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Related papers: The Obnoxious Facility Location Game with Dichotom…

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We consider strategic games that are inspired by Schelling's model of residential segregation. In our model, the agents are partitioned into k types and need to select locations on an undirected graph. Agents can be either stubborn, in…

Computer Science and Game Theory · Computer Science 2021-08-24 Edith Elkind , Jiarui Gan , Ayumi Igarashi , Warut Suksompong , Alexandros A. Voudouris

This paper considers the scenario in which there are multiple institutions, each with a limited capacity for candidates, and candidates, each with preferences over the institutions. A central entity evaluates the utility of each candidate…

Data Structures and Algorithms · Computer Science 2024-09-10 L. Elisa Celis , Amit Kumar , Nisheeth K. Vishnoi , Andrew Xu

In the Seat Arrangement problem the goal is to allocate agents to vertices in a graph such that the resulting arrangement is optimal or fair in some way. Examples include an arrangement that maximises utility or one where no agent envies…

Data Structures and Algorithms · Computer Science 2026-01-27 José Rodríguez

The uncapacitated facility location has always been an important problem due to its connection to operational research and infrastructure planning. Byrka obtained an algorithm that is parametrized by $\gamma$ and proved that it is optimal…

Data Structures and Algorithms · Computer Science 2016-10-25 Haotian Jiang

We describe a two-stage mechanism that fully implements the set of efficient outcomes in two-agent environments with quasi-linear utilities. The mechanism asks one agent to set prices for each outcome, and the other agent to make a choice,…

Theoretical Economics · Economics 2023-04-25 Federico Echenique , Matías Núñez

We consider a selfish variant of the knapsack problem. In our version, the items are owned by agents, and each agent can misrepresent the set of items she owns---either by avoiding reporting some of them (understating), or by reporting…

Computer Science and Game Theory · Computer Science 2016-03-01 Itai Feigenbaum , Matthew P. Johnson

In this work we introduce an alternative model for the design and analysis of strategyproof mechanisms that is motivated by the recent surge of work in "learning-augmented algorithms". Aiming to complement the traditional approach in…

Computer Science and Game Theory · Computer Science 2022-04-05 Priyank Agrawal , Eric Balkanski , Vasilis Gkatzelis , Tingting Ou , Xizhi Tan

The key contribution of the paper is a comprehensive study of the egalitarian mechanism with respect to manipulation by a coalition of agents. Our main result is that the egalitarian mechanism is, in fact, peak group strategyproof : no…

Computer Science and Game Theory · Computer Science 2011-07-25 Shyam S Chandramouli , Jay Sethuraman

An important feature of many real world facility location problems are capacity limits on the facilities. We show here how capacity constraints make it harder to design strategy proof mechanisms for facility location, but…

Artificial Intelligence · Computer Science 2020-09-18 Toby Walsh

We consider a setting where one has to organize one or several group activities for a set of agents. Each agent will participate in at most one activity, and her preferences over activities depend on the number of participants in the…

Computer Science and Game Theory · Computer Science 2014-02-03 Andreas Darmann , Edith Elkind , Sascha Kurz , Jérôme Lang , Joachim Schauer , Gerhard Woeginger

Facility location games have been a topic of major interest in economics, operations research and computer science, starting from the seminal work by Hotelling. Spatial facility location models have successfully predicted the outcome of…

Computer Science and Game Theory · Computer Science 2017-10-10 Omer Ben-Porat , Moshe Tennenholtz

This article describes a model and an exact solution method for facility location problems with decision-dependent uncertainties. The model allows characterizing the probability distribution of the random elements as a function of the…

Optimization and Control · Mathematics 2025-09-15 Giovanni Pantuso

This paper considers a scenario within the field of mechanism design without money where a mechanism designer is interested in selecting items with maximum total value under a knapsack constraint. The items, however, are controlled by…

Computer Science and Game Theory · Computer Science 2024-10-10 Javier Cembrano , Max Klimm , Martin Knaack

In this paper, we investigate the $k$-Facility Location Problem ($k$-FLP) within the Bayesian Mechanism Design framework, in which agents' preferences are samples of a probability distributed on a line. Our primary contribution is…

Computer Science and Game Theory · Computer Science 2024-07-10 Gennaro Auricchio , Jie Zhang

We initiate the study of the capacity constrained facility location problem from a mechanism design perspective. The capacity constrained setting leads to a new strategic environment where a facility serves a subset of the population, which…

Computer Science and Game Theory · Computer Science 2019-02-19 Haris Aziz , Hau Chan , Barton E. Lee , David C. Parkes

Many allocation problems in multiagent systems rely on agents specifying cardinal preferences. However, allocation mechanisms can be sensitive to small perturbations in cardinal preferences, thus causing agents who make ``small" or…

Computer Science and Game Theory · Computer Science 2021-07-13 Vijay Menon , Kate Larson

We consider the complexity of maximizing egalitarian welfare in Friends and Enemies Games -- a subclass of hedonic games in which every agent partitions other agents into friends and enemies. We investigate two classic scenarios proposed in…

Computer Science and Game Theory · Computer Science 2025-12-24 Edith Elkind , Michele Flammini , Giovanna Varricchio

The problem considered in this paper is the weighted obnoxious facility location in the convex hull of demand points. The objective function is to maximize the smallest weighted distance between a facility and a set of demand points. Three…

Optimization and Control · Mathematics 2020-08-12 Pawel Kalczynski , Atsuo Suzuki , Zvi Drezner

Given a set of $m$ agents and a set of $n$ items, where agent $A$ has utility $u_{A,i}$ for item $i$, our goal is to allocate items to agents to maximize fairness. Specifically, the utility of an agent is the sum of its utilities for items…

Data Structures and Algorithms · Computer Science 2009-01-05 Deeparnab Chakrabarty , Julia Chuzhoy , Sanjeev Khanna

We study the problem of designing group-strategyproof cost-sharing mechanisms. The players report their bids for getting serviced and the mechanism decides which players are going to be serviced and how much each one of them is going to…

Computer Science and Game Theory · Computer Science 2010-01-13 Emmanouil Pountourakis , Angelina Vidali
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