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This paper focuses on the problem of pitch tracking in noisy conditions. A method using harmonic information in the residual signal is presented. The proposed criterion is used both for pitch estimation, as well as for determining the…
This paper presents a semi-supervised approach to extracting and analyzing combat phases in judo tournaments using live-streamed footage. The objective is to automate the annotation and summarization of live streamed judo matches. We train…
This study propose a fully automated system for speech correction and accent reduction. Consider the application scenario that a recorded speech audio contains certain errors, e.g., inappropriate words, mispronunciations, that need to be…
Spoken meaning often depends not only on what is said, but also on which word is emphasized. The same sentence can convey correction, contrast, or clarification depending on where emphasis falls. Although modern text-to-speech (TTS) systems…
Neural TTS has shown it can generate high quality synthesized speech. In this paper, we investigate the multi-speaker latent space to improve neural TTS for adapting the system to new speakers with only several minutes of speech or…
Text-to-speech (TTS) has advanced from generating natural-sounding speech to enabling fine-grained control over attributes like emotion, timbre, and style. Driven by rising industrial demand and breakthroughs in deep learning, e.g.,…
Game-playing AI research has focused for a long time on learning to play video games from visual input or symbolic information. However, humans benefit from a wider array of sensors which we utilise in order to navigate the world around us.…
We propose a novel description-based controllable text-to-speech (TTS) method with cross-lingual control capability. To address the lack of audio-description paired data in the target language, we combine a TTS model trained on the target…
Audio-driven talking face has attracted broad interest from academia and industry recently. However, data acquisition and labeling in audio-driven talking face are labor-intensive and costly. The lack of data resource results in poor…
Evaluation of Text to Speech (TTS) systems is challenging and resource-intensive. Subjective metrics such as Mean Opinion Score (MOS) are not easily comparable between works. Objective metrics are frequently used, but rarely validated…
While explicit Chain-of-Thought (CoT) equips Large Language Models (LLMs) with strong reasoning capabilities, it requires models to verbalize every intermediate step in text tokens, constraining the model thoughts to the discrete vocabulary…
Neural Text-to-speech (TTS) synthesis is a powerful technology that can generate speech using neural networks. One of the most remarkable features of TTS synthesis is its capability to produce speech in the voice of different speakers. This…
Audio captioning aims at generating natural language descriptions for audio clips automatically. Existing audio captioning models have shown promising improvement in recent years. However, these models are mostly trained via maximum…
Voice directors often iteratively refine voice actors' performances by providing feedback to achieve the desired outcome. While this iterative feedback-based refinement process is important in actual recordings, it has been overlooked in…
Game designers use human playtesting to gather feedback about game design elements when iteratively improving a game. Playtesting, however, is expensive: human testers must be recruited, playtest results must be aggregated and interpreted,…
In-game toxic language becomes the hot potato in the gaming industry and community. There have been several online game toxicity analysis frameworks and models proposed. However, it is still challenging to detect toxicity due to the nature…
This paper presents an accented text-to-speech (TTS) synthesis framework with limited training data. We study two aspects concerning accent rendering: phonetic (phoneme difference) and prosodic (pitch pattern and phoneme duration)…
This study aims at designing an environment-aware text-to-speech (TTS) system that can generate speech to suit specific acoustic environments. It is also motivated by the desire to leverage massive data of speech audio from heterogeneous…
Text-to-speech synthesis (TTS) has witnessed rapid progress in recent years, where neural methods became capable of producing audios with high naturalness. However, these efforts still suffer from two types of latencies: (a) the {\em…
Adaptive text to speech (TTS) can synthesize new voices in zero-shot scenarios efficiently, by using a well-trained source TTS model without adapting it on the speech data of new speakers. Considering seen and unseen speakers have diverse…