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Humans possess the cognitive ability to comprehend scenes in a compositional manner. To empower AI systems with similar capabilities, object-centric learning aims to acquire representations of individual objects from visual scenes without…

Computer Vision and Pattern Recognition · Computer Science 2023-09-07 Yinxuan Huang , Tonglin Chen , Zhimeng Shen , Jinghao Huang , Bin Li , Xiangyang Xue

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

The analysis of events in dynamic environments poses a fundamental challenge in the development of intelligent agents and robots capable of interacting with humans. Current approaches predominantly utilize visual models. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Sergey Linok , Vadim Semenov , Anastasia Trunova , Oleg Bulichev , Dmitry Yudin

Context is of fundamental importance to both human and machine vision; e.g., an object in the air is more likely to be an airplane than a pig. The rich notion of context incorporates several aspects including physics rules, statistical…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Philipp Bomatter , Mengmi Zhang , Dimitar Karev , Spandan Madan , Claire Tseng , Gabriel Kreiman

Visual representation learning is ubiquitous in various real-world applications, including visual comprehension, video understanding, multi-modal analysis, human-computer interaction, and urban computing. Due to the emergence of huge…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yang Liu , Yushen Wei , Hong Yan , Guanbin Li , Liang Lin

From a computational viewpoint, emotions continue to be intriguingly hard to understand. In research, direct, real-time inspection in realistic settings is not possible. Discrete, indirect, post-hoc recordings are therefore the norm. As a…

Human-Computer Interaction · Computer Science 2018-12-10 Karan Sharma , Claudio Castellini , Egon L. van den Broek , Alin Albu-Schaeffer , Friedhelm Schwenker

Autonomous operations of robots in unknown environments are challenging due to the lack of knowledge of the dynamics of the interactions, such as the objects' movability. This work introduces a novel Causal Reinforcement Learning approach…

Humans can look at a static scene and instantly predict what happens next -- will moving this object cause a collision? We call this ability Causal Spatial Reasoning. However, current multimodal large language models (MLLMs) cannot do this,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Wenxin Ma , Chenlong Wang , Ruisheng Yuan , Hao Chen , Nanru Dai , S. Kevin Zhou , Yijun Yang , Alan Yuille , Jieneng Chen

We conducted an exploratory study in virtual reality to examine if people can discover causal relations in a realistic sensorimotor context and how such learning is represented at different processing levels (conscious-cognitive vs.…

Human-Computer Interaction · Computer Science 2026-01-15 Nikolai Bahr , Christoph Zetzsche , Jaime Maldonado , Kerstin Schill

The growing integration of robots in shared environments-such as warehouses, shopping centres, and hospitals-demands a deep understanding of the underlying dynamics and human behaviours, including how, when, and where individuals engage in…

Robotics · Computer Science 2026-05-04 Luca Castri , Gloria Beraldo , Nicola Bellotto

Human motion generation has advanced rapidly in recent years, yet the critical problem of creating spatially grounded, context-aware gestures has been largely overlooked. Existing models typically specialize either in descriptive motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Anna Deichler , Jim O'Regan , Teo Guichoux , David Johansson , Jonas Beskow

We present a new probing dataset named PROST: Physical Reasoning about Objects Through Space and Time. This dataset contains 18,736 multiple-choice questions made from 14 manually curated templates, covering 10 physical reasoning concepts.…

Computation and Language · Computer Science 2021-06-08 Stéphane Aroca-Ouellette , Cory Paik , Alessandro Roncone , Katharina Kann

Training students in basic concepts of physics, such as the ones related to mass, volume, or density, is much more complicated than just stating the underlying definitions and laws. One of the reasons for this is that most students have…

Graphics · Computer Science 2024-01-31 Iuliia Zhurakovskaia , Jeanne Vézien , Cécile de Hosson , Patrick Bourdot

Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Zhenyang Liu , Sixiao Zheng , Siyu Chen , Cairong Zhao , Longfei Liang , Xiangyang Xue , Yanwei Fu

Sequentially interacting with articulated objects is crucial for a mobile manipulator to operate effectively in everyday environments. To enable long-horizon tasks involving articulated objects, this study explores building scene-level…

In this paper, we aim to model 3D scene geometry, appearance, and physical information just from dynamic multi-view videos in the absence of any human labels. By leveraging physics-informed losses as soft constraints or integrating simple…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Jinxi Li , Ziyang Song , Bo Yang

Spatial interference (SI) occurs when the treatment at one location affects the outcomes at other locations. Accounting for spatial interference in spatiotemporal settings poses further challenges as interference violates the stable unit…

Machine Learning · Computer Science 2024-09-02 Sahara Ali , Omar Faruque , Jianwu Wang

Animating human-scene interactions such as pick-and-place tasks in cluttered, complex layouts is a challenging task, with objects of a wide variation of geometries and articulation under scenarios with various obstacles. The main difficulty…

Graphics · Computer Science 2025-10-07 Jintao Lu , He Zhang , Yuting Ye , Takaaki Shiratori , Sebastian Starke , Taku Komura

Modeling the dynamic behavior of deformable objects is crucial for creating realistic digital worlds. While conventional simulations produce high-quality motions, their computational costs are often prohibitive. Subspace simulation…

Spatial relationships between objects represent key scene information for humans to understand and interact with the world. To study the capability of current computer vision systems to recognize physically grounded spatial relations, we…

Computer Vision and Pattern Recognition · Computer Science 2024-03-04 Chuan Wen , Dinesh Jayaraman , Yang Gao