English

In-game Toxic Language Detection: Shared Task and Attention Residuals

Computation and Language 2025-04-02 v4

Abstract

In-game toxic language becomes the hot potato in the gaming industry and community. There have been several online game toxicity analysis frameworks and models proposed. However, it is still challenging to detect toxicity due to the nature of in-game chat, which has extremely short length. In this paper, we describe how the in-game toxic language shared task has been established using the real-world in-game chat data. In addition, we propose and introduce the model/framework for toxic language token tagging (slot filling) from the in-game chat. The relevant code is publicly available on GitHub: https://github.com/Yuanzhe-Jia/In-Game-Toxic-Detection

Keywords

Cite

@article{arxiv.2211.05995,
  title  = {In-game Toxic Language Detection: Shared Task and Attention Residuals},
  author = {Yuanzhe Jia and Weixuan Wu and Feiqi Cao and Soyeon Caren Han},
  journal= {arXiv preprint arXiv:2211.05995},
  year   = {2025}
}

Comments

Accepted at AAAI 2023 Poster

R2 v1 2026-06-28T05:39:02.694Z