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Common problems in playing online mobile and computer games were related to toxic behavior and abusive communication among players. Based on different reports and studies, the study also discusses the impact of online hate speech and…

Computation and Language · Computer Science 2024-03-28 Daniel Fesalbon , Arvin De La Cruz , Marvin Mallari , Nelson Rodelas

In this paper we explore the linguistic components of toxic behavior by using crowdsourced data from over 590 thousand cases of accused toxic players in a popular match-based competition game, League of Legends. We perform a series of…

Social and Information Networks · Computer Science 2014-10-21 Haewoon Kwak , Jeremy Blackburn

Real-time toxicity detection in online environments poses a significant challenge, due to the increasing prevalence of social media and gaming platforms. We introduce ToxBuster, a simple and scalable model that reliably detects toxic…

Computation and Language · Computer Science 2024-08-22 Zachary Yang , Nicolas Grenan-Godbout , Reihaneh Rabbany

Toxicity and harassment are widespread in the video-gaming context. Especially in competitive online multiplayer scenarios, gamers oftentimes send harmful messages to other players (teammates or opponents) whose consequences span from mild…

Cryptography and Security · Computer Science 2026-04-14 Jonas Ave , Irdin Pekaric , Matthias Frohner , Giovanni Apruzzese

Detecting toxicity in online spaces is challenging and an ever more pressing problem given the increase in social media and gaming consumption. We introduce ToxBuster, a simple and scalable model trained on a relatively large dataset of…

Computation and Language · Computer Science 2023-05-24 Zachary Yang , Yasmine Maricar , MohammadReza Davari , Nicolas Grenon-Godbout , Reihaneh Rabbany

This article seeks to provide accurate estimates of the causal effect of exposure to toxic language on player engagement and the proliferation of toxic language. To this end, we analyze proprietary data from the first-person action video…

Human-Computer Interaction · Computer Science 2024-07-16 Jacob Morrier , Amine Mahmassani , R. Michael Alvarez

Toxicity in online gaming communities remains a persistent challenge, manifesting across genres, platforms, and player interactions. While much research is focused on in-game toxicity, less is known about how toxic behavior varies between…

Computation and Language · Computer Science 2026-05-26 Ronja Fuchs , Florian Rupp , Timo Bertram , Kai Eckert , Alexander Dockhorn

Despite remarkable advances that large language models have achieved in chatbots, maintaining a non-toxic user-AI interactive environment has become increasingly critical nowadays. However, previous efforts in toxicity detection have been…

Computation and Language · Computer Science 2023-10-27 Zi Lin , Zihan Wang , Yongqi Tong , Yangkun Wang , Yuxin Guo , Yujia Wang , Jingbo Shang

The evolution of digital communication systems and the designs of online platforms have inadvertently facilitated the subconscious propagation of toxic behavior. Giving rise to reactive responses to toxic behavior. Toxicity in online…

Computers and Society · Computer Science 2025-10-01 Smita Khapre , Melkamu Abay Mersha , Hassan Shakil , Jonali Baruah , Jugal Kalita

Toxicity is a widespread phenomenon in competitive online video games. In addition to its direct undesirable effects, there is a concern that toxicity can spread to others, amplifying the harm caused by a single player's misbehavior. In…

Computers and Society · Computer Science 2025-02-04 Jacob Morrier , Amine Mahmassani , R. Michael Alvarez

Online multiplayer games like League of Legends, Counter Strike, and Skribbl.io create experiences through community interactions. Providing players with the ability to interact with each other through multiple modes also opens a Pandora…

Computers and Society · Computer Science 2024-07-08 Lynnette Hui Xian Ng , Adrian Xuan Wei Lim , Michael Miller Yoder

The detection and identification of toxic comments are conducive to creating a civilized and harmonious Internet environment. In this experiment, we collected various data sets related to toxic comments. Because of the characteristics of…

Computation and Language · Computer Science 2022-03-08 Zhichang Wang , Qipeng Zhu

One major problem with cyberbullying research is the lack of data, since researchers are traditionally forced to rely on survey data where victims and perpetrators self-report their impressions. In this paper, an automatic data collection…

Cryptography and Security · Computer Science 2019-07-26 Shane Murnion , William J. Buchanan , Adrian Smales , Gordon Russell

Toxicity detection in gaming communities faces significant scaling challenges when expanding across multiple games and languages, particularly in real-time environments where computational efficiency is crucial. We present two key findings…

Computation and Language · Computer Science 2025-06-10 Zachary Yang , Domenico Tullo , Reihaneh Rabbany

This paper describes our system for the EEUCA 2026 Shared Task on Understanding Toxic Behavior in Gaming Communities. The task involves classifying World of Tanks chat messages into six toxicity categories: Non-toxic, Insults/Flaming, Other…

Computation and Language · Computer Science 2026-05-11 Srikar Kashyap Pulipaka

With the recent rise of toxicity in online conversations on social media platforms, using modern machine learning algorithms for toxic comment detection has become a central focus of many online applications. Researchers and companies have…

Artificial Intelligence · Computer Science 2020-03-30 Ameya Vaidya , Feng Mai , Yue Ning

Fostering a collaborative and inclusive environment is crucial for the sustained progress of open source development. However, the prevalence of negative discourse, often manifested as toxic comments, poses significant challenges to…

Software Engineering · Computer Science 2023-12-21 Shyamal Mishra , Preetha Chatterjee

Online toxic content has grown into a pervasive phenomenon, intensifying during times of crisis, elections, and social unrest. A significant amount of research has been focused on detecting or analyzing toxic content using machine-learning…

Computation and Language · Computer Science 2025-09-19 Gautam Kishore Shahi , Tim A. Majchrzak

Online platforms take proactive measures to detect and address undesirable behavior, aiming to focus these resource-intensive efforts where such behavior is most prevalent. This article considers the problem of efficient sampling for…

Machine Learning · Computer Science 2025-03-28 Jacob Morrier , Rafal Kocielnik , R. Michael Alvarez

Millions of players engage daily in competitive online games, communicating through in-game chat. Prior research has focused on detecting relatively small volumes of toxic content using various Natural Language Processing (NLP) techniques…

Computation and Language · Computer Science 2025-06-12 Zhuofang Li , Rafal Kocielnik , Fereshteh Soltani , Penphob , Boonyarungsrit , Animashree Anandkumar , R. Michael Alvarez
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