Related papers: Developing Virtual Reality Activities for the Astr…
Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling new operations, such as selecting overlapping objects or…
This paper intends to introduce a game-based 3D Virtual Learning Environment (VLE) to second graders. The impetus arose from the need to make learning in mathematics more effective and interesting through multimedia. Applied in a game, the…
Objectives: This paper presents an up-to-date overview of research performed in the Virtual Reality (VR) environment ranging from definitions, its presence in the various fields, and existing market players and their projects in the VR…
Virtual Learning Environments (VLEs) are spaces designed to educate students remotely via online platforms. Although traditional VLEs such as iSocial have shown promise in educating students, they offer limited immersion that diminishes…
This publication reports on a research project in which we set out to explore the advantages and disadvantages augmented reality (AR) technology has for visual data analytics. We developed a prototype of an AR data analytics application,…
Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel virtual reality (VR) simulation tool that simulates real-world…
As astronomy enters an era defined by global telescope networks, petabyte-scale surveys, and powerful computational tools, the longstanding goals of astronomy education, particularly introductory ``ASTRO101'', but equally encompassing both…
In the study, analyzes were made for one-dimensional constant acceleration motion using the Arduino microcontroller and distance sensor, using the position and time values obtained for the movement of an object thrown from bottom to top…
The next decade of survey astronomy has the potential to transform our knowledge of variable stars. Stellar variability underpins our knowledge of the cosmological distance ladder, and provides direct tests of stellar formation and…
Measurements in the atmosphere and at the surface of Venus are required to understand fundamental processes of how terrestrial planets evolve and how they work today. While the European Venus community is unified in its support of the…
After several years of intensive technological development Virtual Observatory resources have reached a level of maturity sufficient for their routine scientific exploitation. The Virtual Observatory is starting to be used by astronomers in…
We report our experience in bringing science into US and French classrooms. We participated in the US scientific educational program Project ASTRO. It is based on a partnership between a school teacher and an astronomer. They together…
The integration of immersive technologies has transformed engineering education, particularly in high-risk disciplines like high-voltage engineering, which is essential for urban energy infrastructure. This study presents a 3D virtual…
Funded by a $3M Department of Defense (DoD) National Defense Education Program (NDEP) award, we are developing and deploying on a national scale a follow-up curriculum to "Our Place In Space!", or OPIS!, in which approx. 3,500 survey-level…
This systematic review explores the viability of virtual reality (VR) technologies for enhancing learning outcomes and operational efficiency within the construction industry. This study evaluates the current integration of VR in…
Detector and event visualization are crucial components of high-energy physics~(HEP) experimental software. Virtual Reality~(VR) technologies and multimedia development platforms such as Unity offer enhanced display effects and flexible…
A Space-Time Cube enables analysts to clearly observe spatio-temporal features in movement trajectory datasets in geovisualization. However, its general usability is impacted by a lack of depth cues, a reported steep learning curve, and the…
Virtual Reality applications are becoming increasingly mature. The requirements and complexity of such systems is steadily increasing. Realistic and detailed environments are often omitted in order to concentrate on the interaction…
This is the preprint version of our paper on ICWL2015. A virtual reality based enhanced technology for learning primary geography is proposed, which synthesizes several latest information technologies including virtual reality(VR), 3D…
Scientists across all disciplines increasingly rely on machine learning algorithms to analyse and sort datasets of ever increasing volume and complexity. Although trends and outliers are easily extracted, careful and close inspection will…