English
Related papers

Related papers: Learning Indoor Inverse Rendering with 3D Spatiall…

200 papers

In this paper, we present GaNI, a Global and Near-field Illumination-aware neural inverse rendering technique that can reconstruct geometry, albedo, and roughness parameters from images of a scene captured with co-located light and camera.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Jiaye Wu , Saeed Hadadan , Geng Lin , Matthias Zwicker , David Jacobs , Roni Sengupta

Reconstruction and intrinsic decomposition of scenes from captured imagery would enable many applications such as relighting and virtual object insertion. Recent NeRF based methods achieve impressive fidelity of 3D reconstruction, but bake…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Zian Wang , Tianchang Shen , Jun Gao , Shengyu Huang , Jacob Munkberg , Jon Hasselgren , Zan Gojcic , Wenzheng Chen , Sanja Fidler

From a single picture of a scene, people can typically grasp the spatial layout immediately and even make good guesses at materials properties and where light is coming from to illuminate the scene. For example, we can reliably tell which…

Computer Vision and Pattern Recognition · Computer Science 2020-01-07 Kevin Karsch

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang

Recovering surface albedos from photogrammetric images for realistic rendering and synthetic environments can greatly facilitate its downstream applications in VR/AR/MR and digital twins. The textured 3D models from standard photogrammetric…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Shuang Song , Rongjun Qin

Understanding the 3D geometry and semantics of driving scenes is critical for safe autonomous driving. Recent advances in 3D occupancy prediction have improved scene representation but often suffer from visual inconsistencies, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Loïck Chambon , Eloi Zablocki , Alexandre Boulch , Mickaël Chen , Matthieu Cord

Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport, but relies on precise scene representations--explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Ruofan Liang , Zan Gojcic , Huan Ling , Jacob Munkberg , Jon Hasselgren , Zhi-Hao Lin , Jun Gao , Alexander Keller , Nandita Vijaykumar , Sanja Fidler , Zian Wang

Inverse rendering is an ill-posed problem. Previous work has sought to resolve this by focussing on priors for object or scene shape or appearance. In this work, we instead focus on a prior for natural illuminations. Current methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 James A. D. Gardner , Bernhard Egger , William A. P. Smith

We introduce inverse transport networks as a learning architecture for inverse rendering problems where, given input image measurements, we seek to infer physical scene parameters such as shape, material, and illumination. During training,…

Computer Vision and Pattern Recognition · Computer Science 2018-10-01 Chengqian Che , Fujun Luan , Shuang Zhao , Kavita Bala , Ioannis Gkioulekas

A 3D digital scene contains many components: lights, materials and geometries, interacting to reach the desired appearance. Staging such a scene is time-consuming and requires both artistic and technical skills. In this work, we propose…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Kai Yan , Fujun Luan , MiloŠ HaŠAn , Thibault Groueix , Valentin Deschaintre , Shuang Zhao

Unlike standard object classification, where the image to be classified contains one or multiple instances of the same object, indoor scene classification is quite different since the image consists of multiple distinct objects. Further,…

Computer Vision and Pattern Recognition · Computer Science 2016-11-03 Munawar Hayat , Salman H. Khan , Mohammed Bennamoun , Senjian An

Intrinsic image decomposition, which is an essential task in computer vision, aims to infer the reflectance and shading of the scene. It is challenging since it needs to separate one image into two components. To tackle this, conventional…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Yunfei Liu , Yu Li , Shaodi You , Feng Lu

Recent neural rendering methods have demonstrated accurate view interpolation by predicting volumetric density and color with a neural network. Although such volumetric representations can be supervised on static and dynamic scenes,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Julian Knodt , Joe Bartusek , Seung-Hwan Baek , Felix Heide

Implicit representations of 3D objects have recently achieved impressive results on learning-based 3D reconstruction tasks. While existing works use simple texture models to represent object appearance, photo-realistic image synthesis…

Computer Vision and Pattern Recognition · Computer Science 2020-03-30 Michael Oechsle , Michael Niemeyer , Lars Mescheder , Thilo Strauss , Andreas Geiger

We present a spatial and angular Gaussian based representation and a triple splatting process, for real-time, high-quality novel lighting-and-view synthesis from multi-view point-lit input images. To describe complex appearance, we employ a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zoubin Bi , Yixin Zeng , Chong Zeng , Fan Pei , Xiang Feng , Kun Zhou , Hongzhi Wu

Recent 3D Gaussian Splatting (3DGS) representations have demonstrated remarkable performance in novel view synthesis; further, material-lighting disentanglement on 3DGS warrants relighting capabilities and its adaptability to broader…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Kai Ye , Chong Gao , Guanbin Li , Wenzheng Chen , Baoquan Chen

We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , David Kriegman , Ravi Ramamoorthi

We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

Recent works have shown exciting results in unsupervised image de-rendering -- learning to decompose 3D shape, appearance, and lighting from single-image collections without explicit supervision. However, many of these assume simplistic…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Shangzhe Wu , Ameesh Makadia , Jiajun Wu , Noah Snavely , Richard Tucker , Angjoo Kanazawa

Rendering an accurate image of an isosurface in a volumetric field typically requires large numbers of data samples. Reducing the number of required samples lies at the core of research in volume rendering. With the advent of deep learning…

Graphics · Computer Science 2022-05-31 Sebastian Weiss , Mengyu Chu , Nils Thuerey , Rüdiger Westermann