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Physical AI systems need to perceive, understand, and perform complex actions in the physical world. In this paper, we present the Cosmos-Reason1 models that can understand the physical world and generate appropriate embodied decisions…

In recent years, the world has witnessed various primitives pertaining to the complexity of human behavior. Identifying an event in the presence of insufficient, incomplete, or tentative premises along with the constraints on resources such…

Artificial Intelligence · Computer Science 2021-03-22 Sarika Jain , Archana Patel

Realistic simulation is critical for applications ranging from robotics to animation. Learned simulators have emerged as a possibility to capture real world physics directly from video data, but very often require privileged information…

Graphics · Computer Science 2025-08-12 Mikel Zhobro , Andreas René Geist , Georg Martius

Constructing compact and informative 3D scene representations is essential for effective embodied exploration and reasoning, especially in complex environments over extended periods. Existing representations, such as object-centric 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Yuncong Yang , Han Yang , Jiachen Zhou , Peihao Chen , Hongxin Zhang , Yilun Du , Chuang Gan

We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Mengyi Shan , Shouchieh Chang , Ziqian Bai , Shichen Liu , Yinda Zhang , Luchuan Song , Rohit Pandey , Sean Fanello , Zeng Huang

3D understanding is a key capability for real-world AI assistance. High-quality data plays an important role in driving the development of the 3D understanding community. Current 3D scene understanding datasets often provide geometric and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zirui Wang , Tao Zhang

Most problems in Earth sciences aim to do inferences about the system, where accurate predictions are just a tiny part of the whole problem. Inferences mean understanding variables relations, deriving models that are physically…

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Humans live within a 3D space and constantly interact with it to perform tasks. Such interactions involve physical contact between surfaces that is semantically meaningful. Our goal is to learn how humans interact with scenes and leverage…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Mohamed Hassan , Partha Ghosh , Joachim Tesch , Dimitrios Tzionas , Michael J. Black

Reasoning about motion and space is a fundamental cognitive capability that is required by multiple real-world applications. While many studies highlight that large multimodal language models (MLMs) struggle to reason about space, they only…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Arijit Ray , Jiafei Duan , Ellis Brown , Reuben Tan , Dina Bashkirova , Rose Hendrix , Kiana Ehsani , Aniruddha Kembhavi , Bryan A. Plummer , Ranjay Krishna , Kuo-Hao Zeng , Kate Saenko

Human communication involves a complex interplay of verbal and nonverbal signals, essential for conveying meaning and achieving interpersonal goals. To develop socially intelligent AI technologies, it is crucial to develop models that can…

Scalable and generalizable physics-aware deep learning has long been considered a significant challenge with various applications across diverse domains ranging from robotics to molecular dynamics. Central to almost all physical systems are…

Machine Learning · Computer Science 2026-02-04 Pranav Vaidhyanathan , Aristotelis Papatheodorou , Mark T. Mitchison , Natalia Ares , Ioannis Havoutis

Knowledge about space and time is necessary to solve problems in the physical world: An AI agent situated in the physical world and interacting with objects often needs to reason about positions of and relations between objects; and as soon…

Artificial Intelligence · Computer Science 2023-01-16 Jae Hee Lee , Michael Sioutis , Kyra Ahrens , Marjan Alirezaie , Matthias Kerzel , Stefan Wermter

Most prior art in visual understanding relies solely on analyzing the "what" (e.g., event recognition) and "where" (e.g., event localization), which in some cases, fails to describe correct contextual relationships between events or leads…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Aman Chadha , Gurneet Arora , Navpreet Kaloty

When AI interacts with the physical world -- as a robot or an assistive agent -- new safety challenges emerge beyond those of purely ``digital AI". In such interactions, the potential for physical harm is direct and immediate. How well do…

Modeling sounds emitted from physical object interactions is critical for immersive perceptual experiences in real and virtual worlds. Traditional methods of impact sound synthesis use physics simulation to obtain a set of physics…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Kun Su , Kaizhi Qian , Eli Shlizerman , Antonio Torralba , Chuang Gan

We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Carlo Innamorati , Bryan Russell , Danny M. Kaufman , and Niloy J. Mitra

Given that experience is a pivotal dimension of learning processes in the field of leadership, the ongoing and unresolved issue is how such experiential moments could be provided when developing leadership skills and competencies.…

Human-Computer Interaction · Computer Science 2024-03-18 Francesco Vona , Miladin Ćeranić , Irma Rybnikova , Jan-Niklas Voigt-Antons

Spatial computing -- the ability of devices to be aware of their surroundings and to represent this digitally -- offers novel capabilities in human-robot interaction. In particular, the combination of spatial computing and egocentric…

Structural Causal Explanations (SCEs) can be used to automatically generate explanations in natural language to questions about given data that are grounded in a (possibly learned) causal model. Unfortunately they work for small data only.…

Artificial Intelligence · Computer Science 2025-06-05 Sebastian Rödling , Matej Zečević , Devendra Singh Dhami , Kristian Kersting
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