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Related papers: Per Garment Capture and Synthesis for Real-time Vi…

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Virtual Try-On (VTON) has become a crucial tool in ecommerce, enabling the realistic simulation of garments on individuals while preserving their original appearance and pose. Early VTON methods relied on single generative networks, but…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Shuliang Ning , Yipeng Qin , Xiaoguang Han

Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Daiheng Gao , Xu Chen , Xindi Zhang , Qi Wang , Ke Sun , Bang Zhang , Liefeng Bo , Qixing Huang

Existing 4D human datasets fall short for fashion-specific research, lacking either realistic garment dynamics or task-specific annotations. Synthetic datasets suffer from a realism gap, whereas real-world captures lack the detailed…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Hunor Laczkó , Libang Jia , Loc-Phat Truong , Diego Hernández , Sergio Escalera , Jordi Gonzalez , Meysam Madadi

We present BootComp, a novel framework based on text-to-image diffusion models for controllable human image generation with multiple reference garments. Here, the main bottleneck is data acquisition for training: collecting a large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yisol Choi , Sangkyung Kwak , Sihyun Yu , Hyungwon Choi , Jinwoo Shin

Video try-on stands as a promising area for its tremendous real-world potential. Previous research on video try-on has primarily focused on transferring product clothing images to videos with simple human poses, while performing poorly with…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Jun Zheng , Jing Wang , Fuwei Zhao , Xujie Zhang , Xiaodan Liang

Virtual Try-On (VTON) has become a transformative technology, empowering users to experiment with fashion without ever having to physically try on clothing. However, existing methods often struggle with generating high-fidelity and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Ke Sun , Jian Cao , Qi Wang , Linrui Tian , Xindi Zhang , Lian Zhuo , Bang Zhang , Liefeng Bo , Wenbo Zhou , Weiming Zhang , Daiheng Gao

Recent advances in large models have significantly advanced image-to-3D reconstruction. However, the generated models are often fused into a single piece, limiting their applicability in downstream tasks. This paper focuses on 3D garment…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Xuan Li , Chang Yu , Wenxin Du , Ying Jiang , Tianyi Xie , Yunuo Chen , Yin Yang , Chenfanfu Jiang

Generating high-fidelity garment animations through traditional workflows, from modeling to rendering, is both tedious and expensive. These workflows often require repetitive steps in response to updates in character motion, rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Renke Wang , Meng Zhang , Jun Li , Jian Yan

Video Virtual Try-On (VVT) aims to seamlessly replace a garment on a person in a video with a new one. While existing methods have made significant strides in maintaining temporal consistency, they are predominantly confined to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Jun Zheng , Zhengze Xu , Mengting Chen , Jing Wang , Jinsong Lan , Xiaoyong Zhu , Kaifu Zhang , Bo Zheng , Xiaodan Liang

While significant progress has been made in garment transfer, one of the most applicable directions of human-centric image generation, existing works overlook the in-the-wild imagery, presenting severe garment-person misalignment as well as…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Xin Dong , Fuwei Zhao , Zhenyu Xie , Xijin Zhang , Daniel K. Du , Min Zheng , Xiang Long , Xiaodan Liang , Jianchao Yang

In this paper, we describe various technologies that are being used in virtual garment fitting and simulation. There, we have focused about the usage of anthropometry in clothing industry and avatar generation of virtual garment fitting.…

Human-Computer Interaction · Computer Science 2022-04-05 Hashini Gunatilake , Dulaji Hidellaarachchi , Sandra Perera , Damitha Sandaruwan , Maheshya Weerasinghe

Garments are important to humans. A visual system that can estimate and track the complete garment pose can be useful for many downstream tasks and real-world applications. In this work, we present a complete package to address the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Han Xue , Wenqiang Xu , Jieyi Zhang , Tutian Tang , Yutong Li , Wenxin Du , Ruolin Ye , Cewu Lu

With the development of Generative Adversarial Network, image-based virtual try-on methods have made great progress. However, limited work has explored the task of video-based virtual try-on while it is important in real-world applications.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Xiaojing Zhong , Zhonghua Wu , Taizhe Tan , Guosheng Lin , Qingyao Wu

Virtual try-on focuses on adjusting the given clothes to fit a specific person seamlessly while avoiding any distortion of the patterns and textures of the garment. However, the clothing identity uncontrollability and training inefficiency…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Jiazheng Xing , Chao Xu , Yijie Qian , Yang Liu , Guang Dai , Baigui Sun , Yong Liu , Jingdong Wang

Virtual try-on (VTON) transfers a target clothing image to a reference person, where clothing fidelity is a key requirement for downstream e-commerce applications. However, existing VTON methods still fall short in high-fidelity try-on due…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Han Yang , Yanlong Zang , Ziwei Liu

The garment-to-person virtual try-on (VTON) task, which aims to generate fitting images of a person wearing a reference garment, has made significant strides. However, obtaining a standard garment is often more challenging than using the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Le Shen , Yanting Kang , Rong Huang , Zhijie Wang

Realistic reconstruction of 3D clothing from an image has wide applications, such as avatar creation and virtual try-on. This paper presents a novel framework that reconstructs the texture map for 3D garments from a single image with pose.…

Graphics · Computer Science 2023-10-27 Hyun-Song Kwon , Sung-Hee Lee

Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, and mixed reality. Despite significant progress in human body recovery, accurately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Yingxuan You , Ren Li , Corentin Dumery , Cong Cao , Hao Li , Pascal Fua

Pose guided synthesis aims to generate a new image in an arbitrary target pose while preserving the appearance details from the source image. Existing approaches rely on either hard-coded spatial transformations or 3D body modeling. They…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Haitian Zheng , Lele Chen , Chenliang Xu , Jiebo Luo

Garment restoration, the inverse of virtual try-on task, focuses on restoring standard garment from a person image, requiring accurate capture of garment details. However, existing methods often fail to preserve the identity of the garment…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Le Shen , Rong Huang , Zhijie Wang