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Related papers: Per Garment Capture and Synthesis for Real-time Vi…

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We present the first image-based generative model of people in clothing for the full body. We sidestep the commonly used complex graphics rendering pipeline and the need for high-quality 3D scans of dressed people. Instead, we learn…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Christoph Lassner , Gerard Pons-Moll , Peter V. Gehler

We present Vanast, a unified framework that generates garment-transferred human animation videos directly from a single human image, garment images, and a pose guidance video. Conventional two-stage pipelines treat image-based virtual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Hyunsoo Cha , Wonjung Woo , Byungjun Kim , Hanbyul Joo

Diffusion models have shown preliminary success in virtual try-on (VTON) task. The typical dual-branch architecture comprises two UNets for implicit garment deformation and synthesized image generation respectively, and has emerged as the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Siqi Wan , Jingwen Chen , Yingwei Pan , Ting Yao , Tao Mei

While modeling people wearing tight-fitting clothing has made great strides in recent years, loose-fitting clothing remains a challenge. We propose a method that delivers realistic garment models from real-world images, regardless of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Ren Li , Corentin Dumery , Benoît Guillard , Pascal Fua

Fashion image generation has so far focused on narrow tasks such as virtual try-on, where garments appear in clean studio environments. In contrast, editorial fashion presents garments through dynamic poses, diverse locations, and carefully…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Yannick Hauri , Luca A. Lanzendörfer , Till Aczel

In this paper, we present a method of clothes retargeting; generating the potential poses and deformations of a given 3D clothing template model to fit onto a person in a single RGB image. The problem is fundamentally ill-posed as attaining…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Jae Shin Yoon , Kihwan Kim , Jan Kautz , Hyun Soo Park

The growing digital landscape of fashion e-commerce calls for interactive and user-friendly interfaces for virtually trying on clothes. Traditional try-on methods grapple with challenges in adapting to diverse backgrounds, poses, and…

Human-Computer Interaction · Computer Science 2024-02-06 Justin Blalock , David Munechika , Harsha Karanth , Alec Helbling , Pratham Mehta , Seongmin Lee , Duen Horng Chau

This paper introduces Virtual Try-Off (VTOFF), a novel task generating standardized garment images from single photos of clothed individuals. Unlike Virtual Try-On (VTON), which digitally dresses models, VTOFF extracts canonical garment…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Riza Velioglu , Petra Bevandic , Robin Chan , Barbara Hammer

Video virtual try-on aims to seamlessly dress a subject in a video with a specific garment. The primary challenge involves preserving the visual authenticity of the garment while dynamically adapting to the pose and physique of the subject.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Dong Li , Wenqi Zhong , Wei Yu , Yingwei Pan , Dingwen Zhang , Ting Yao , Junwei Han , Tao Mei

Previous virtual try-on methods usually focus on aligning a clothing item with a person, limiting their ability to exploit the complex pose, shape and skin color of the person, as well as the overall structure of the clothing, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-12-29 H. Zunair , Y. Gobeil , S. Mercier , A. Ben Hamza

In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the numerical model. However, in order to be able to avoid…

Robotics · Computer Science 2007-07-19 Damien Chablat

Clothing plays a fundamental role in digital humans. Current approaches to animate 3D garments are mostly based on realistic physics simulation, however, they typically suffer from two main issues: high computational run-time cost, which…

Computer Vision and Pattern Recognition · Computer Science 2022-10-28 Andrés Casado-Elvira , Marc Comino Trinidad , Dan Casas

Image-based virtual try-on systems,which fit new garments onto human portraits,are gaining research attention.An ideal pipeline should preserve the static features of clothes(like textures and logos)while also generating dynamic…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Yanlong Zang , Han Yang , Jiaxu Miao , Yi Yang

Virtual Try-ON (VTON) aims to synthesis specific person images dressed in given garments, which recently receives numerous attention in online shopping scenarios. Currently, the core challenges of the VTON task mainly lie in the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Jiabao Wei , Zhiyuan Ma

In this paper, we present TightCap, a data-driven scheme to capture both the human shape and dressed garments accurately with only a single 3D human scan, which enables numerous applications such as virtual try-on, biometrics and body…

Computer Vision and Pattern Recognition · Computer Science 2021-08-09 Xin Chen , Anqi Pang , Yang Wei , Lan Xui , Jingyi Yu

This study discusses the critical issues of Virtual Try-On in contemporary e-commerce and the prospective metaverse, emphasizing the challenges of preserving intricate texture details and distinctive features of the target person and the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Phuong Dam , Jihoon Jeong , Anh Tran , Daeyoung Kim

Generative adversarial networks achieve great performance in photorealistic image synthesis in various domains, including human images. However, they usually employ latent vectors that encode the sampled outputs globally. This does not…

Computer Vision and Pattern Recognition · Computer Science 2021-03-15 Kripasindhu Sarkar , Lingjie Liu , Vladislav Golyanik , Christian Theobalt

Well-fitted clothing is essential for both real and virtual garments to enable self-expression and accurate representation for a large variety of body types. Common practice in the industry is to provide a pre-made selection of distinct…

Graphics · Computer Science 2024-05-30 Hsiao-yu Chen , Egor Larionov , Ladislav Kavan , Gene Lin , Doug Roble , Olga Sorkine-Hornung , Tuur Stuyck

Recently, large-scale synthetic datasets are shown to be very useful for generalizable person re-identification. However, synthesized persons in existing datasets are mostly cartoon-like and in random dress collocation, which limits their…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Yanan Wang , Xuezhi Liang , Shengcai Liao

Virtual Try-On (VTON) is the task of synthesizing an image of a person wearing a target garment, conditioned on a person image and a garment image. While diffusion-based VTON models featuring a Dual UNet architecture demonstrate superior…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Kihyun Na , Jinyoung Choi , Injung Kim