English
Related papers

Related papers: Exploring Head-based Mode-Switching in Virtual Rea…

200 papers

This study evaluates the performance and usability of Mixed Reality (MR), Virtual Reality (VR), and camera stream interfaces for remote error resolution tasks, such as correcting warehouse packaging errors. Specifically, we consider a…

Robotics · Computer Science 2025-04-22 Advay Kumar , Stephanie Simangunsong , Pamela Carreno-Medrano , Akansel Cosgun

Physical keyboards are common peripherals for personal computers and are efficient standard text entry devices. Recent research has investigated how physical keyboards can be used in immersive head-mounted display-based Virtual Reality…

Visual servoing is a well-known task in robotics. However, there are still challenges when multiple visual sources are combined to accurately guide the robot or occlusions appear. In this paper we present a novel visual servoing approach…

Computer Vision and Pattern Recognition · Computer Science 2018-08-03 Hanz Cuevas-Velasquez , Nanbo Li , Radim Tylecek , Marcelo Saval-Calvo , Robert B. Fisher

In everyday life, physical effort is often minimized and convenience is prioritized, making it difficult for many people to sustain light exercise and stretching despite well-known long-term benefits. This challenge often arises not from…

With the emerging of touch-less human-computer interaction techniques and gadgets, mid-air hand gestures have been widely used for authentication. Much literature examined either the usability or security of a handful of gestures. This…

Cryptography and Security · Computer Science 2018-11-27 Wenyuan Xu , Xiaopeng Li , Jing Tian , Yujun Xiao , Xianshan Qu , Song Wang , Xiaoyu Ji

Recently, there has been a surge of significant interest on application of Deep Learning (DL) models to autonomously perform hand gesture recognition using surface Electromyogram (sEMG) signals. DL models are, however, mainly designed to be…

Computer Vision and Pattern Recognition · Computer Science 2022-01-26 Mansooreh Montazerin , Soheil Zabihi , Elahe Rahimian , Arash Mohammadi , Farnoosh Naderkhani

Robots are now increasingly integrated into various real world applications and domains. In these new domains, robots are mostly employed to improve, in some ways, the work done by humans. So, the need for effective Human-Robot Teaming…

Robotics · Computer Science 2024-08-26 Yousra Shleibik , Elijah Alabi , Christopher Reardon

There are over a hundred virtual reality (VR) locomotion techniques that exist today, with new ones being designed as VR technology evolves. The different ways of controlling locomotion techniques (e.g., gestures, button inputs, body…

Human-Computer Interaction · Computer Science 2025-10-08 Rachel L. Franz , Jacob O. Wobbrock

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As users navigate across the dual realities -- desktop and AR -- a…

Human-Computer Interaction · Computer Science 2025-04-02 Tobias Rau , Tobias Isenberg , Andreas Köhn , Michael Sedlmair , Benjamin Lee

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

Human-Computer Interaction · Computer Science 2022-03-30 Efe Bozkir

Physical rehabilitation plays a crucial role in restoring functional abilities, but traditional approaches often face challenges in terms of cost, accessibility, and personalized monitoring. Asynchronous physical rehabilitation has gained…

Human-Computer Interaction · Computer Science 2024-11-20 Mario De Lucas Garcia , Mark Roman Miller

Dynamic gesture recognition is one of the challenging research areas due to variations in pose, size, and shape of the signer's hand. In this letter, Multiscaled Multi-Head Attention Video Transformer Network (MsMHA-VTN) for dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Mallika Garg , Debashis Ghosh , Pyari Mohan Pradhan

Traditional relative pointing devices such as mice and trackpads are unsuitable for pointing at distant displays, because they encumber the users by requiring either a flat surface to operate on or being held by two hands. Past research has…

Human-Computer Interaction · Computer Science 2017-10-06 Yunfeng Zhang

Many XR devices use bare-hand gestures to reduce the need for handheld controllers. Such gestures, however, lead to false positive and false negative recognition errors, which detract from the user experience. While mediation techniques…

Human-Computer Interaction · Computer Science 2023-09-21 Tica Lin , Ben Lafreniere , Yan Xu , Tovi Grossman , Daniel Wigdor , Michael Glueck

Gesture recognition is an indispensable component of natural and efficient human-computer interaction technology, particularly in desktop-level applications, where it can significantly enhance people's productivity. However, the current…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Qi Wang , Fengchao Zhu , Guangming Zhu , Liang Zhang , Ning Li , Eryang Gao

In recent years, quadruped robots have attracted significant attention due to their practical advantages in maneuverability, particularly when navigating rough terrain and climbing stairs. As these robots become more integrated into various…

Robotics · Computer Science 2024-09-02 Soohyun Shin , Trevor Evetts , Hunter Saylor , Hyunji Kim , Soojin Woo , Wonhwha Rhee , Seong-Woo Kim

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

While users could embody virtual avatars that mirror their physical movements in Virtual Reality, these avatars' motions can be redirected to enable novel interactions. Excessive redirection, however, could break the user's sense of…

Human-Computer Interaction · Computer Science 2025-02-17 Zhipeng Li , Yishu Ji , Ruijia Chen , Tianqi Liu , Yuntao Wang , Yuanchun Shi , Yukang Yan

Motor adaptation is a learning process that enables humans to regain proficiency when sensorimotor conditions are sustainably altered. Many studies have documented the properties of motor adaptation, yet the underlying mechanisms of motor…

Neurons and Cognition · Quantitative Biology 2025-10-01 Alexis Berland , Youssouf Ismail Cherifi , Alexis Paljic , Emmanuel Guigon

Expressivity--the use of multiple modalities to convey internal state and intent of a robot--is critical for interaction. Yet, due to cost, safety, and other constraints, many robots lack high degrees of physical expressivity. This paper…

Robotics · Computer Science 2019-12-03 Thomas R. Groechel , Zhonghao Shi , Roxanna Pakkar , Maja J. Matarić
‹ Prev 1 8 9 10 Next ›