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Room geometry inference (RGI) aims at estimating room shapes from measured room impulse responses (RIRs) and has received lots of attention for its importance in environment-aware audio rendering and virtual acoustic representation of a…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-22 Inmo Yeon , Jung-Woo Choi

We investigate the impact of more realistic room simulation for training far-field keyword spotting systems without fine-tuning on in-domain data. To this end, we study the impact of incorporating the following factors in the room impulse…

Sound · Computer Science 2020-11-19 Eric Bezzam , Robin Scheibler , Cyril Cadoux , Thibault Gisselbrecht

In this work, we consider the problem of jointly estimating a set of room impulse responses (RIRs) corresponding to closely spaced microphones. The accurate estimation of RIRs is crucial in acoustic applications such as speech enhancement,…

Audio and Speech Processing · Electrical Eng. & Systems 2025-03-19 Rumeshika Pallewela , Yuyang Liu , Filip Elvander

Data-driven acoustic echo cancellation (AEC) methods, predominantly trained on synthetic or constrained real-world datasets, encounter performance declines in unseen echo scenarios, especially in real environments where echo paths are not…

Sound · Computer Science 2025-06-09 Fei Zhao , Shulin He , Xueliang Zhang

Room impulse responses (RIRs) are fundamental to audio data augmentation, acoustic signal processing, and immersive audio rendering. While geometric simulators such as the image source method (ISM) can efficiently generate early…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-17 Zeyu Xu , Andreas Brendel , Albert G. Prinn , Emanuël A. P. Habets

Acoustical behavior of a room for a given position of microphone and sound source is usually described using the room impulse response. If we rely on the standard uniform sampling, the estimation of room impulse response for arbitrary…

Audio and Speech Processing · Electrical Eng. & Systems 2018-02-19 Helena Peić Tukuljac , Thach Pham Vu , Hervé Lissek , Pierre Vandergheynst

This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes.…

Sound · Computer Science 2017-03-21 Saurabh Kataria , Clément Gaultier , Antoine Deleforge

The speech transmission index (STI) and room acoustic parameters (RAPs), which are derived from a room impulse response (RIR), such as reverberation time and early decay time, are essential to assess speech transmission and to predict the…

Audio and Speech Processing · Electrical Eng. & Systems 2022-12-27 Lijun Wang , Suradej Duangpummet , Masashi Unoki

We introduce a novel algorithm for online estimation of acoustic impulse responses (AIRs) which allows for fast convergence by exploiting prior knowledge about the fundamental structure of AIRs. The proposed method assumes that the…

Audio and Speech Processing · Electrical Eng. & Systems 2021-05-10 Thomas Haubner , Andreas Brendel , Walter Kellermann

Modern neural-network-based speech processing systems are typically required to be robust against reverberation, and the training of such systems thus needs a large amount of reverberant data. During the training of the systems, on-the-fly…

Sound · Computer Science 2023-04-18 Yi Luo , Rongzhi Gu

This contribution introduces a dataset of 7th-order Ambisonic Room Impulse Responses (HOA-RIRs), created using the Image Source Method. By employing higher-order Ambisonics, our dataset enables precise spatial audio reproduction, a critical…

Sound · Computer Science 2025-06-02 Shivam Saini , Jürgen Peissig

As humans, we hear sound every second of our life. The sound we hear is often affected by the acoustics of the environment surrounding us. For example, a spacious hall leads to more reverberation. Room Impulse Responses (RIR) are commonly…

Artificial Intelligence · Computer Science 2023-10-10 Yinfeng Yu , Changan Chen , Lele Cao , Fangkai Yang , Fuchun Sun

We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…

Sound · Computer Science 2021-09-28 Zhenyu Tang , Nicholas J. Bryan , Dingzeyu Li , Timothy R. Langlois , Dinesh Manocha

This report details MERL's system for room impulse response (RIR) estimation submitted to the Generative Data Augmentation Workshop at ICASSP 2025 for Augmenting RIR Data (Task 1) and Improving Speaker Distance Estimation (Task 2). We first…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-22 Christopher Ick , Gordon Wichern , Yoshiki Masuyama , François G. Germain , Jonathan Le Roux

Smart glasses are increasingly recognized as a key medium for augmented reality, offering a hands-free platform with integrated microphones and non-ear-occluding loudspeakers to seamlessly mix virtual sound sources into the real-world…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-24 Thomas Deppisch , Nils Meyer-Kahlen , Sebastià V. Amengual Garí

Knowing the geometrical and acoustical parameters of a room may benefit applications such as audio augmented reality, speech dereverberation or audio forensics. In this paper, we study the problem of jointly estimating the total surface…

Sound · Computer Science 2021-07-30 Prerak Srivastava , Antoine Deleforge , Emmanuel Vincent

Room acoustics analysis plays a central role in architectural design, audio engineering, speech intelligibility assessment, and hearing research. Despite the availability of standardized metrics such as reverberation time, clarity, and…

Audio and Speech Processing · Electrical Eng. & Systems 2026-02-16 Mandip Goswami

In this paper we present a novel algorithm for improved block-online supervised acoustic system identification in adverse noise scenarios by exploiting prior knowledge about the space of Room Impulse Responses (RIRs). The method is based on…

Audio and Speech Processing · Electrical Eng. & Systems 2020-07-06 Thomas Haubner , Andreas Brendel , Walter Kellermann

Speech audio quality is subject to degradation caused by an acoustic environment and isotropic ambient and point noises. The environment can lead to decreased speech intelligibility and loss of focus and attention by the listener. Basic…

Audio and Speech Processing · Electrical Eng. & Systems 2022-04-05 Paula Sánchez López , Paul Callens , Milos Cernak

Realistic sound simulation plays a critical role in many applications. A key element in sound simulation is the room impulse response (RIR), which characterizes how sound propagates from a source to a listener within a given space. Recent…

Sound · Computer Science 2025-09-19 Chen Si , Qianyi Wu , Chaitanya Amballa , Romit Roy Choudhury