatting introduced high-quality novel view synthesis at…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jan-Niklas Dihlmann , Arjun Majumdar , Andreas Engelhardt , Raphael Braun , Hendrik P. A. Lensch

Reconstructing an object's high-quality 3D shape with inherent spectral reflectance property, beyond typical device-dependent RGB albedos, opens the door to applications requiring a high-fidelity 3D model in terms of both geometry and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Chunyu Li , Yusuke Monno , Masatoshi Okutomi

In this paper we examine the problem of inverse rendering of real face images. Existing methods decompose a face image into three components (albedo, normal, and illumination) by supervised training on synthetic face data. However, due to…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Yuda Qiu , Zhangyang Xiong , Kai Han , Zhongyuan Wang , Zixiang Xiong , Xiaoguang Han

Holistic 3D human-scene reconstruction is a crucial and emerging research area in robot perception. A key challenge in holistic 3D human-scene reconstruction is to generate a physically plausible 3D scene from a single monocular RGB image.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Sandika Biswas , Kejie Li , Biplab Banerjee , Subhasis Chaudhuri , Hamid Rezatofighi

This paper tackles the task of uncalibrated photometric stereo for 3D object reconstruction, where both the object shape, object reflectance, and lighting directions are unknown. This is an extremely difficult task, and the challenge is…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Junxuan Li , Hongdong Li

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

Recent advances in neural rendering have shown great potential for reconstructing scenes from multiview images. However, accurately representing objects with glossy surfaces remains a challenge for existing methods. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Ruofan Liang , Huiting Chen , Chunlin Li , Fan Chen , Selvakumar Panneer , Nandita Vijaykumar

To be robust to illumination changes when detecting objects in images, the current trend is to train a Deep Network with training images captured under many different lighting conditions. Unfortunately, creating such a training set is very…

Computer Vision and Pattern Recognition · Computer Science 2017-09-01 Mahdi Rad , Peter M. Roth , Vincent Lepetit

Image summary, an abridged version of the original visual content, can be used to represent the scene. Thus, tasks such as scene classification, identification, indexing, etc., can be performed efficiently using the unique summary. Saliency…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Preeti Meena , Himanshu Kumar , Sandeep Yadav

Intrinsic imaging or intrinsic image decomposition has traditionally been described as the problem of decomposing an image into two layers: a reflectance, the albedo invariant color of the material; and a shading, produced by the…

Computer Vision and Pattern Recognition · Computer Science 2021-12-08 Elena Garces , Carlos Rodriguez-Pardo , Dan Casas , Jorge Lopez-Moreno

Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a differentiable fashion but have difficulties handling topology…

Graphics · Computer Science 2022-07-12 Guangyan Cai , Kai Yan , Zhao Dong , Ioannis Gkioulekas , Shuang Zhao

Predicting panoramic indoor lighting from a single perspective image is a fundamental but highly ill-posed problem in computer vision and graphics. To achieve locale-aware and robust prediction, this problem can be decomposed into three…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Jiayang Bai , Zhen He , Shan Yang , Jie Guo , Zhenyu Chen , Yan Zhang , Yanwen Guo

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

The advancement of generative radiance fields has pushed the boundary of 3D-aware image synthesis. Motivated by the observation that a 3D object should look realistic from multiple viewpoints, these methods introduce a multi-view constraint…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Xingang Pan , Xudong Xu , Chen Change Loy , Christian Theobalt , Bo Dai