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Spatial reasoning in large-scale 3D environments such as warehouses remains a significant challenge for vision-language systems due to scene clutter, occlusions, and the need for precise spatial understanding. Existing models often struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Tanner Muturi , Blessing Agyei Kyem , Joshua Kofi Asamoah , Neema Jakisa Owor , Richard Dyzinela , Andrews Danyo , Yaw Adu-Gyamfi , Armstrong Aboah

Recent work in computer vision and cognitive reasoning has given rise to an increasing adoption of the Violation-of-Expectation (VoE) paradigm in synthetic datasets. Inspired by infant psychology, researchers are now evaluating a model's…

Computer Vision and Pattern Recognition · Computer Science 2021-11-18 Arijit Dasgupta , Jiafei Duan , Marcelo H. Ang , Yi Lin , Su-hua Wang , Renée Baillargeon , Cheston Tan

We introduce the Continuum Physical Dataset (ContPhy), a novel benchmark for assessing machine physical commonsense. ContPhy complements existing physical reasoning benchmarks by encompassing the inference of diverse physical properties,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zhicheng Zheng , Xin Yan , Zhenfang Chen , Jingzhou Wang , Qin Zhi Eddie Lim , Joshua B. Tenenbaum , Chuang Gan

Recent advances in agentic AI have led to systems capable of autonomous task execution and language-based reasoning, yet their spatial reasoning abilities remain limited and underexplored, largely constrained to symbolic and sequential…

Artificial Intelligence · Computer Science 2025-09-12 Bui Duc Manh , Soumyaratna Debnath , Zetong Zhang , Shriram Damodaran , Arvind Kumar , Yueyi Zhang , Lu Mi , Erik Cambria , Lin Wang

Plasma physics simulations create complex datasets for which researchers need state-of-the-art visualization tools to gain insights. These datasets are 3D in nature but are commonly depicted and analyzed using 2D idioms displayed on 2D…

In most VR experiences, the visual sense dominates other modes of sensory input, encouraging non-visual senses to respond as if the visual were real. The simulated visual world thus becomes a sort of felt actuality, where the 'actual'…

Human-Computer Interaction · Computer Science 2019-01-14 Lisa May Thomas , Helen M. Deeks , Alex J. Jones , Oussama Metatla , David R. Glowacki

We present the Moments in Time Dataset, a large-scale human-annotated collection of one million short videos corresponding to dynamic events unfolding within three seconds. Modeling the spatial-audio-temporal dynamics even for actions…

Computer Vision and Pattern Recognition · Computer Science 2019-02-19 Mathew Monfort , Alex Andonian , Bolei Zhou , Kandan Ramakrishnan , Sarah Adel Bargal , Tom Yan , Lisa Brown , Quanfu Fan , Dan Gutfruend , Carl Vondrick , Aude Oliva

Despite recent successes of reinforcement learning (RL), it remains a challenge for agents to transfer learned skills to related environments. To facilitate research addressing this problem, we propose CausalWorld, a benchmark for causal…

People infer rich social information from others' actions. These inferences are often constrained by the physical world: what agents can do, what obstacles permit, and how the physical actions of agents causally change an environment and…

Neurons and Cognition · Quantitative Biology 2026-03-31 Lance Ying , Aydan Y. Huang , Aviv Netanyahu , Andrei Barbu , Boris Katz , Joshua B. Tenenbaum , Tianmin Shu

Understanding scene contexts is crucial for machines to perform tasks and adapt prior knowledge in unseen or noisy 3D environments. As data-driven learning is intractable to comprehensively encapsulate diverse ranges of layouts and open…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Junho Kim , Gwangtak Bae , Eun Sun Lee , Young Min Kim

3D scene understanding is a long-standing challenge in computer vision and a key component in enabling mixed reality, wearable computing, and embodied AI. Providing a solution to these applications requires a multifaceted approach that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-03 Anna-Maria Halacheva , Yang Miao , Jan-Nico Zaech , Xi Wang , Luc Van Gool , Danda Pani Paudel

Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Bharat Lal Bhatnagar , Xianghui Xie , Ilya A. Petrov , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

Given a visual scene, humans have strong intuitions about how a scene can evolve over time under given actions. The intuition, often termed visual intuitive physics, is a critical ability that allows us to make effective plans to manipulate…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Haotian Xue , Antonio Torralba , Joshua B. Tenenbaum , Daniel LK Yamins , Yunzhu Li , Hsiao-Yu Tung

Humans exhibit incredibly high levels of multi-modal understanding - combining visual cues with read, or heard knowledge comes easy to us and allows for very accurate interaction with the surrounding environment. Various simulation…

Robotics · Computer Science 2022-06-22 Michal Nazarczuk , Tony Ng , Krystian Mikolajczyk

Deploying robots in human-shared environments requires a deep understanding of how nearby agents and objects interact. Employing causal inference to model cause-and-effect relationships facilitates the prediction of human behaviours and…

Robotics · Computer Science 2026-02-17 Luca Castri , Gloria Beraldo , Sariah Mghames , Marc Hanheide , Nicola Bellotto

Creating high-fidelity 3D models of indoor environments is essential for applications in design, virtual reality, and robotics. However, manual 3D modeling remains time-consuming and labor-intensive. While recent advances in generative AI…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Chuan Fang , Heng Li , Yixun Liang , Jia Zheng , Yongsen Mao , Yuan Liu , Rui Tang , Zihan Zhou , Ping Tan

When we humans look at a video of human-object interaction, we can not only infer what is happening but we can even extract actionable information and imitate those interactions. On the other hand, current recognition or geometric…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Kiana Ehsani , Shubham Tulsiani , Saurabh Gupta , Ali Farhadi , Abhinav Gupta

This major component of the research described in this thesis is 3D computer graphics, specifically the realistic physics-based softbody simulation and haptic responsive environments. Minor components include advanced human-computer…

Multimedia · Computer Science 2012-12-27 Miao Song

Use of physics-based simulation as a planning model enables a planner to reason and generate plans that involve non-trivial interactions with the world. For example, grasping a milk container out of a cluttered refrigerator may involve…

Robotics · Computer Science 2020-03-17 Muhammad Suhail Saleem , Maxim Likhachev

Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Joao Pedro Araujo , Jiaman Li , Karthik Vetrivel , Rishi Agarwal , Deepak Gopinath , Jiajun Wu , Alexander Clegg , C. Karen Liu
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